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(→Specs) |
Tiddlywinks (talk | contribs) (This can be more like Pokémon data structure in Generation III (standardization is good). The parts that actually needed a description are already under Notes. Also: misc prettification.) |
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A '''base stats structure''' is a 28-byte structure that determines all information inherent to a Pokémon species, such as base [[stats]], [[type]]s, [[Egg Group]]s, and [[Effort values|EV yield]]. Every [[Pokémon species]] in the [[Generation III]] {{pkmn|games}} has a base stats structure stored in the game's ROM. | |||
==Notes== | |||
{| style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; float: right; margin: 0 0 0.5em 0.5em;" cellpadding="2" | |||
{| | |||
|- | |- | ||
! | ! colspan="3" style="text-align: center; background: #{{hoenn color}};" | Base Stats | ||
|- | |- | ||
| | ! || type || offset | ||
|- | |- | ||
| Base HP || byte || | | Base [[Stats|HP]] || byte || 0 | ||
|- | |- | ||
| Base Attack || byte || | | Base [[Stats|Attack]] || byte || 1 | ||
|- | |- | ||
| Base Defense || byte || | | Base [[Stats|Defense]] || byte || 2 | ||
|- | |- | ||
| Base Speed || byte || | | Base [[Stats|Speed]] || byte || 3 | ||
|- | |- | ||
| Base Sp. Attack || byte || | | Base [[Stats|Sp. Attack]] || byte || 4 | ||
|- | |- | ||
| Base Sp. Defense || byte || | | Base [[Stats|Sp. Defense]] || byte || 5 | ||
|- | |- | ||
| [[Type|Type 1]] | | [[Type|Type 1]] || byte || 6 | ||
|- | |- | ||
| Type 2 | | Type 2 || byte || 7 | ||
|- | |- | ||
| [[Catch rate]] || byte || | | [[Catch rate]] || byte || 8 | ||
|- | |- | ||
| [[Experience| Base Exp. yield]] || byte || | | [[Experience| Base Exp. yield]] || byte || 9 | ||
|- | |- | ||
| [[Effort values|Effort yield]] | | [[Effort values|Effort yield]] || word || 10 | ||
|- | |- | ||
| [[Item]] 1 | | [[List of items by index number (Generation III)|Item]] 1 || word || 12 | ||
|- | |- | ||
| Item 2 | | Item 2 || word || 14 | ||
|- | |- | ||
| [[Personality value#Gender|Gender]] || byte || | | [[Personality value#Gender|Gender]] || byte || 16 | ||
|- | |- | ||
| | | [[Egg cycles]] || byte || 17 | ||
|- | |- | ||
| Base [[friendship]] || byte || | | Base [[friendship]] || byte || 18 | ||
|- | |- | ||
| [[Experience|Level-up type]] | | [[Experience|Level-up type]] || byte || 19 | ||
|- | |- | ||
| [[Egg Group]] 1 | | [[Egg Group]] 1 || byte || 20 | ||
|- | |- | ||
| Egg Group 2 | | Egg Group 2 || byte || 21 | ||
|- | |- | ||
| [[Ability]] 1 || byte || | | [[Ability]] 1 || byte || 22 | ||
|- | |- | ||
| Ability 2 || byte || | | Ability 2 || byte || 23 | ||
|- | |- | ||
| Safari Zone | | Safari Zone rate || byte || 24 | ||
|- | |- | ||
| [[List of Pokémon by color|Color]] | | [[List of Pokémon by color|Color]] and Flip || byte || 25 | ||
|- | |- | ||
| | | Padding{{tt|*|0's}} || word || 26. | ||
|} | |} | ||
===Types=== | ===Types=== | ||
The [[type]]s are associated with the following values: | |||
{| style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em" cellpadding=2 | |||
| | |||
{| | {| style="text-align:center" | ||
! Value || Type | |||
|- | |||
| 0 || style="{{roundy|20px}} background:#{{Normal color}}; border: 1px solid #{{Normal color dark}}" | {{tcolor|Normal|FFF}} | |||
