Appendix:Emerald walkthrough/Section 16: Difference between revisions

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Sidney sends out his {{p|Mightyena}} first. It knows {{m|Crunch}}, a strong Dark-type move, {{m|Double-Edge}}, a very powerful {{type|Normal}} move, {{m|Roar}} to force your Pokémon to switch, and {{m|Sand-Attack}}, which lowers your Pokémon's Accuracy. Mightyena's best stat is Attack, so watch out for Double-Edge! Crunch is a good move that gets [[STAB]], but Mightyena's Special Attack isn't that great, so don't worry about it that much. Sand-Attack and Roar may get annoying. The best thing to do about Mightyena is to just knock it out as quickly as possible with strong Bug or Fighting attacks. Sidney's {{p|Cacturne}} and {{p|Shiftry}} have a 4× weakness to Bug. Cacturne knows {{m|Faint Attack}} and {{m|Needle Arm}} for attacking, and you'll really need to watch out— it has an excellent Special Attack stat. {{m|Leech Seed}} will drain the health of a Pokémon hit by it, harming you and healing your opponent. {{m|Cotton Spore}} will harshly lower your Speed. You really need to watch out for this thing— hit it with strong Bug-, {{t|Fire}}-, {{t|Ice}}-, or {{t|Flying}}-type attacks and don't mess around. Thankfully, it has low Speed. Sidney's other Dark/Grass type, Shiftry, has slightly lower attacking stats, but it is faster and has more HP. Oddly, it only knows one attacking move— {{m|Extrasensory}}, which is of the Psychic type. Shiftry knows {{m|Double Team}} to boost its evasiveness, {{m|Torment}} to prevent your Pokémon from using the same move twice in a row, and {{m|Swagger}}, which will confuse your Pokémon but also sharply raise their attack. Shiftry shouldn't be too much of a problem; It has the exact same weaknesses as Cacturne, so just get it out of the way. {{p|Crawdaunt}} has a somewhat unusual type combination: {{t|Water}}/Dark. It has a ''massive'' Attack stat (which can't be lowered, thanks to {{a|Hyper Cutter|its Ability}}), so do not mess around. It knows {{m|Strength}}, a {{type|Normal}} move, and {{m|Surf}}, a strong Water-type attack. (Interestingly, these are both HMs.) Crawdaunt also knows {{m|Swords Dance}} to sharply boost its already deadly Attack stat, and {{m|Facade}}. Facade will double in power from 70 to 140 if you poison, paralyze, or burn Crawdaunt, so don't use moves like {{m|Toxic}}, {{m|Thunder Wave}}, or {{m|Will-O-Wisp}} on it! Crawdaunt is weak to Fighting-, Bug-, Grass-, and {{t|Electric}}-type moves, so use those to get rid of it. Sidney's highest-leveled Pokémon is his {{p|Absol}}, which has ''even higher'' Attack than Crawdaunt! It knows {{m|Rock Slide}}, {{m|Aerial Ace}} (this never misses), and {{m|Slash}} to attack, and also has Swords Dance to boost its already incredibly high Attack. Being a pure Dark type, Bug and Fighting moves will take it out. However, keep in mind that Absol has Aerial Ace which is super-effective against both Fighting- '''and''' Bug-types! Either take it out in one hit or use a non-Bug- or Fighting-type Pokémon with Bug- or Fighting-type attacks. Basically, the strategy with Sidney is this: Keep attacking and don't mess around with status moves.
