Moves not in the Pokémon games: Difference between revisions

mNo edit summary
Line 10,640: Line 10,640:
|
|
|}
|}
{| class="expandable roundy" style="margin:auto; width: 90%; text-align:center; background: #DDDDDD; border: 1px solid gray"
|-
! colspan="5" style="text-align:left" |{{exp|Secret Wonders}} {{TCG|Secret Wonders}}
|-
! Name
! First appearance
! Cost
! Damage
! Effect
|- style="background: #fff"
| Cluster Bolt
| rowspan="1" | {{TCG ID|Secret Wonders|Ampharos|1}}
| {{e|Lightning}}{{e|Colorless}}{{e|Colorless}}
| '''70'''
| You may discard all {{e|Lightning}} Energy attached to {{tt|Ampharos|this Pokémon}}. If you do, this attack does 20 damage to each of your opponent's Benched Pokémon that has any Energy cards attached to it. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Blaze Roar
| rowspan="1" | {{TCG ID|Secret Wonders|Entei|4}}
| {{e|Fire}}{{e|Fire}}{{e|Fire}}
| '''60'''
| Does 20 damage to 1 of your opponent's Benched Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)'' Flip a coin. If tails, discard 2 {{e|Fire}} Energy attached to {{tt|Entei|this Pokémon}}.
|- style="background: #fff"
| Sand Sonic
| rowspan="1" | {{TCG ID|Secret Wonders|Flygon|5}}
| {{e|Fighting}}{{e|Colorless}}{{e|Colorless}}
| '''60+'''
| If you attach a {{e|Fighting}} Energy card from your hand to {{tt|Flygon|this Pokémon}} during this turn, this attack does 60 damage plus 20 more damage.
|- style="background: #fff"
| Sonic Blade
| rowspan="1" | {{TCG ID|Secret Wonders|Gallade|6}}
| {{e|Fighting}}{{e|Colorless}}
|
| Put damage counters on the Defending Pokémon until it is 50HP away from being Knocked Out. If you do, the opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.
|- style="background: #fff"
| Psychic Lock
| rowspan="1" | {{TCG ID|Secret Wonders|Gardevoir|7}}
| {{e|Psychic}}{{e|Colorless}}{{e|Colorless}}
| '''60'''
| During your opponent's next turn, your opponent can't use any Poké-Powers on his or her Pokémon.
|- style="background: #fff"
| Raging Flood
| rowspan="2" | {{TCG ID|Secret Wonders|Gastrodon|9}}
| {{e|Fighting}}{{e|Colorless}}
| '''20+'''
| Does 20 damage plus 10 more damage for each damage counter on {{tt|Gastrodon West Sea|this Pokémon}}. Then, remove 2 damage counters from {{tt|Gastrodon West Sea|this Pokémon}}.
|- style="background: #fff"
| Wild Waves
| {{e|Fighting}}{{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''80'''
| Put 1 damage counter on each Benched Pokémon ''(both yours and your opponent's)''.
|- style="background: #fff"
| Rainbow Wing
| rowspan="1" | {{TCG ID|Secret Wonders|Ho-Oh|10}}
| {{e|Colorless}}{{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''20x'''
| This attack does 20 damage times the number of different types of basic Energy cards attached to {{tt|Ho-Oh|this Pokémon}}.
|- style="background: #fff"
| Cottonweed Punch
| rowspan="1" | {{TCG ID|Secret Wonders|Jumpluff|11}}
| {{e|Grass}}{{e|Grass}}
|
| Flip 2 coins. Choose 1 of your opponent's Pokémon. For each heads, this attack does 30 damage to that Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Tongue Reel
| rowspan="2" | {{TCG ID|Secret Wonders|Lickilicky|12}}
| {{e|Colorless}}{{e|Colorless}}
|
| Choose 1 of your opponent's Pokémon. If you choose a Benched Pokémon, switch the Defending Pokémon with that Pokémon. This attack does 20 damage to the Pokémon you chose. Flip a coin. If heads, the Defending Pokémon is now {{TCG|Paralyzed}}.
|- style="background: #fff"
| Boundless Power
| {{e|Colorless}}{{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''80'''
| During your next turn, {{tt|Lickilicky|this Pokémon}} can't attack.
