Moves not in the Pokémon games: Difference between revisions

Line 3,787: Line 3,787:
| '''10'''
| '''10'''
| The Defending Pokémon is now {{TCG|Poisoned}}.  
| The Defending Pokémon is now {{TCG|Poisoned}}.  
|- style="background: #fff"
| Flame Inferno
| rowspan ="2" |{{OBP|Rapidash|Vending S1}}
| {{e|Fire}}
| '''10+'''
| You may discard up to 2 {{e|Fire}} {{TCG|Energy}} cards attached to this Pokémon. If you do, this attack does 20 more damage for each {{e|Fire}} Energy card you discarded.
|- style="background: #fff"
| Kick Away
| {{e|Colorless}}{{e|Colorless}}
| '''20'''
| Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
|- style="background: #fff"
| Water Power
| {{OBP|Squirtle|Vending S1}}
| {{e|Water}}
| '''10'''
| During your next turn, this Pokémon's Pound attack's base damage is tripled.
|- style="background: #fff"
| Twiddle
| {{OBP|Poliwhirl|Vending S1}}
| {{e|Water}}{{e|Water}}
|
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Confused}}. If tails, the Defending Pokémon is now {{TCG|Asleep}}.
|- style="background: #fff"
| Psychic Beam
| {{OBP|Abra|Vending S1}}
| {{e|Psychic}}
|
| Does 10 damage to 1 of your opponent’s Pokémon. Don’t apply Weakness or Resistance.
|- style="background: #fff"
| Juggling
| {{OBP|Mr. Mime|Vending S1}}
| {{e|Psychic}}{{e|Colorless}}
| '''10x'''
| Flip 4 coins. This attack does 10 damage times the number of heads.
|- style="background: #fff"
| Psycho Crash
| {{OBP|Mewtwo|Vending S1}}
| {{e|Psychic}}
| '''10x'''
| Does 10 damage times the total number of {{e|Psychic}} Energy cards attached to all of your opponent's Pokémon.
|- style="background: #fff"
| Shining Fingers
| {{OBP|Clefairy|Vending S1}}
| {{e|Colorless}}{{e|Colorless}}
| '''10'''
| The Defending Pokémon is now {{TCG|Asleep}}.
|- style="background: #fff"
| Expand
| {{OBP|Wigglytuff|Vending S1}}
| {{e|Colorless}}{{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''20'''
| All damage done to this Pokémon by attacks during your opponent's next turn is reduced by 10 ''(after applying Weakness and Resistance.)''
|- style="background: #fff"
| Lick
| {{OBP|Lickitung|Vending S1}}
| {{e|Colorless}}
|
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Paralyzed}}.
|- style="background: #fff"
| Lunge
| {{OBP|Eevee|Vending S1}}
| {{e|Colorless}}
| '''20'''
| Flip a {{TCG|coin}}. If tails, this attack does nothing.
|- style="background: #fff"
| Stir Up Twister
| rowspan = "2" |{{OBP|Venomoth|Vending S2}}
| {{e|Grass}}{{e|Grass}}
| '''20'''
| Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Then, switch your Active Pokémon with 1 of your Benched Pokémon. ''(Do the damage before switching the Pokémon.)''
|- style="background: #fff"
| Rainbow Powder
| {{e|Grass}}{{e|Grass}}{{e|Colorless}}
| '''20'''
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Paralyzed}}. If tails, the Defending Pokémon is now {{TCG|Poisoned}}.
|- style="background: #fff"
| Sludge Liquid
| {{OBP|Grimer|Vending S2}}
| {{e|Grass}}
| '''20'''
| If the Defending Pokémon doesn’t already have a Sludge marker on it, put a Sludge marker on it. If a player’s Pokémon has a Sludge marker on it, he or she pays {{e}} more to retreat that Pokémon. ''(Sludge markers stay on the Pokémon as long as it’s in play.)''
