Hyper Mode: Difference between revisions

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** It may do nothing at all.
** It may do nothing at all.
** It may return to its [[Poké Ball]], even if it under the effect of {{m|Block}}, {{m|Mean Look}}, or {{m|Spider Web}}.
** It may return to its [[Poké Ball]], even if it under the effect of {{m|Block}}, {{m|Mean Look}}, or {{m|Spider Web}}.
* [[Item]]s cannot be used on a Pokémon in Hyper Mode, with the obvious exception of colognes.
* [[Item]]s cannot be used on a Pokémon in Hyper Mode, with the obvious exception of [[Scent]]s.


==Ending Hyper Mode==
==Ending Hyper Mode==
Hyper Mode can be ended by either calling to a Pokémon in battle, using a [[cologne]] on it, leaving it at the [[Pokémon Day Care]], or recovering on its own. Doing this will "open the door to its heart" a bit and bring it closer to being [[Purification|purified]]. Some Shadow Pokémon respond to this better than others, based on their natures (even if the heart gauge isn't sufficiently empty to discover the Shadow Pokémon's nature), even going so far as to have a whole fifth of their heart gauge cleared just by calling it out of Hyper Mode.
Hyper Mode can be ended by either calling to a Pokémon in battle, using a Scent on it, leaving it at the [[Pokémon Day Care]], or recovering on its own. Doing this will "open the door to its heart" a bit and bring it closer to being [[Purification|purified]]. Some Shadow Pokémon respond to this better than others, based on their natures (even if the heart gauge isn't sufficiently empty to discover the Shadow Pokémon's nature), even going so far as to have a whole fifth of their heart gauge cleared just by calling it out of Hyper Mode.


==In other languages==
==In other languages==