|- style="background: #fff"
| Silver Wing
| rowspan="2" | {{TCG ID|Secret Wonders|Lugia|14}}
| {{e|Colorless}}
| '''20'''
| Flip a coin. If heads, choose an Energy card attached to the Defending Pokémon and return it to your opponent's hand.
|- style="background: #fff"
| Psychic Destruction
| {{e|Psychic}}{{e|Colorless}}{{e|Colorless}}
| '''120'''
| If the Defending Pokémon has any Energy cards attached to it, this attack's base damage is 40 instead of 120.
|- style="background: #fff"
| Psychic Balance
| rowspan="2" | {{TCG ID|Secret Wonders|Mew|15}}
|
|
| If you have less cards in your hand than your opponent, draw cards until you have the same number of cards as your opponent. (If you have more or the same number of cards in your hand as your opponent, this attack does nothing.)
|- style="background: #fff"
| Re-creation
| {{e|Psychic}}{{e|Colorless}}{{e|Colorless}}
|
| Choose an attack on 1 of your opponent's Pokémon in his or her discard pile. Re-creation copies that attack except for its energy cost. (You must still do anything else required for that attack.) {{tt|Mew|This Pokémon}} performs that attack.
|- style="background: #fff"
| Thunder Climb
| rowspan="1" | {{TCG ID|Secret Wonders|Raikou|16}}
| {{e|Lightning}}{{e|Lightning}}{{e|Lightning}}
| '''50+'''
| Discard 3 cards from the top of your deck. This attack does 50 damage plus 10 more damage for each {{e|Lightning}} Energy card you discarded. Then, attach those {{e|Lightning}} Energy cards to 1 of your Pokémon.
|- style="background: #fff"
| Direct Hit
| rowspan="2" | {{TCG ID|Secret Wonders|Salamence|18}}
| {{e|Colorless}}{{e|Colorless}}
| '''50'''
| This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
|- style="background: #fff"
| Dragon Finish
| {{e|Fire}}{{e|Fire}}{{e|Water}}{{e|Water}}
|
| Discard 2 basic {{e|Fire}} Energy cards or 2 basic {{e|Water}} Energy cards attached to Salamence. If you discarded 2 basic {{e|Fire}} Energy cards, this attack does 100 damage to the Defending Pokémon. If you discarded 2 basic {{e|Water}} Energy cards, this attack does 100 damage to 1 of your opponent's Benched Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)'' (If you can't discard cards, this attack does nothing.)
|- style="background: #fff"
| Cure Stream
| rowspan="1" | {{TCG ID|Secret Wonders|Suicune|19}}
| {{e|Water}}{{e|Water}}{{e|Water}}
| '''60'''
| During your opponent's next turn, any damage done by attacks from the Defending Pokémon is reduced by 20 ''(before applying Weakness and Resistance)''.
|- style="background: #fff"
| Giant Bloom
| rowspan="1" | {{TCG ID|Secret Wonders|Venusaur|20}}
| {{e|Grass}}{{e|Grass}}{{e|Colorless}}
| '''60'''
| Flip a coin. If heads, remove 4 damage counters from {{tt|Venusaur|this Pokémon}}.
|- style="background: #fff"
| Baleful Wind
| rowspan="2" | {{TCG ID|Secret Wonders|Absol|21}}
| {{e|Colorless}}
|
| Choose a card from your opponent's hand without looking and discard it. If you discarded a Trainer, Supporter, or Stadium card, choose 1 more card from your opponent's hand without looking and discard it.
|- style="background: #fff"
| Raid
| {{e|Darkness}}
| '''10'''
| If you played {{tt|Absol|this Pokémon}} from your hand during this turn, this attack's base damage is 40 instead of 10.
|- style="background: #fff"
| Inferno Onrush
| rowspan="1" | {{TCG ID|Secret Wonders|Arcanine|22}}
| {{e|Fire}}{{e|Fire}}{{e|Colorless}}{{e|Colorless}}
| '''120'''
| {{tt|Arcanine|This Pokémon}} does 40 damage to itself.
|- style="background: #fff"
| Ghost Head
| rowspan="2" | {{TCG ID|Secret Wonders|Banette|23}}
|
|
| Put as many damage counters as you like on {{tt|Banette|this Pokémon}}. (You can't put more than Banette's remaining HP.) Put that many damage counters on the Defending Pokémon.