Sidney sends out his {{p|Mightyena}} first. It knows {{m|Crunch}}, a strong Dark-type move, {{m|Double-Edge}}, a very powerful {{type|Normal}} move, {{m|Roar}} to force your Pokémon to switch, and {{m|Sand-Attack}}, which lowers your Pokémon's Accuracy. Mightyena's best stat is Attack, so watch out for Double-Edge! Crunch is a good move that gets [[STAB]], but Mightyena's Special Attack isn't that great, so don't worry about it that much. Sand-Attack and Roar may get annoying. The best thing to do about Mightyena is to just knock it out as quickly as possible with strong Bug or Fighting attacks. Sidney's {{p|Cacturne}} and {{p|Shiftry}} have a 4× weakness to Bug. Cacturne knows {{m|Faint Attack}} and {{m|Needle Arm}} for attacking, and you'll really need to watch out— it has an excellent Special Attack stat. {{m|Leech Seed}} will drain the health of a Pokémon hit by it, harming you and healing your opponent. {{m|Cotton Spore}} will harshly lower your Speed. You really need to watch out for this thing— hit it with strong Bug-, {{t|Fire}}-, {{t|Ice}}-, or {{t|Flying}}-type attacks and don't mess around. Thankfully, it has low Speed. Sidney's other Dark/Grass type, Shiftry, has slightly lower attacking stats, but it is faster and has more HP. Oddly, it only knows one attacking move— {{m|Extrasensory}}, which is of the Psychic type. Shiftry knows {{m|Double Team}} to boost its evasiveness, {{m|Torment}} to prevent your Pokémon from using the same move twice in a row, and {{m|Swagger}}, which will confuse your Pokémon but also sharply raise their attack. Shiftry shouldn't be too much of a problem; It has the exact same weaknesses as Cacturne, so just get it out of the way. {{p|Crawdaunt}} has a somewhat unusual type combination: {{t|Water}}/Dark. It has a ''massive'' Attack stat (which can't be lowered, thanks to {{a|Hyper Cutter|its Ability}}), so do not mess around. It knows {{m|Strength}}, a {{type|Normal}} move, and {{m|Surf}}, a strong Water-type attack. (Interestingly, these are both HMs.) Crawdaunt also knows {{m|Swords Dance}} to sharply boost its already deadly Attack stat, and {{m|Facade}}. Facade will double in power from 70 to 140 if you poison, paralyze, or burn Crawdaunt, so don't use moves like {{m|Toxic}}, {{m|Thunder Wave}}, or {{m|Will-O-Wisp}} on it! Crawdaunt is weak to Fighting-, Bug-, Grass-, and {{t|Electric}}-type moves, so use those to get rid of it. Sidney's highest-leveled Pokémon is his {{p|Absol}}, which has ''even higher'' Attack than Crawdaunt!. Absol also owns one Sitrus Berry. It knows {{m|Rock Slide}}, {{m|Aerial Ace}} (this never misses), and {{m|Slash}} to attack, and also has Swords Dance to boost its already incredibly high Attack. Being a pure Dark type, Bug and Fighting moves will take it out. However, keep in mind that Absol has Aerial Ace which is super-effective against both Fighting- '''and''' Bug-types! Either take it out in one hit or use a non-Bug- or Fighting-type Pokémon with Bug- or Fighting-type attacks. Basically, the strategy with Sidney is this: Keep attacking and don't mess around with status moves.


Sidney is the first member of the Elite Four and the easiest to defeat, so if you're struggling against him, get out of there and train some more before challenging the Elite Four again.
Sidney is the first member of the Elite Four and the easiest to defeat, so if you're struggling against him, get out of there and train some more before challenging the Elite Four again.
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Phoebe sends out her Level 48 {{p|Dusclops}} first. It knows {{m|Curse}}, which will lower its health by half, and causes a Pokémon hit by it to lose 25% of its health every turn until it faints or the battle ends. Dusclops also knows {{m|Confuse Ray}} to Confuse your Pokémon, {{m|Protect}} to block your attacks, and {{m|Shadow Punch}} to attack. Hit Dusclops with a Dark- or Ghost-type move to get it out of your way. It has massive defensive stats, so it might be harder than you expect. Next, Phoebe has two Level 49 Banette, both of which know the powerful Ghost-type attack {{m|Shadow Ball}}. One has {{m|Grudge}}, {{m|Will-O-Wisp}}, and {{m|Faint Attack}} as its other three moves, and the other knows {{m|Thunderbolt}}, {{m|Psychic}}, and {{m|Facade}}. These two aren't especially hard to defeat, although Will-O-Wisp causes a burn if it hits, Grudge can be annoying, and Facade can hit hard due to Banette's high Attack stat. Don't paralyze, poison, or burn either Banette because it's hard to tell which one you're after. Facade doubles in power if the user is affected by a major status condition. An interesting Pokémon you'll have to deal with is {{p|Sableye}}, which has ''no weakness''. It has {{m|Double Team}} to boost its evasiveness, so knock it out as quickly as you can before things get annoying. Any move that isn't Normal, Fighting, Psychic, or Poison will deal normal damage to Sableye, which has stats that aren't the greatest. The most dangerous Pokémon on Phoebe's team is her Level 51 Dusclops. It's hard to knock out due to its massive defensive stats, and it knows very powerful attacks: {{m|Ice Beam}}, {{m|Shadow Ball}}, {{m|Rock Slide}}, and {{m|Earthquake}}. With this one, go all-out with your best Ghost and Dark attacks until you've knocked it out.
