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* A [[glitch Pokémon]]'s cry: [[ゥ ( Z4]]'s cry is constantly changing and may cause the game to play long strings of sounds. | * A [[glitch Pokémon]]'s cry: [[ゥ ( Z4]]'s cry is constantly changing and may cause the game to play long strings of sounds. | ||
* Viewing the sprites of certain glitch Pokémon: [[♀ .]]'s sprite corrupts several sound-related memory areas, often causing an infinite glitch song to play, sometimes incorporating one of the channels of [[Silph Co.]] music, other times that used in [[Pokémon battle]], and other times other random data. | * Viewing the sprites of certain glitch Pokémon: [[♀ .]]'s sprite corrupts several sound-related memory areas, often causing an infinite glitch song to play, sometimes incorporating one of the channels of [[Silph Co.]] music, other times that used in [[Pokémon battle]], and other times other random data. | ||
* [[Game crash|Game crashes]]: In | * [[Game crash|Game crashes]]: In [[Pokémon Red and Green Versions|Pokémon Green]], walking out of bounds in [[Pallet Town]] may cause a glitch song to play. | ||
* Parts of glitch dialogue: Pokédex entries of certain glitch Pokémon ([[h POKé]] or [[ゥ .4]]) play long strings of sound effects, and eventually may fall into an infinite loop. | * Parts of glitch dialogue: Pokédex entries of certain glitch Pokémon ([[h POKé]] or [[ゥ .4]]) play long strings of sound effects, and eventually may fall into an infinite loop. | ||