|- style="background: #fff"
| Spiteful Pain
| {{e|Psychic}}{{e|Psychic}}
| '''40+'''
| If {{TCG|Banette}} is in your discard pile, this attack does 40 damage plus 40 more damage.  Then, search your discard pile for {{TCG|Banette}}, show it to your opponent, and shuffle it into your deck.
|- style="background: #fff"
| Dig Trap
| rowspan="2" | {{TCG ID|Secret Wonders|Dugtrio|24}}
| {{e|Fighting}}{{e|Colorless}}
|
| Flip a coin.  If tails, this attack does nothing. If heads, prevent all effects from an attack, including damage, done to {{tt|Dugtrio|this Pokémon}} during your opponent's next turn. If {{tt|Dugtrio|this Pokémon}} is your Active Pokémon at the end of your opponent's next turn, put 6 damage counters on 1 of your opponent's Benched Pokémon.
|- style="background: #fff"
| Pit Trap
| {{e|Fighting}}{{e|Fighting}}{{e|Colorless}}
| '''50+'''
| Your opponent flips a coin. If tails, this attack does 50 damage plus 50 more damage.
|- style="background: #fff"
| Ion Blast
| rowspan="1" | {{TCG ID|Secret Wonders|Electrode|26}}
| {{e|Lightning}}{{e|Colorless}}
| '''40+'''
| You may do 40 damage plus 60 more damage. If you do, {{tt|Electrode|this Pokémon}} does 100 damage to itself.
|- style="background: #fff"
| Break Beam
| rowspan="1" | {{TCG ID|Secret Wonders|Golduck|28}}
| {{e|Water}}{{e|Psychic}}
| '''40+'''
| You may do 40 damage plus 20 more damage. If you do, {{tt|Golduck|this Pokémon}} is now {{TCG|Confused}}.
|- style="background: #fff"
| Double Throw
| rowspan="2" | {{TCG ID|Secret Wonders|Golem|29}}
| {{e|Fighting}}{{e|Fighting}}{{e|Colorless}}
|
| Choose 2 of your opponent's Pokémon. This attack does 30 damage to each of them. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Megaton Rock
| {{e|Fighting}}{{e|Fighting}}{{e|Fighting}}{{e|Colorless}}
| '''80'''
| You may do 40 damage instead of 80 to the Defending Pokémon. If you do, during your opponent's next turn, any damage done to {{tt|Golem|this Pokémon}} by attacks is reduced by 40 ''(after applying Weakness and Resistance)''.
|- style="background: #fff"
| Icy Kiss
| rowspan="1" | {{TCG ID|Secret Wonders|Jynx|30}}
| {{e|Water}}{{e|Colorless}}
| '''30'''
| If {{tt|Jynx|this Pokémon}} was damaged by an attack during your opponent's last turn, the Defending Pokémon is now {{TCG|Paralyzed}}.
|- style="background: #fff"
| Flame Blast
| rowspan="2" | {{TCG ID|Secret Wonders|Magmortar|31}}
| {{e|Fire}}
| '''20x'''
| When you attach a {{e|Fire}} Energy from your hand to {{tt|Magmortar|this Pokémon}}, remove 2 damage counters from {{tt|Magmortar|this Pokémon}}.
|- style="background: #fff"
| Fireball Bazooka
| {{e|Fire}}{{e|Colorless}}{{e|Colorless}}
| '''40'''
| Does 20 damage to 2 of your opponent's Benched Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Tag Play -
| rowspan="1" | {{TCG ID|Secret Wonders|Minun|32}}
| {{e|Lightning}}
| '''20'''
| If you have {{TCG|Plusle}} on your Bench, you may move an Energy card attached to {{tt|Minun|this Pokémon}} to 1 of your Benched Pokémon.
|- style="background: #fff"
| Raging Scales
| rowspan="1" | {{TCG ID|Secret Wonders|Mothim|33}}
| {{e|Grass}}{{e|Colorless}}
| '''30+'''
| If {{tt|Mothim|this Pokémon}} has any damage counters on it, this attack does 30 damage plus 40 more damage.
