Glitch City: Difference between revisions

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===Explanation===
===Explanation===
In the Pokémon games, doors and cave entrances are coded as "warps" that are placed on tiles. Warps have two values: one value specifies what map the player should be warped to, and the other specifies which warp on the map the player should be teleported to (warps can only lead to other warps).
In the Pokémon games, doors and cave entrances are coded as "warps" that are placed on tiles. Warps have two values: one value specifies which map the player should be warped to, and the other specifies which warp on the map the player should be teleported to (warps can only lead to other warps).


This glitch occurs because the player manages to trick the game into letting him or her out of the Safari Zone while the step timer is still running, by saving the game. When the steps run out, they are warped to the Safari Zone gate, regardless of whether or not they are actually in the Safari Zone.
This glitch occurs because the player manages to trick the game into letting him or her out of the Safari Zone while the step timer is still running, by saving the game. When the steps run out, they are warped to the Safari Zone gate, regardless of whether or not they are actually in the Safari Zone.
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