Phoebe sends out her Level 48 {{p|Dusclops}} first. It knows {{m|Curse}}, which will lower its health by half, and causes a Pokémon hit by it to lose 25% of its health every turn until it faints or the battle ends. Dusclops also knows {{m|Confuse Ray}} to Confuse your Pokémon, {{m|Protect}} to block your attacks, and {{m|Shadow Punch}} to attack. Hit Dusclops with a Dark- or Ghost-type move to get it out of your way. It has massive defensive stats, so it might be harder than you expect. Next, Phoebe has two Level 49 Banette, both of which know the powerful Ghost-type attack {{m|Shadow Ball}}. One has {{m|Grudge}}, {{m|Will-O-Wisp}}, and {{m|Faint Attack}} as its other three moves, and the other knows {{m|Thunderbolt}}, {{m|Psychic}}, and {{m|Facade}}. These two aren't especially hard to defeat, although Will-O-Wisp causes a burn if it hits, Grudge can be annoying, and Facade can hit hard due to Banette's high Attack stat. Don't paralyze, poison, or burn either Banette because it's hard to tell which one you're after. Facade doubles in power if the user is affected by a major status condition. An interesting Pokémon you'll have to deal with is {{p|Sableye}}, which has ''no weakness''. It has {{m|Double Team}} to boost its evasiveness, so knock it out as quickly as you can before things get annoying. Any move that isn't Normal, Fighting, Psychic, or Poison will deal normal damage to Sableye, which has stats that aren't the greatest. The most dangerous Pokémon on Phoebe's team is her Level 51 Dusclops. It's hard to knock out due to its massive defensive stats, and it knows very powerful attacks: {{m|Ice Beam}}, {{m|Shadow Ball}}, {{m|Rock Slide}}, and {{m|Earthquake}}. Dusclops also owns one Sitrus Berry. With this one, go all-out with your best Ghost and Dark attacks until you've knocked it out.


Once you've defeated Phoebe, heal up your team and continue on to the next room.
Once you've defeated Phoebe, heal up your team and continue on to the next room.
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Drake sends out his {{p|Shelgon}} first, which is a pure Dragon type. It will keep using {{m|Protect}}, so try to avoid using moves low on PP because you'll run out, most likely. You will need to watch out for {{m|Double-Edge}}, a {{type|Normal}} move with 120 base power that will not deal recoil damage because of {{a|Rock Head|Shelgon's ability}}. {{m|Rock Tomb}} doesn't deal much damage in general aside from lowing your Pokemon's speed, thankfully, but {{m|Dragon Claw}} has 80 base power and gets [[STAB]], so be careful. Ice-type Pokémon shouldn't have any trouble against Shelgon as long as they watch out for Rock Tomb. Drake's second Pokémon, {{p|Altaria}} (a {{2t|Dragon|Flying}} type), also uses Double-Edge but receives recoil damage. It also knows {{m|Aerial Ace}}, a move with only 60 base power that never misses. {{m|DragonBreath}} has only 60 base power also, but has a chance of {{status|paralysis|paralyzing}} your Pokémon if it hits. Knock Altaria out as quickly as possible because it knows {{m|Dragon Dance}} to boost its Attack and Speed. Now comes a real threat... the {{2t|Water|Dragon}} {{p|Kingdra}}. Its only weakness is Dragon, a type that it can easily defeat. It knows {{m|SmokeScreen}} to lower the accuracy of your Pokémon's moves, and like Altaria, it has Dragon Dance. {{m|Surf}} (does massive damage). {{m|Body Slam}} (has a chance of paralyzing your Pokémon) will really hurt when they hit (curiously this is a move that [[Game move errors|it cannot legitimately learn] this pokémon). It is hard to inflict damage on Kingdra unless you have Dragon-type Pokémon in your party. Don't fool around with stat-boosting when fighting Kingdra— get it out of the way as quickly as possible. The next Pokémon is {{p|Flygon}}, a {{2t|Ground|Dragon}} type and yet another Pokémon with a 4× weakness to Ice. All of its moves are powerful attacks, with {{m|Earthquake}} and DragonBreath being especially powerful. The last Pokémon you'll face is {{p|Salamence}}, another {{2t|Dragon|Flying}} type. Salamence also owns one Sitrus Berry. Its stats are as good as those of many Legendary Pokémon, with its Attack stat being particularly high. Its moveset is {{m|Rock Slide}}, {{m|Flamethrower}}, {{m|Dragon Claw}}, and {{m|Crunch}}. All of its moves are deadly, but the most destructive is Dragon Claw. Although Ice is doubly supereffective against this dragon, it has two moves to get rid of Ice types. A good thing to do here is have a {{t|Water}} type that knows {{m|Ice Beam}}— Salamence has no super-effective moves against that type, and many Water types can learn Ice Beam using [[TM13|the TM]].