|- style="background: #fff"
| Poison Rub
| rowspan="2" | {{TCG ID|Secret Wonders|Nidoking|34}}
| {{e|Colorless}}{{e|Colorless}}
| '''20'''
| The Defending Pokémon is now {{TCG|Poisoned}}. Before doing damage, you may switch 1 of the Defending Pokémon with 1 of your opponent's Benched Pokémon. The new Defending Pokémon is now {{TCG|Poisoned}}.
|- style="background: #fff"
| Pride Attack
| {{e|Psychic}}{{e|Psychic}}{{e|Colorless}}{{e|Colorless}}
| '''60+'''
| Flip a coin for each {{TCG|Nidoqueen}} on your Bench. This attack does 60 damage plus 30 more damage for each heads.
|- style="background: #fff"
| Tag Play +
| rowspan="1" | {{TCG ID|Secret Wonders|Plusle|36}}
| {{e|Lightning}}
| '''20'''
| If you have {{TCG|Minun}} on your Bench, you may do 20 damage to any 1 Benched Pokémon instead. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Strike Wound
| rowspan="1" | {{TCG ID|Secret Wonders|Sharpedo|37}}
| {{e|Water}}{{e|Colorless}}{{e|Colorless}}
| '''60+'''
| If the Defending Pokémon has 2 or more damage counters on it, this attack does 60 damage plus 20 more damage. This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on that Pokémon.
|- style="background: #fff"
| Shadow Charge
| rowspan="2" | {{TCG ID|Secret Wonders|Weavile|40}}
|
|
| Search your deck for up to 2 {{e|Darkness}} Energy cards and attach them to your Pokémon in any way you like. Shufffle your deck afterward.
|- style="background: #fff"
| Chip Off
| {{e|Darkness}}{{e|Darkness}}
| '''40'''
| If your opponent has 6 or more cards in his or her hand, discard a number of cards without looking until your opponent has 5 cards left in his or her hand.
|- style="background: #fff"
| Leaf Tornado
| rowspan="1" | {{TCG ID|Secret Wonders|Wormadam|41}}
| {{e|Grass}}{{e|Colorless}}{{e|Colorless}}
| '''60'''
| If the Defending Pokémon has fewer remaining HP than {{tt|Wormadam Plant Cloak|this Pokémon}}, the Defending Pokémon is now {{TCG|Confused}}.
|- style="background: #fff"
| Push Over
| rowspan="1" | {{TCG ID|Secret Wonders|Wormadam|42}}
| {{e|Fighting}}{{e|Colorless}}{{e|Colorless}}
| '''40+'''
| Does 40 damage plus 10 more damage for each {{e|Fighting}} Energy attached to {{tt|Wormadam Sandy Cloak|this Pokémon}}.
|- style="background: #fff"
| Iron Tackle
| rowspan="1" | {{TCG ID|Secret Wonders|Wormadam|43}}
| {{e|Metal}}{{e|Metal}}{{e|Colorless}}
| '''70'''
| {{tt|Wormadam Trash Cloak|This Pokémon}} does 20 damage to itself.
|- style="background: #fff"
| Energy Singe
| rowspan="1" | {{TCG ID|Secret Wonders|Xatu|44}}
| {{e|Psychic}}{{e|Colorless}}
|
| Choose 1 of your opponent's Pokémon. This attack does 20 damage plus 10 more damage for each Energy attached to that Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Homing Uppercut
| rowspan="1" | {{TCG ID|Secret Wonders|Breloom|45}}
| {{e|Fighting}}{{e|Colorless}}{{e|Colorless}}
| '''60+'''
| If the Defending Pokémon's Retreat Cost is 0, this attack does 60 damage plus 60 more damage.
|- style="background: #fff"
| Flare Tail
| rowspan="1" | {{TCG ID|Secret Wonders|Charmeleon|46}}
| {{e|Fire}}{{e|Fire}}{{e|Colorless}}
| '''50+'''
| Flip a coin. If heads, discard a {{e|Fire}} Energy attached to {{tt|Charmeleon|this Pokémon}} and this attack does 50 damage plus 20 more damage.
|- style="background: #fff"
| Spine Missile
| rowspan="1" | {{TCG ID|Secret Wonders|Cloyster|47}}
| {{e|Water}}{{e|Colorless}}
|
| Flip 4 coins. For each heads, choose an opponent's Pokémon in play and this attack does 20 damage to those Pokémon. (You may choose the same Pokémon more than once.) ''(Don't apply Weakness and Resistance for the Benched Pokémon.)''