|- style="background: #fff"
| Strange Gas
| {{OBP|Koffing|Vending S2}}
| {{e|Grass}}{{e|Grass}}
| '''20'''
| Flip a coin. If heads, all {{TCG|Pokémon Power}}s of your opponent's Pokémon stop working until the end of your opponent's next turn.
|- style="background: #fff"
| Dry Up
| rowspan = "2" |{{OBP|Moltres|Vending S2}}
| {{e|Fire}}{{e|Fire}}
|
| Choose 1 of your opponent's Pokémon and flip a coin until you get tails. For each heads, discard 1 {{e|Water}} Energy card attached to that Pokémon, if any.
|- style="background: #fff"
| Fire Wing
| {{e|Fire}}{{e|Fire}}{{e|Fire}}{{e|Colorless}}
| '''50'''
|
|- style="background: #fff"
| Aurora Wave
| {{OBP|Dewgong|Vending S2}}
| {{e|Water}}{{e|Water}}{{e|Water}}
| '''30'''
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Confused}}.
|- style="background: #fff"
| Short Circuit
| rowspan ="2"|{{OBP|Raichu|Vending S2}}
| {{e|Lightning}}{{e|Lightning}}
|
| Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon times the number of {{e|Water}} Energy cards attached to it. Don't apply Weakness or Resistance.
|- style="background: #fff"
| Sparking Kick
| {{e|Lightning}}{{e|Lightning}}{{e|Colorless}}
| '''30'''
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Paralyzed}}.
|- style="background: #fff"
| Superconductivity
| {{OBP|Magnemite|Vending S2}}
| {{e|Lightning}}
|
| Does 10 damage to 1 of your opponent's Pokémon. Don't apply Weakness or Resistance.
|- style="background: #fff"
| Microwave
| {{OBP|Magneton|Vending S2}}
| {{e|Lightning}}{{e|Lightning}}{{e|Colorless}}
|
| Does 20 damage to 1 of your opponent’s Pokémon. Don’t apply Weakness or Resistance. Then, flip a {{TCG|coin}}. If heads, discard 1 {{TCG|Energy}} card attached to that Pokémon.
|- style="background: #fff"
| Group Spark
| {{OBP|Voltorb|Vending S2}}
| {{e|Lightning}}{{e|Lightning}}
| '''20+'''
| This attack does 10 more damage for each {{TCG|Voltorb}} in play.
|- style="background: #fff"
| Raging Thunder
| rowspan ="2"| {{OBP|Zapdos|Vending S2}}
| {{e|Lightning}}{{e|Lightning}}{{e|Lightning}}
| '''50'''
| Flip a coin. If tails, this attack does 30 damage to 1 of your Pokémon. ''(Don't apply Weakness and Resistance.)''
|- style="background: #fff"
| Thunder Crash
| {{e|Lightning}}{{e|Lightning}}{{e|Colorless}}{{e|Colorless}}
| '''50+'''
| Flip a coin. If heads, this attack does 20 more damage. If tails, this Pokémon does 20 damage to itself.
|- style="background: #fff"
| Cold Breath
| {{OBP|Jynx|Vending S2}}
| {{e|Water}}{{e|Water}}
| '''20'''
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Asleep}}.
|- style="background: #fff"
| Focused One Shot
| {{OBP|Machop|Vending S2}}
| {{e|Colorless}}
|
| Flip a coin. If heads, during your next turn, this Pokémon's Corkscrew Punch attack's base damage is doubled. If tails, this Pokémon can't use Corkscrew Punch during your next turn.
|- style="background: #fff"
| Steady Punch
| {{OBP|Machop|Vending S2}}
| {{e|Fighting}}{{e|Fighting}}{{e|Fighting}}
| '''30+'''
| Flip a {{TCG|coin}}. If heads, this attack does 20 more damage.
|- style="background: #fff"
| Rock Seal
| {{OBP|Onix|Vending S2}}
| {{e|Fighting}}{{e|Fighting}}
| '''20'''
| Flip a coin. If heads, the Defending Pokémon can’t retreat during your opponent's next turn.
