Experience: Difference between revisions

→‎Gain formula: See talk page
m (changed "they" to "it" once in line 1533 and once in line 1534)
(→‎Gain formula: See talk page)
Line 1,537: Line 1,537:
====Gain formula====
====Gain formula====
{{incomplete|section|Check Gen VI}}
{{incomplete|section|Check Gen VI}}
In the main Pokémon games, only two basic formulas have ever been used: a flat formula, where the opponent's level is not taken into account, and a scaled formula, where the difference between both opponents' levels affects the amount of experience the winner receives. Only [[Generation V]] games ever used the scaled formula. All other Generations have used the flat formula, although each Generation generally makes its own additions or tweaks to the previous mechanics.
In the main Pokémon games, only two basic formulas have ever been used: a flat formula, where the opponent's level is not taken into account, and a scaled formula, where the difference between both opponents' levels affects the amount of experience the winner receives. Only [[Generation V]] games ever used the scaled formula. All other generations have used the flat formula, although each generation generally makes its own additions or tweaks to the previous mechanics.


The full flat and scaled formulas can be seen below on the right. Depending on the order of multiplication and where rounding down is done, these formulas may produce slightly different results than are seen in-game.
The full flat and scaled formulas can be seen below on the right. Depending on the order of multiplication and where rounding down is done, these formulas may produce slightly different results than are seen in-game.


Note that if a Pokémon both participated in battle and was holding an Exp. Share - or, in Generation I, {{DL|Experience-affecting item|Exp. Share|Exp. All}} is in the [[Bag]] - they actually receive experience both from participating in battle and from Exp. Share/Exp. All. Therefore, to arrive at their total experience, the formula must be evaluated both for a Pokémon that battled and for one that was holding Exp. Share, and those results must be summed. This does not apply in Generation VI, as Exp. Share works differently in those games.
Note that if a Pokémon both participated in battle and was holding an Exp. Share—or, in Generation I, the {{DL|Experience-affecting item|Exp. Share|Exp. All}} is in the [[Bag]]—they actually receive experience both from participating in battle and from Exp. Share/Exp. All. Therefore, to arrive at their total experience, the formula must be evaluated both for a Pokémon that battled and for one that was holding Exp. Share, and those results must be summed. This does not apply in Generation VI, as Exp. Share works differently in those games.
 
In Black 2 and White 2 only, if a Pokémon would gain more than 100,000 experience at once, it instead gains exactly 100,000 experience.


[[File:Delta exp gen6.png|frame|Flat formula for experience gain from battle]]
[[File:Delta exp gen6.png|frame|Flat formula for experience gain from battle]]