|- style="background: #fff"
| Bash In
| rowspan="1" | {{TCG ID|Secret Wonders|Donphan|48}}
| {{e|Fighting}}{{e|Fighting}}{{e|Colorless}}{{e|Colorless}}
| '''70+'''
| If the Defending Pokémon has a Pokémon Tool card attached to it, this attack does 70 damage plus 60 more damage.
|- style="background: #fff"
| Electromagnetic Kick
| rowspan="1" | {{TCG ID|Secret Wonders|Flaaffy|50}}
| {{e|Lightning}}{{e|Lightning}}{{e|Colorless}}
| '''60'''
| Flip a coin. If tails, {{tt|Flaaffy|this Pokémon}} does 10 damage to itself.
|- style="background: #fff"
| Blind Scratch
| rowspan="1" | {{TCG ID|Secret Wonders|Kecleon|52}}
| {{e|Colorless}}{{e|Colorless}}
| '''60'''
| Flip a coin. If tails, this attack does no damage to the Defending Pokémon. Instead, this attack does 20 damage to 1 of your Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Psychic Research
| rowspan="1" | {{TCG ID|Secret Wonders|Kirlia|53}}
| {{e|Psychic}}
|
| Search your discard pile for a Supporter card and use the effect of that card as the effect of this attack. ''(The Supporter card remains in your discard pile.)''
|- style="background: #fff"
| Panic Liquid
| rowspan="1" | {{TCG ID|Secret Wonders|Muk|56}}
| {{e|Psychic}}{{e|Psychic}}{{e|Colorless}}
| '''50'''
| The Defending Pokémon is now {{TCG|Confused}} and can't retreat during your opponent's next turn.
|- style="background: #fff"
| Spirited Drill
| rowspan="1" | {{TCG ID|Secret Wonders|Nidorino|57}}
| {{e|Colorless}}{{e|Colorless}}
| '''20'''
| During your next turn, each of {{tt|Nidorino|this Pokémon}}'s attacks does 20 more damage to the Defending Pokémon ''(before applying Weakness and Resistance)''.
|- style="background: #fff"
| Grip and Squeeze
| rowspan="2" | {{TCG ID|Secret Wonders|Pinsir|59}}
| {{e|Grass}}
| '''20'''
| The Defending Pokémon can't retreat during your opponent's next turn.
|- style="background: #fff"
| Power Guillotine
| {{e|Grass}}{{e|Colorless}}{{e|Colorless}}
| '''100'''
| Flip 2 coins. If either of them is tails, this attack's base damage is 10 instead of 100.
|- style="background: #fff"
| Gnaw Off
| rowspan="1" | {{TCG ID|Secret Wonders|Raticate|61}}
| {{e|Colorless}}
| '''10+'''
| Flip a coin. If heads, this attack does 10 damage plus 60 more damage.
|- style="background: #fff"
| Rummage
| rowspan="1" | {{TCG ID|Secret Wonders|Sableye|63}}
| {{e|Colorless}}
|
| Look at the top 5 cards of your deck. Choose as many Trainer cards as you like, show them to your opponent, and put them into your hand. Put the other cards back on top of your deck. Shuffle your deck afterward.
|- style="background: #fff"
| Protect Charge
| rowspan="1" | {{TCG ID|Secret Wonders|Shelgon|64}}
| {{e|Colorless}}{{e|Colorless}}{{e|Colorless}}
| '''30'''
| During your opponent's next turn, any damage done to {{tt|Shelgon|this Pokémon}} by attacks is reduced by 30 ''(after applying Weakness and Resistance)''.
|- style="background: #fff"
| Color Pick
| rowspan="1" | {{TCG ID|Secret Wonders|Smeargle|66}}
|
|
| Search your deck for up to 3 basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
|- style="background: #fff"
| Disturbance Dive
| rowspan="1" | {{TCG ID|Secret Wonders|Venomoth|73}}
| {{e|Grass}}{{e|Grass}}
| '''50'''
| Prevent all effects of an attack, excluding damage, done to {{tt|Venomoth|this Pokémon}} during your opponent's next turn.