|- | |||
| 1 || style="{{roundy|20px}} background:#{{Fighting color}}; border: 1px solid #{{Fighting color dark}}" | {{tcolor|Fighting|FFF}} | |||
|- | |||
| 2 || style="{{roundy|20px}} background:#{{Flying color}}; border: 1px solid #{{Flying color dark}}" | {{tcolor|Flying|FFF}} | |||
|- | |||
| 3 || style="{{roundy|20px}} background:#{{Poison color}}; border: 1px solid #{{Poison color dark}}" | {{tcolor|Poison|FFF}} | |||
|- | |||
| 4 || style="{{roundy|20px}} background:#{{Ground color}}; border: 1px solid #{{Ground color dark}}" | {{tcolor|Ground|FFF}} | |||
|- | |||
| 5 || style="{{roundy|20px}} background:#{{Rock color}}; border: 1px solid #{{Rock color dark}}" | {{tcolor|Rock|FFF}} | |||
|} | |||
| | |||
{| style="text-align:center" | |||
! Value || Type | |||
|- | |||
| 6 || style="{{roundy|20px}} background:#{{Bug color}}; border: 1px solid #{{Bug color dark}}" | {{tcolor|Bug|FFF}} | |||
|- | |||
| 7 || style="{{roundy|20px}} background:#{{Ghost color}}; border: 1px solid #{{Ghost color dark}}" | {{tcolor|Ghost|FFF}} | |||
|- | |||
| 8 || style="{{roundy|20px}} background:#{{Steel color}}; border: 1px solid #{{Steel color dark}}" | {{tcolor|Steel|FFF}} | |||
|- | |||
| 9 || style="{{roundy|20px}} background:#{{Unknown color}}; border: 1px solid #{{Unknown color dark}}" | {{tcolor|???|FFF}} | |||
|- | |||
| 10 || style="{{roundy|20px}} background:#{{Fire color}}; border: 1px solid #{{Fire color dark}}" | {{tcolor|Fire|FFF}} | |||
|- | |||
| 11 || style="{{roundy|20px}} background:#{{Water color}}; border: 1px solid #{{Water color dark}}" | {{tcolor|Water|FFF}} | |||
|} | |||
| | |||
{| style="text-align:center" | |||
! Value || Type | |||
|- | |||
| 12 || style="{{roundy|20px}} background:#{{Grass color}}; border: 1px solid #{{Grass color dark}}" | {{tcolor|Grass|FFF}} | |||
|- | |||
| 13 || style="{{roundy|20px}} background:#{{Electric color}}; border: 1px solid #{{Electric color dark}}" | {{tcolor|Electric|FFF}} | |||
|- | |||
| 14 || style="{{roundy|20px}} background:#{{Psychic color}}; border: 1px solid #{{Psychic color dark}}" | {{tcolor|Psychic|FFF}} | |||
|- | |- | ||
| | | 15 || style="{{roundy|20px}} background:#{{Ice color}}; border: 1px solid #{{Ice color dark}}" | {{tcolor|Ice|FFF}} | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | 16 || style="{{roundy|20px}} background:#{{Dragon color}}; border: 1px solid #{{Dragon color dark}}" | {{tcolor|Dragon|FFF}} | ||
| | |||
| | |||
| | |||
|- | |- | ||
| | | 17 || style="{{roundy|20px}} background:#{{Dark color}}; border: 1px solid #{{Dark color dark}}" | {{tcolor|Dark|FFF}} | ||
| | |||
| | |||
| | |||
|} | |} | ||
|} | |||
If the Pokémon only has one type, both '''Type 1''' and '''Type 2''' will be set to the same value. | |||
===Effort yield=== | ===Effort yield=== | ||
Each [[stats|stat]] is assigned two bits to determine how many [[Effort values|EVs]] the Pokémon will give in that stat. The last 4 bits in the byte are empty (0). | |||
{| style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em" cellpadding=2 | |||
! Bits || Stat | |||
|- | |||
| 0-1 || HP | |||
|- | |||
| 2-3 || Attack | |||
|- | |||
| 4-5 || Defense | |||
|- | |||
| 6-7 || Speed | |||
|- | |||
| 8-9 || Special Attack | |||