|- style="background: #fff"
| Rock Seal
| {{OBP|Onix|Vending S2}}
| {{e|Fighting}}{{e|Fighting}}
| '''20'''
| Flip a coin. If heads, the Defending Pokémon can’t retreat during your opponent's next turn.
|- style="background: #fff"
| Razor Claw
| {{OBP|Kabuto|Vending S2}}
| {{e|Colorless}}
| '''10+'''
| Flip a {{TCG|coin}}. If heads, this attack does 30 more damage.
|- style="background: #fff"
| Spiral Attack
| {{OBP|Aerodactyl|Vending S2}}
| {{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''40'''
| This Pokémon does 10 damage to itself. Don't apply Weakness and Resistance.
|- style="background: #fff"
| Drill Dive
| {{OBP|Fearow|Vending S2}}
| {{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''50'''
| Flip a coin. If tails, this attack does nothing.
|- style="background: #fff"
| Deadly Poison
| {{OBP|Arbok|Vending S3}}
| {{e|Grass}}{{e|Grass}}{{e|Grass}}
| '''30+'''
| The Defending Pokémon is now {{TCG|Poisoned}}. If the Defending Pokémon was already Poisoned, this attack does 10 more damage.
|- style="background: #fff"
| Strength in Numbers
| {{OBP|Nidorina|Vending S3}}
| {{e|Grass}}{{e|Grass}}
| '''10+'''
| Does 10 more damage for each of your Benched {{TCG|Nidoran♂}}, {{TCG|Nidoran♀}}, {{TCG|Nidorino}}, {{TCG|Nidorina}}, {{TCG|Nidoking}}, and {{TCG|Nidoqueen}}.
|- style="background: #fff"
| Swift Lunge
| {{OBP|Nidorino|Vending S3}}
| {{e|Grass}}{{e|Grass}}
| '''60'''
| Flip a coin. If tails, this attack does nothing and this Pokémon does 20 damage to itself.
|- style="background: #fff"
| Sway
| {{OBP|Bellsprout|Vending S3}}
| {{e|Colorless}}
|
| Flip a {{TCG|coin}}. If heads, prevent all damage done to this Pokémon during your opponent’s next turn.
|- style="background: #fff"
| Regrowth
| rowspan = "2"|{{OBP|Weepinbell|Vending S3}}
| {{e|Grass}}
|
| Remove all damage counters from this Pokémon. Discard all {{TCG|Evolution}} cards and {{TCG|Energy}} cards attached to this Pokémon.
|- style="background: #fff"
| Dissolve
| {{e|Grass}}{{e|Grass}}
| '''20'''
| Flip a {{TCG|coin}}. If heads, discard 1 {{TCG|Energy}} card attached to the Defending Pokémon.
|- style="background: #fff"
| Gas Explosion
| {{OBP|Weezing|Vending S3}}
| {{e|Grass}}{{e|Grass}}{{e|Grass}}
| '''40'''
| This Pokémon does 30 damage to itself. If this attack Knocks Out the Defending Pokémon and your opponent chooses a new Active Pokémon, your opponent's new Active Pokémon becomes {{TCG|Poisoned}}.
|- style="background: #fff"
| Foxfire
| {{OBP|Vulpix|Vending S3}}
| {{e|Fire}}{{e|Fire}}
| '''10'''
| Before doing damage, you may switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.
|- style="background: #fff"
| Errand-Running
| {{OBP|Growlithe|Vending S3}}
| {{e|Colorless}}{{e|Colorless}}
|
| Flip a {{TCG|coin}}. If heads, search your deck for a {{TCG|Trainer}} card, reveal it, and put it into your hand. Shuffle your deck afterwards.
|- style="background: #fff"
| Live Coal
| {{OBP|Ponyta|Vending S3}}
| {{e|Fire}}
| '''20'''
| Flip a coin. If tails, discard 1 Energy card attached to this Pokémon.