|- style="background: #fff"
| Sand Wind
| rowspan="1" | {{TCG ID|Secret Wonders|Vibrava|74}}
| {{e|Fighting}}
|
| Does 10 damage to each of your opponent's Pokémon. ''(Don't apply Weakness and Resistance for Benched Pokémon.)''
|- style="background: #fff"
| Shake Vine
| rowspan="1" | {{TCG ID|Secret Wonders|Bulbasaur|77}}
|
|
| The Defending Pokémon is now {{TCG|Asleep}}.
|- style="background: #fff"
| Plant Cloak Tackle
| rowspan="1" | {{TCG ID|Secret Wonders|Burmy|78}}
| {{e|Colorless}}
| '''10+'''
| If {{tt|Burmy Plant Cloak|this Pokémon}} has any {{e|Grass}} Energy attached to it, this attack does 10 damage plus 10 more damage.
|- style="background: #fff"
| Sandy Cloak Tackle
| rowspan="1" | {{TCG ID|Secret Wonders|Burmy|79}}
| {{e|Colorless}}
| '''10+'''
| If {{tt|Burmy Sandy Cloak|this Pokémon}} has any {{e|Fighting}} Energy attached to it, this attack does 10 damage plus 10 more damage.
|- style="background: #fff"
| Trash Cloak Tackle
| rowspan="1" | {{TCG ID|Secret Wonders|Burmy|80}}
| {{e|Colorless}}
| '''10+'''
| If {{tt|Burmy Trash Cloak|this Pokémon}} has any {{e|Metal}} Energy attached to it, this attack does 10 damage plus 10 more damage.
|- style="background: #fff"
| Bite Away
| rowspan="1" | {{TCG ID|Secret Wonders|Carvanha|81}}
| {{e|Darkness}}{{e|Colorless}}
| '''20'''
| Flip a coin. If heads, choose a card from your opponent's hand without looking and discard it.
|- style="background: #fff"
| Rally
| rowspan="1" | {{TCG ID|Secret Wonders|Corsola|84}}
| {{e|Colorless}}
|
| Search your deck for up to 3 different types of Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
|- style="background: #fff"
| Gunky
| rowspan="1" | {{TCG ID|Secret Wonders|Grimer|88}}
| {{e|Psychic}}
|
| If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
|- style="background: #fff"
| Dig Claws
| rowspan="1" | {{TCG ID|Secret Wonders|Growlithe|89}}
| {{e|Fire}}{{e|Colorless}}
| '''20'''
|
|- style="background: #fff"
| Hover Heal
| rowspan="1" | {{TCG ID|Secret Wonders|Hoppip|90}}
| {{e|Grass}}
| '''10'''
| Remove all {{TCG|Special Conditions}} from {{tt|Hoppip|this Pokémon}}.
|- style="background: #fff"
| Static Shock
| rowspan="1" | {{TCG ID|Secret Wonders|Mareep|94}}
| {{e|Lightning}}{{e|Colorless}}
| '''20'''
|
|- style="background: #fff"
| Bothering Wave
| rowspan="1" | {{TCG ID|Secret Wonders|Natu|96}}
| {{e|Colorless}}
| '''20'''
| Flip a coin. If tails, this attack does nothing. If heads, discard an Energy card attached to the Defending Pokémon.
|- style="background: #fff"
| Poison Skin
| rowspan="1" | {{TCG ID|Secret Wonders|Nidoran♂|97}}
| {{e|Psychic}}
|
| Flip 2 coins. If either of them is heads, the Defending Pokémon is now {{TCG|Poisoned}}.
|- style="background: #fff"
| Delusion
| rowspan="1" | {{TCG ID|Secret Wonders|Psyduck|100}}
| {{e|Colorless}}
|
| If {{tt|Psyduck|this Pokémon}} is {{TCG|Confused}}, draw 2 cards.
|- style="background: #fff"
| Nerve Shot
| rowspan="1" | {{TCG ID|Secret Wonders|Qwilfish|101}}
| {{e|Water}}{{e|Water}}
| '''20'''
| Flip a coin. If heads, the Defending Pokémon is now {{TCG|Paralyzed}}.
|- style="background: #fff"
| Grope
| rowspan="1" | {{TCG ID|Secret Wonders|Sentret|104}}
| {{e|Colorless}}
|
| Look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card on the bottom of your deck.
