Trick House: Difference between revisions

116 bytes removed ,  2 December 2014
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Players can take the challenges as they earn new [[Gym]] [[Badge]]s, but the final challenge cannot be taken until they defeat the [[Elite Four]]. Each one, however, is only available once and they must be completed in order. After all challenges are completed, the Trick Master disappears, leaving behind only a note saying he has gone to distant lands to search for new tricks.
Players can take the challenges as they earn new [[Gym]] [[Badge]]s, but the final challenge cannot be taken until they defeat the [[Elite Four]]. Each one, however, is only available once and they must be completed in order. After all challenges are completed, the Trick Master disappears, leaving behind only a note saying he has gone to distant lands to search for new tricks.


In {{2v2|Omega Ruby|Alpha Sapphire}}, the number of puzzles have been shortened down to six puzzles and while the Badges are no longer required to enter the next puzzle, a few HM-related abilities are needed for some of these puzzles to which the will player will have to unlock first by getting their corresponding Gym Badge.
In {{2v2|Omega Ruby|Alpha Sapphire}}, there are only six puzzles. Badges are no longer required to start each puzzle, but some puzzles require specific HM moves to be used, which require specific Badges to use.


==Items==
==Items==