Talk:Super Training: Difference between revisions

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You can press the up and down arrow keys on the 3ds to move closer or farther from the balloon bot. I think this should be mentioned somewhere as it's a slightly obscure mechanic...I'm not sure how to utilize it in the game, either. [[User:Ymedron|Ymedron]] ([[User talk:Ymedron|talk]]) 00:40, 12 March 2014 (UTC)
You can press the up and down arrow keys on the 3ds to move closer or farther from the balloon bot. I think this should be mentioned somewhere as it's a slightly obscure mechanic...I'm not sure how to utilize it in the game, either. [[User:Ymedron|Ymedron]] ([[User talk:Ymedron|talk]]) 00:40, 12 March 2014 (UTC)
:It's useful when you're trying to battle a fast balloon bot with a slow ball. Not sure where it would go, though. --[[User:WyndFox|<span style="color:#992232">Wynd</span>]] [[User talk:WyndFox|<span style="color:2B65EC">Fox</span>]] 01:11, 12 March 2014 (UTC)
:It's useful when you're trying to battle a fast balloon bot with a slow ball. Not sure where it would go, though. --[[User:WyndFox|<span style="color:#992232">Wynd</span>]] [[User talk:WyndFox|<span style="color:2B65EC">Fox</span>]] 01:11, 12 March 2014 (UTC)
== Effort-o-meter out of proportion ==
I understand that some people do not agree with my edits, so I'll bring it up here. What I discovered:
* If the effort-o-meter displays a hexagon, the Pokémon has a similar EV in all 6 stats.
* If the Pokémon is trained to grow balancedly in all 6 stats, the graph displays extreme vertices.
** Take Charizard as an example, the species is stronger in Sp. Atk, Attack and Speed. If it is trained to have a hexagon in the graph, it still grows stronger in the 3 stats over the other 3. If a trainer desires to make the Charizard become more balanced in 6 stats, HP and Sp. Def should be more intensely trained. Doing so will make the Charizard grow more evenly in all 6 stats, but resulting a graph with very sharp HP and Sp. Def.
-[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 05:16, 22 April 2014 (UTC)
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