|- style="background: #fff"
| Shell Rest
| rowspan="2" | {{TCG ID|Secret Wonders|Shellder|105}}
| {{e|Colorless}}
|
| Remove 2 damage counters from {{tt|Shellder|this Pokémon}}.
|- style="background: #fff"
| Tongue Slap
| {{e|Water}}{{e|Colorless}}
| '''20'''
|
|- style="background: #fff"
| Shell Hunting
| rowspan="2" | {{TCG ID|Secret Wonders|Shellos|106}}
| {{e|Colorless}}
|
| Search your deck for up to 2 in any combination of Shellos West Sea and Shellos East Sea and put them onto your Bench. Shuffle your deck afterward.
|- style="background: #fff"
| Sprinkle Water
| {{e|Water}}
| '''10'''
|
|- style="background: #fff"
| Ferment Poison
| rowspan="1" | {{TCG ID|Secret Wonders|Shuckle|109}}
| {{e|Grass}}{{e|Colorless}}
| '''10'''
| The Defending Pokémon is now {{TCG|Poisoned}}. As long as the Defending Pokémon remains {{TCG|Poisoned}} by this attack, it can't use any Poké-Body.
|- style="background: #fff"
| Gossip
| rowspan="2" | {{TCG ID|Secret Wonders|Shuppet|110}}
| {{e|Psychic}}
|
| Put 1 damage counter on 1 of your opponent's Pokémon.
|- style="background: #fff"
| Hang Down
| {{e|Colorless}}{{e|Colorless}}
| '''20'''
|
|- style="background: #fff"
| Dish Out
| rowspan="2" | {{TCG ID|Secret Wonders|Spinda|111}}
| {{e|Colorless}}
|
| Draw a card from the top and the bottom of your deck.
|- style="background: #fff"
| Synchro Punch
| {{e|Colorless}}
| '''10+'''
| If any basic Energy card attached to {{tt|Spinda|this Pokémon}} is the same type as any Energy attached to the Defending Pokémon, this attack does 10 damage plus 30 more damage.
|- style="background: #fff"
| Lead
| rowspan="2" | {{TCG ID|Secret Wonders|Stantler|113}}
|
|
| Search your deck for a Supporter card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
|- style="background: #fff"
| Frighten Horn
| {{e|Colorless}}{{e|Colorless}}
| '''20'''
| If the Defending Pokémon isn't an Evolved Pokémon, that Pokémon is now {{TCG|Confused}}.
|- style="background: #fff"
| Sun Soak
| rowspan="1" | {{TCG ID|Secret Wonders|Sunkern|114}}
| {{e|Colorless}}
|
| Flip a coin. If heads, remove all damage counters from {{tt|Sunkern|this Pokémon}}, search your deck for an Evolution card that evolves from Sunkern, and put it onto {{tt|Sunkern|this Pokémon}}. (This counts as evolving {{tt|Sunkern|this Pokémon}}.) Shuffle your deck afterward.
|- style="background: #fff"
| Inviting Trap
| rowspan="1" | {{TCG ID|Secret Wonders|Trapinch|115}}
| {{e|Colorless}}
|
| Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon.
|- style="background: #fff"
| Bring Down
| rowspan="1" | {{TCG ID|Secret Wonders|Gardevoir LV.X|131}}
| {{e|Psychic}}{{e|Psychic}}
|
| Choose 1 Pokémon (yours or your opponent's) with the fewest remaining HP (excluding {{tt|Gardevoir|this Pokémon}}) and that Pokémon is now Knocked Out.
|- style="background: #fff"
| Darkness Wing
| rowspan="1" | {{TCG ID|Secret Wonders|Honchkrow LV.X|132}}
| {{e|Darkness}}{{e|Darkness}}{{e|Colorless}}
| '''60'''
| If the Defending Pokémon would be Knocked Out by damage from this attack, you may search you discard pile for any 1 card, show it to your opponent, and put it into your hand.
|
|}
{| class="expandable roundy" style="margin:auto; width: 90%; text-align:center; background: #DDDDDD; border: 1px solid gray"
{| class="expandable roundy" style="margin:auto; width: 90%; text-align:center; background: #DDDDDD; border: 1px solid gray"
|-
|-
1,327

edits