|- | |||
| 10-11 || Special Defense | |||
|} | |||
===Items=== | ===Items=== | ||
If an [[List of items by index number (Generation III)|item]] is assigned to '''Item 1''', the Pokémon will have a 50% chance of [[held item|having that item]] when encountered in the wild. An item assigned to '''Item 2''' will have a 5% chance of being held. If both '''Item 1''' and '''Item 2''' are the same, then the Pokémon will always be holding that item when it is encountered. | |||
===Gender=== | ===Gender=== | ||
Gender is | {{main|Personality value#Gender|Personality value → Gender}} | ||
This value determines the chance that a Pokémon will be male or female. If the Pokémon is not all male, all female, or genderless, then this value is compared to the lowest byte of the personality value to determine a given Pokémon's [[gender]]. | |||
{| style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em" cellpadding=2 | |||
! Value || Gender | |||
|- | |||
| 0 || Always male {{male}} | |||
|- | |||
| 1-253 || Mixed {{male}} / {{female}} | |||
|- | |||
| 254 || Always female {{female}} | |||
|- | |||
| 255 || Genderless | |||
|} | |||
===Level-up Type=== | ===Level-up Type=== | ||
The | The following values correspond to the different [[experience|growth rates]] a Pokémon can have: | ||
{|style="border: 1px solid #88a; padding: 0.5em;" | {| style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em" cellpadding=2 | ||
| | ! Value || Growth || Lv100 Exp | ||
| | |||
|- | |- | ||
|1 | | 0 || Medium Fast || style="text-align:right" | 1,000,000 | ||
|- | |- | ||
| | | 1 || Erratic || style="text-align:right" | 600,000 | ||
| | |||
|- | |- | ||
| | | 2 || Fluctuating || style="text-align:right" | 1,640,000 | ||
| | |||
|- | |- | ||
| | | 3 || Medium Slow || style="text-align:right" | 1,059,860 | ||
| | |||
|- | |- | ||
|5 | | 4 || Fast || style="text-align:right" | 800,000 | ||
|Slow | |- | ||
| 5 || Slow || style="text-align:right" | 1,250,000 | |||
|} | |} | ||
===Egg Groups=== | ===Egg Groups=== | ||
The following values correspond to the different [[Egg Groups]] a Pokémon can belong to: | |||
{| style="border: 1px solid #88a; padding: 0.5em;" | {| style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em" cellpadding=2 | ||
| | | | ||
{| style="text-align:center" | |||
! Value || Type | |||
| | |||
|- | |- | ||
| | | 1 || {{egg|Monster}} | ||
| | |||
|- | |- | ||
|12 | | 2 || {{egg|Water 1}} | ||
|13 | |- | ||
|14 | | 4 || {{egg|Bug}} | ||
|15 | |- | ||
|16 | | 5 || {{egg|Flying}} | ||
|- | |||
| 6 || {{egg|Field}} | |||
|} | |||
| | |||
{| style="text-align:center" | |||
! Value || Type | |||
|- | |||
| 7 || {{egg|Fairy}} | |||
|- | |||
| 8 || {{egg|Grass}} | |||
|- | |||
| 9 || {{egg|Human-Like}} | |||
|- | |||
| 10 || {{egg|Water 3}} | |||
|- | |||
| 11 || {{egg|Mineral}} | |||
|} | |||
| | |||
{| style="text-align:center" | |||
! Value || Type | |||
|- | |||
| 12 || {{egg|Amorphous}} | |||
|- | |||
| 13 || {{egg|Water 2}} | |||
|- | |||
| 14 || {{egg|Ditto}} | |||
|- | |||
| 15 || {{egg|Dragon}} | |||
|- | |||
| 16 || {{egg|Undiscovered}} | |||
|} | |||
|} | |} | ||
=== | ===Safari Zone rate=== | ||
This value determines the rate at which the Pokémon will [[escape|flee]] when encountered in the [[Safari Zone]]. Only Pokémon that appear in the Safari Zone have this value set. | |||
