Talk:Headbutt (move): Difference between revisions

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:This is an old post, but based on my playing it seems that a tree will yield a pokemon depending on which Pokemon headbutts the tree. It's probably based on some function of the Headbutting Pokemon's ID number. [[User:Tk3141|Tk3141]] ([[User talk:Tk3141|talk]]) 23:44, 5 January 2013 (UTC)
:This is an old post, but based on my playing it seems that a tree will yield a pokemon depending on which Pokemon headbutts the tree. It's probably based on some function of the Headbutting Pokemon's ID number. [[User:Tk3141|Tk3141]] ([[User talk:Tk3141|talk]]) 23:44, 5 January 2013 (UTC)
::Digging up something really old here, but it seems to me the information on the page is still inaccurate. Playing SoulSilver on Route 29 currently and I have a number of trees that yield a Pokemon only on occasion when headbutted several times in a row. Both the Pokemon using the move and the active Pokemon stayed the same and I did not move my character. On average ten Headbutts on a tree yielded eight Pokemon. ([[User:Ryonbrink|Ryonbrink]] ([[User talk:Ryonbrink|talk]]) 13:22, 20 May 2014 (UTC))
::Digging up something really old here, but it seems to me the information on the page is still inaccurate. Playing SoulSilver on Route 29 currently and I have a number of trees that yield a Pokemon only on occasion when headbutted several times in a row. Both the Pokemon using the move and the active Pokemon stayed the same and I did not move my character. On average ten Headbutts on a tree yielded eight Pokemon. ([[User:Ryonbrink|Ryonbrink]] ([[User talk:Ryonbrink|talk]]) 13:22, 20 May 2014 (UTC))
:::Edited to say usually. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 06:41, 23 May 2014 (UTC)


== Something on Gen II "special trees" ==
== Something on Gen II "special trees" ==