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Tiddlywinks (talk | contribs) m (→Types of weather and effects: I usually find "until" to be a little ambiguous about whether it's inclusive or not) |
Tiddlywinks (talk | contribs) m (→Types of weather and effects: non-redirected link) |
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*{{m|Solar Beam}} becomes a 1-turn move in intense sunlight, skipping its charge turn, but in rain, sandstorm, or hail, Solar Beam's power is halved. | *{{m|Solar Beam}} becomes a 1-turn move in intense sunlight, skipping its charge turn, but in rain, sandstorm, or hail, Solar Beam's power is halved. | ||
*{{m|Growth}}'s stat increases double in intense sunlight (since Generation V). | *{{m|Growth}}'s stat increases double in intense sunlight (since Generation V). | ||
*When used as a | *When used as a {{OBP|field move|core series}} in Generation IV or later, {{m|Sweet Scent}} will fail to work if there is a weather condition in effect in the area. | ||
===Activated Abilities=== | ===Activated Abilities=== |