Talk:Mirage Island (Generation III): Difference between revisions

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(Added comment regarding analysis of "Maximum Play Time" issue.)
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::Okay, you can now check a somewhat detailed analisys on the matter [http://hfc2x.tumblr.com/post/52327921622/some-explanation-on-mirage-island-pokemon here]. '''[[User:Hfc2x|<span style="color:#008800">h</span><span style="color:#000000">fc</span>]][[User talk:Hfc2x|<span style="color:#000000">2</span><span style="color:#008800">X</span>]]''' 21:40, 6 June 2013 (UTC)
::Okay, you can now check a somewhat detailed analisys on the matter [http://hfc2x.tumblr.com/post/52327921622/some-explanation-on-mirage-island-pokemon here]. '''[[User:Hfc2x|<span style="color:#008800">h</span><span style="color:#000000">fc</span>]][[User talk:Hfc2x|<span style="color:#000000">2</span><span style="color:#008800">X</span>]]''' 21:40, 6 June 2013 (UTC)
:::Thank you so much for your detailed analysis! So, to clarify, for the purposes of this analysis:
:::Thank you so much for your detailed analysis! So, to clarify, for the purposes of this analysis:
* The ''Ruby'' cartridge (owned by Hfc2x's brother) has a broken real-time clock (RTC) battery but hasn't reached 999:59 play time yet (having a play time of '''639:47''').
:::* The ''Ruby'' cartridge (owned by Hfc2x's brother) has a broken real-time clock (RTC) battery but hasn't reached 999:59 play time yet (having a play time of '''639:47''').
* The ''Emerald'' cartridge (owned by Hfc2x's brother) has a ''functional'' RTC battery and ''has'' reached a play time of '''999:59'''.
:::* The ''Emerald'' cartridge (owned by Hfc2x's brother) has a ''functional'' RTC battery and ''has'' reached a play time of '''999:59'''.
* The '''2nd''' ''Emerald'' cartridge (I'm guessing owned by Hfc2x himself; I see 3 different playtimes mentioned in the analysis but only the 2 aforementioned cartridges are pictured - excluding the ''FireRed'' cartridge) has a functional RTC battery with a play time of 102:34)
:::* The '''2nd''' ''Emerald'' cartridge (I'm guessing owned by Hfc2x himself; I see 3 different playtimes mentioned in the analysis but only the 2 aforementioned cartridges are pictured - excluding the ''FireRed'' cartridge) has a functional RTC battery with a play time of 102:34)


...meaning that:
:::...meaning that:
* A cartridge (''{{game2|Ruby|Sapphire|Emerald}}'') with a drained RTC battery without 999:59 playtime will be stuck on whatever was the last Mirage Number that was stored in the offset location.
:::* A cartridge (''{{game2|Ruby|Sapphire|Emerald}}'') with a drained RTC battery without 999:59 playtime will be stuck on whatever was the last Mirage Number that was stored in the offset location.
* A cartridge (''Emerald'') with a working RTC battery with 999:59 playtime will be stuck with '''0''' as the last Mirage Island number stored in the offset location.
:::* A cartridge (''Emerald'') with a working RTC battery with 999:59 playtime will be stuck with '''0''' as the last Mirage Island number stored in the offset location.
* A cartridge (''{{game2|Ruby|Sapphire|Emerald}}'') with a working RTC battery without 999:59 playtime will continue generating new Mirage Island numbers daily (the normal function).
:::* A cartridge (''{{game2|Ruby|Sapphire|Emerald}}'') with a working RTC battery without 999:59 playtime will continue generating new Mirage Island numbers daily (the normal function).


Correct?
:::Correct?


'''Questions''':
:::'''Questions''':
* What happens in ''Ruby/Sapphire'' if the RTC battery works but 999:59 playtime has been achieved (this is at a point in time ''before'' the battery dies)? (I'm assuming ''Emerald'' in particular resets to zero (0), if those conditions are met, partially because of its [[PRNG]] issues?)
:::* What happens in ''Ruby/Sapphire'' if the RTC battery works but 999:59 playtime has been achieved (this is at a point in time ''before'' the battery dies)? (I'm assuming ''Emerald'' in particular resets to zero (0), if those conditions are met, partially because of its [[PRNG]] issues?)
* If 999:59 playtime is attained '''after''' the RTC battery dies, does that affect the stored Mirage Number in any way (in ''Ruby/Sapphire'' and ''Emerald'')?
:::* If 999:59 playtime is attained '''after''' the RTC battery dies, does that affect the stored Mirage Number in any way (in ''Ruby/Sapphire'' and ''Emerald'')?
* If the battery dies ''while'' the player is playing but ''prior'' to midnight, does that affect anything (in ''Ruby/Sapphire'' and ''Emerald'')? (I fear that this might be very difficult to test...)
:::* If the battery dies ''while'' the player is playing but ''prior'' to midnight, does that affect anything (in ''Ruby/Sapphire'' and ''Emerald'')? (I fear that this might be very difficult to test...)


Sorry if these questions are getting a bit technical; it's just that this issue seems much more fascinating now! I'm not sure if I'm confusing myself further, though.. @_@ [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 04:00, 5 February 2014 (UTC)
:::Sorry if these questions are getting a bit technical; it's just that this issue seems much more fascinating now! I'm not sure if I'm confusing myself further, though.. @_@ [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 04:00, 5 February 2014 (UTC)
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