Drake sends out his {{p|Shelgon}} first, which is a pure Dragon type. It will keep using {{m|Protect}}, so try to avoid using moves low on PP because you'll run out, most likely. You will need to watch out for {{m|Double-Edge}}, a {{type|Normal}} move with 120 base power that will not deal recoil damage because of {{a|Rock Head|Shelgon's ability}}. {{m|Rock Tomb}} doesn't deal much damage in general aside from lowing your Pokemon's speed, thankfully, but {{m|Dragon Claw}} has 80 base power and gets [[STAB]], so be careful. Ice-type Pokémon shouldn't have any trouble against Shelgon as long as they watch out for Rock Tomb. Drake's second Pokémon, {{p|Altaria}} (a {{2t|Dragon|Flying}} type), also uses Double-Edge but receives recoil damage. It also knows {{m|Aerial Ace}}, a move with only 60 base power that never misses. {{m|DragonBreath}} has only 60 base power also, but has a chance of {{status|paralysis|paralyzing}} your Pokémon if it hits. Knock Altaria out as quickly as possible because it knows {{m|Dragon Dance}} to boost its Attack and Speed. Now comes a real threat... the {{2t|Water|Dragon}} {{p|Kingdra}}. Its only weakness is Dragon, a type that it can easily defeat. It knows {{m|SmokeScreen}} to lower the accuracy of your Pokémon's moves, and like Altaria, it has Dragon Dance. {{m|Surf}} does massive damage. Finally, {{m|Body Slam}} (has a chance of paralyzing your Pokémon) will really hurt when they hit (curiously this is a move that [[Game move errors|it cannot legitimately learn]] this pokémon). It is hard to inflict damage on Kingdra unless you have Dragon-type Pokémon in your party. Don't fool around with stat-boosting when fighting Kingdra— get it out of the way as quickly as possible. The next Pokémon is {{p|Flygon}}, a {{2t|Ground|Dragon}} type and yet another Pokémon with a 4× weakness to Ice. All of its moves are powerful attacks, with {{m|Earthquake}} and DragonBreath being especially powerful. The last Pokémon you'll face is {{p|Salamence}}, another {{2t|Dragon|Flying}} type. Salamence also owns one Sitrus Berry. Its stats are as good as those of many Legendary Pokémon, with its Attack stat being particularly high. Its moveset is {{m|Rock Slide}}, {{m|Flamethrower}}, {{m|Dragon Claw}}, and {{m|Crunch}}. All of its moves are deadly, but the most destructive is Dragon Claw. Although Ice is doubly supereffective against this dragon, it has two moves to get rid of Ice types. A good thing to do here is have a {{t|Water}} type that knows {{m|Ice Beam}}— Salamence has no super-effective moves against that type, and many Water types can learn Ice Beam using [[TM13|the TM]].


When you defeat Drake, '''heal up your team''' and proceed to the Champion's room!
When you defeat Drake, '''heal up your team''' and proceed to the Champion's room!
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