Talk:Poké Radar: Difference between revisions

(User signed messages after posting them)
(→‎Roaming Pokémon: new section)
Line 130: Line 130:
:::It also doesn't work if you're using the Roller Skates. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 02:39, 28 December 2013 (UTC)
:::It also doesn't work if you're using the Roller Skates. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 02:39, 28 December 2013 (UTC)
::::Right, I got it now. I thought the 'rustling grass' in Route 6 was something you had to trigger with Poke Radar... {{unsigned|ShadyCharacter}}
::::Right, I got it now. I thought the 'rustling grass' in Route 6 was something you had to trigger with Poke Radar... {{unsigned|ShadyCharacter}}
== Roaming Pokémon ==
So, the article states that roaming Pokémon cannot be encountered while using the Poké Radar. However, while playing Pokémon X today, I managed to encounter Moltres while midway through a Drapion chain on Route 19. It appeared between the seventh and eighth encounters, and had no effect on the chain whatsoever. The Poké Radar tune was still playing afterwards, and the patches of grass containing Pokémon were the same (although they didn't shake again), meaning that the Poké Radar didn't have to be recharged and used again. While this is most likely intentional, it would be useful to know if anybody else has had a similar experience. In addition, I'm not sure if this applies to the Generation IV games, or even if Diamond and Pearl have the exact same mechanics as Platinum.
On a related note, I discovered that if a patch of grass containing a Pokémon is stepped into at the same time a repel wears off, the message asking if another repel should be used takes priority, and the player will have to change the direction they're facing in order to initiate the encounter. This also has no effect on the chain, and once again, I don't know if it applies to the Generation IV games. [[User:Dannyboy601|Dannyboy601]] ([[User talk:Dannyboy601|talk]]) 22:36, 26 January 2014 (UTC)
855

edits