|- style="background: #fff"
| Wave Splash
| {{OBP|Golduck|Vending S3}}
| {{e|Water}}{{e|Water}}{{e|Colorless}}
| '''40'''
|
|- style="background: #fff"
| Salt Water
| rowspan ="2" |{{OBP|Kingler|Vending S3}}
| {{e|Water}}
|
| Flip a {{TCG|coin}}. If heads, search your deck for up to 3 {{e|Water}} {{TCG|Energy}} cards and attach them to this Pokémon.
|- style="background: #fff"
| Double-Edged Claw
| {{e|Water}}{{e|Water}}{{e|Water}}{{e|Water}}
| '''80'''
| During your opponent’s next turn, all damage done to this Pokémon is doubled.
|- style="background: #fff"
| Hide
| {{OBP|Horsea|Vending S3}}
| {{e|Colorless}}
|
| Flip a {{TCG|coin}}. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
|- style="background: #fff"
| Hide
| {{OBP|Horsea|Vending S3}}
| {{e|Colorless}}
|
| Flip a {{TCG|coin}}. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
|- style="background: #fff"
| Water Bomb
| {{OBP|Seadra|Vending S3}}
| {{e|Water}}{{e|Water}}
| '''20'''
| Does 10 damage for each {{e|Water}} {{TCG|Energy}} attached to this Pokémon but not used to pay for this attack's Energy cost to your opponent's Benched Pokémon in any way you like. You can't do more than 20 damage in this way. ''(Don't apply Weakness or Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Strange Beam
| rowspan ="2"|{{OBP|Staryu|Vending S3}}
| {{e|Water}}
| '''10'''
| During your opponent's next turn, your {{e|Water}} Pokémon that have damage counters on them have no Weakness.
|- style="background: #fff"
| Spinning Attack
| {{e|Water}}{{e|Colorless}}
| '''20'''
|
|- style="background: #fff"
| Blink
| rowspan ="1"|{{OBP|Kadabra|Vending S3 1}}
| {{e|Psychic}}{{e|Psychic}}{{e|Psychic}}
| '''30'''
| If an attack damages this Pokémon during your opponent’s next turn, flip a {{TCG|coin}}. If heads, prevent that damage. ''(Any other effects of attacks still happen.)''
|- style="background: #fff"
| Energy Restore
| rowspan ="2"|{{OBP|Kadabra|Vending S3 2}}
| {{e|Psychic}}
|
| Put a {{TCG|Special Energy card}} from your discard pile into your hand.
|- style="background: #fff"
| Energy Shock
| {{e|Psychic}}{{e|Psychic}}
| '''20'''
| If your opponent attaches an {{TCG|Energy}} card to the Defending Pokémon during his or her next turn, that Pokémon becomes {{TCG|Paralyzed}}.
|- style="background: #fff"
| Big Yawn
| rowspan ="2"|{{OBP|Slowbro|Vending S3}}
| {{e|Psychic}}
|
| Both the Defending Pokémon and this Pokémon are now {{TCG|Asleep}}.
|- style="background: #fff"
| Big Snore
| {{e|Psychic}}
| '''30'''
| You can only use this attack if this Pokémon is {{TCG|Asleep}}.
|- style="background: #fff"
| Darkness
| {{OBP|Gastly|Vending S3}}
| {{e|Psychic}}{{e|Colorless}}
| '''10'''
| Flip a {{TCG|coin}}. If heads, the Defending Pokémon is now {{TCG|Confused}}.
|- style="background: #fff"
| Eerie Light
| {{OBP|Haunter|Vending S3 1}}
| {{e|Psychic}}
|
| Flip a {{TCG|coin}}. If heads, the Defending Pokémon is now {{TCG|Confused}}.
|- style="background: #fff"
| Poltergeist
| {{OBP|Haunter|Vending S3 2}}
| {{e|Psychic}}
| '''10x'''
| Look at your opponent's hand. This attack does 10 damage times the number of {{TCG|Trainer card}}s your opponent has in his or her hand.
