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[[File:Subspace Emissary Logo.png|thumb|300px|Logo of The Subspace Emissary]] | [[File:Subspace Emissary Logo.png|thumb|300px|Logo of The Subspace Emissary]] | ||
{{SmashWiki|Adventure Mode: The Subspace Emissary}} | {{SmashWiki|Adventure Mode: The Subspace Emissary}} | ||
'''The Subspace Emissary''' (Japanese: '''亜空の使者''' ''The Subspace Emissary'') is a single-player game that is contained within [[Super Smash Bros. Brawl]]. It is a side-scrolling action game with a storyline that is said to emphasize character development. Most of the playable characters are protagonists, including {{SSB|Pikachu}}, {{SSB|Pokémon Trainer}} and {{SSB|Lucario}}. {{SSB|Jigglypuff}} is also playable, but only after completing The Subspace Emissary. | '''The Subspace Emissary''' (Japanese: '''亜空の使者''' ''The Subspace Emissary'') is a single-player game that is contained within [[Super Smash Bros. Brawl]]. It is a side-scrolling action game with a storyline that is said to emphasize character development. Most of the playable characters are protagonists, including {{SSB|Pikachu}}, {{SSB|Pokémon Trainer}} and {{SSB|Lucario}}. {{SSB|Jigglypuff}} is also playable, but only after completing The Subspace Emissary and has no role in the storyline. | ||
The characters form teams based on the developments of the story. All hidden characters can be unlocked by simply playing through The Subspace Emissary. A second player can join at any time, though the camera will focus on player one. | The characters form teams based on the developments of the story. All hidden characters can be unlocked by simply playing through The Subspace Emissary. A second player can join in at any time, though the camera will focus on player one. Like Classic Mode and All-Star mode, the difficulty level can be changed, but unlike those modes, the difficulty level can be altered after the challenge has begun. | ||
In order to obtain trophies of the enemies in this game, the player must throw a {{sbw|Trophy Stand}} at them. This acts just like a [[Poké Ball]] as it 'captures' the opponent when they are at low health. It also works against bosses, such as {{p|Rayquaza}}. | In order to obtain trophies of the enemies in this game, the player must throw a {{sbw|Trophy Stand}} at them. This acts just like a [[Poké Ball]] as it 'captures' the opponent when they are at low health. It also works against bosses, such as {{p|Rayquaza}}. |
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