===Color and Flip=== | |||
{| style="border: 1px solid #88a; padding: 0.5em;" | Color is used in the [[Pokédex]]'s search function in {{3v2|Ruby|Sapphire|Emerald}}. The following values correspond to the different possible colors: | ||
| | |||
| | {| style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em" cellpadding=2 | ||
| | | | ||
| | {| style="text-align:center" | ||
| | ! Value || Type | ||
|- | |||
| 0 || Red | |||
|- | |||
| 1 || Blue | |||
|- | |- | ||
| | | 2 || Yellow | ||
| | |- | ||
| | | 3 || Green | ||
| | |- | ||
| | | 4 || Black | ||
|} | |} | ||
| | |||
{| style="text-align:center" | |||
! Value || Type | |||
|- | |||
| 5 || Brown | |||
|- | |||
| 6 || Purple | |||
|- | |||
| 7 || Gray | |||
|- | |||
| 8 || White | |||
|- | |||
| 9 || Pink | |||
|} | |||
|} | |||
"Flip" refers to whether the Pokémon's image is flipped when seen in the summary screen as opposed to when seen in the [[Pokédex]] or [[Pokémon Storage System|PC]]. This is determined by bit 7 (the most significant bit) of this field. For some Pokémon, such as {{p|Poliwag}}, {{p|Kingler}}, and {{p|Unown}}, this bit is set and the image is not flipped (i.e., the image is oriented the same in both places). | |||
== | ==Storage== | ||
{{incomplete|section|Are the Ruby and Sapphire addresses only for US games? For non-US games?}} | |||
The following are the RAM offsets for the first base stats entry ({{p|Bulbasaur}}) in each GBA game. Since a game is loaded into RAM at 0x08000000, this means that the offset in a ROM dump will only use the last six digits. | |||
{| style="border: 1px solid #88a; background: #f8f8ff; padding: 0.5em; border-collapse: collapse; margin: 0 0 0.5em 0.5em" cellpadding=2 | |||
! Game || Address | |||
|- | |||
| '''{{color2|{{ruby color}}|Pokémon Ruby and Sapphire Versions|Ruby}}''' || 0x081FEC34 | |||
|- | |||
| '''{{color2|{{sapphire color}}|Pokémon Ruby and Sapphire Versions|Sapphire}}''' || 0x081FEBC4 | |||
|- | |||
| '''{{color2|{{emerald color}}|Pokémon Emerald Version|Emerald}}''' || 0x082F0D70 | |||
|- | |||
| '''{{color2|{{emerald color}}|Pokémon Emerald Version|Emerald}}'''<sup>EN-US</sup> || 0x083203E8 | |||
|- | |||
| '''{{color2|{{firered color}}|Pokémon FireRed and LeafGreen Versions|FireRed}}''' || 0x082111A8 | |||
|- | |||
| '''{{color2|{{firered color}}|Pokémon FireRed and LeafGreen Versions|FireRed}}'''<sup>EN-US</sup> || 0x082547A0 | |||
|- | |||
| '''{{color2|{{leafgreen color}}|Pokémon FireRed and LeafGreen Versions|LeafGreen}}''' || 0x08211184 | |||
|- | |||
| '''{{color2|{{leafgreen color}}|Pokémon FireRed and LeafGreen Versions|LeafGreen}}'''<sup>EN-US</sup> || 0x0825477C | |||
|} | |||
===Fingerprint=== | |||
Below is a sample of the data for the first few base stat data structures. | |||
<pre> | <pre> | ||
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // ?????????? (used for unknown/glitch Pokémon) | 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 // ?????????? (used for unknown/glitch Pokémon) | ||
Line 184: | Line 291: | ||
... | ... | ||
</pre> | </pre> | ||
{{data structure}}<br> | {{data structure}}<br> | ||
{{Project Games notice|data structure}} | {{Project Games notice|data structure}} |