PP: Difference between revisions

181 bytes added ,  20 January 2015
→‎In the games: Added clearer explanation of what PP are.
(→‎In the games: Added clearer explanation of what PP are.)
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==In the games==
==In the games==
Power Points have existed in every generation, being a reason for healing Pokémon at a [[Pokémon Center]]. Each move is assigned a base Power Point value that is either 1 or a positive multiple of 5, up to 40. In general, weaker moves learned at lower levels will have higher PP, while more powerful moves that are learned by TM only or at high levels will have lower PP.
Power Points have existed in every generation. It costs 1 PP to use a move (unless {{a|Pressure}} is active), so the PP a move has remaining is essentially equivalent to the number of times that move can be used. PP can be fully restored by healing one's Pokémon at a [[Pokémon Center]]. Each move is assigned a base Power Point value that is either 1 or a positive multiple of 5, up to 40. In general, weaker moves learned at lower levels will have higher PP, while more powerful moves that are learned by TM only or at high levels will have lower PP.


When a move is learned, its PP will automatically be set to the base PP value, allowing it to be used immediately. However, in [[Generation V]], replacing an old move with a newly learned TM will keep the PP value the same as it was before, unless the new move has fewer base PP than the remaining PP of the replaced move. This is to prevent TMs from being a method to repeatedly replenish PP at no cost, as they are reusable from {{game|Black and White|s}} onward. This was changed in [[Pokémon X and Y]]; when a Pokémon is taught a move through use of a TM, it will now be set to the maximum PP as it was prior to Generation V.
When a move is learned, its PP will automatically be set to the base PP value, allowing it to be used immediately. However, in [[Generation V]], replacing an old move with a newly learned TM will keep the PP value the same as it was before, unless the new move has fewer base PP than the remaining PP of the replaced move. This is to prevent TMs from being a method to repeatedly replenish PP at no cost, as they are reusable from {{game|Black and White|s}} onward. This was changed in [[Pokémon X and Y]]; when a Pokémon is taught a move through use of a TM, it will now be set to the maximum PP as it was prior to Generation V.
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