|- style="background: #fff"
| Complete Recovery
| rowspan = "2"|{{OBP|Mewtwo|Vending S3}}
| {{e|Psychic}}{{e|Psychic}}
| '''10x'''
| Discard all Energy cards attached to this Pokémon. Then, remove all damage counters and markers from this Pokémon and this Pokémon is no longer {{TCG|Poisoned}} or {{TCG|Confused}}.
|- style="background: #fff"
| Psycho Blast
| {{e|Psychic}}{{e|Psychic}}{{e|Colorless}}
| '''30'''
| Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokémon.
|- style="background: #fff"
| Rolling Needle
| rowspan = "1"|{{OBP|Sandslash|Vending S3}}
| {{e|Fighting}}{{e|Fighting}}{{e|Fighting}}
| '''40+'''
| Flip 3 {{TCG|coin}}s. This attack does 10 more damage for each heads. Then, this Pokémon does 10 damage times the number of heads to itself.
|- style="background: #fff"
| Agonizing Thrust
| rowspan = "1"|{{OBP|Machoke|Vending S3}}
| {{e|Fighting}}{{e|Colorless}}
| '''20'''
| Flip a {{TCG|coin}}. If heads, the Defending Pokémon is now {{TCG|Paralyzed}}.
|- style="background: #fff"
| Boulder Smash
| rowspan = "1"|{{OBP|Graveler|Vending S3}}
| {{e|Fighting}}{{e|Fighting}}{{e|Colorless}}
| '''30'''
| Flip 2 {{TCG|coin}}s. For each heads, put 1 damage counter on 1 your opponent's Benched Pokémon.
|- style="background: #fff"
| Bone Toss
| rowspan = "1"|{{OBP|Cubone|Vending S3}}
| {{e|Fighting}}
| '''30'''
| Flip a {{TCG|coin}}. If heads, this attack does 30 damage to the Defending Pokémon. If tails, this attack does 10 damage to 1 of your opponent's Benched Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Mountain Break
| rowspan = "2"|{{OBP|Rhydon|Vending S3}}
| {{e|Fighting}}
| '''10'''
| Discard the top 5 cards of your deck. If any of those cards are {{e|Fighting}} Energy cards, put them into your hand.
|- style="background: #fff"
| One-Two Strike
| {{e|Fighting}}{{e|Fighting}}{{e|Fighting}}
| '''30+'''
| Flip a {{TCG|coin}}. If heads, this attack does 20 more damage.
|- style="background: #fff"
| Twister
| rowspan = "1"|{{OBP|Pidgeotto|Vending S3}}
| {{e|Colorless}}{{e|Colorless}}
| '''20'''
| Unless this attack Knocks Out the Defending Pokémon, flip a coin. If heads, return all {{TCG|Trainer card}}s and {{TCG|Energy card}}s attached to the Defending Pokémon to your opponent's hand.
|- style="background: #fff"
| Tail Drop
| rowspan = "1"|{{OBP|Kangaskhan|Vending S3}}
| {{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''80'''
| Flip 2 coins. If either of them is tails, this attack does nothing.
|- style="background: #fff"
| Kicking and Stamping
| rowspan = "1"|{{OBP|Tauros|Vending S3}}
| {{e|Colorless}}{{e|Colorless}}
| '''20+'''
| Flip a {{TCG|coin}}. If heads, this attack does 10 more damage. If tails, your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
|- style="background: #fff"
| Greetings
| rowspan = "2"|{{OBP|Ooyama's Pikachu|Vending S3}}
| {{e|Colorless}}
| '''about 10'''
| Be polite but attack when your opponent is in an unguarded moment.
|- style="background: #fff"
| Pretend Show
| {{e|Lightning}}{{e|Lightning}}
| '''30'''
| Pretend to be asleep but attack when your opponent is in an unguarded moment. (Sneaky of you.)
|}
|}


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