-PkMn: Difference between revisions

2 bytes removed ,  21 November 2013
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[[File:RBGlitchNameDE.png]] is a [[glitch Pokémon]] that is only found in [[Pokémon Red and Blue Versions]]. It occupies hexadecimal slot DE, turning into a [[8 (DE)]] when traded to {{v2|Yellow}}. When encountered the game will start to play a melodic [[Glitch_song#Melodic|glitch song]]. It can only be obtained via the [[Johto guard glitch]] with {{p|Marill}}.
[[File:RBGlitchNameDE.png]] is a [[glitch Pokémon]] that is only found in [[Pokémon Red and Blue Versions]]. It occupies hexadecimal slot DE, turning into a [[8 (DE)]] when traded to {{v2|Yellow}}. When encountered the game will start to play a melodic [[Glitch_song#Melodic|glitch song]]. It can only be obtained via the [[Johto guard glitch]] with {{p|Marill}}.


When its [[Pokédex]] entry is viewed, its cry is a long, never-ending, glitch song, which can lock up the game. Viewing the moves can have the same effect.
When its [[Pokédex]] entry is viewed, its cry is a long, never-ending glitch song, which can lock up the game. Viewing its moves can have the same effect. The only way to bypass this is to have a {{p|Magnemite}} registered as "owned" in the [[Pokédex]].
 
The only way to bypass this is to have a {{p|Magnemite}} registered as "owned" in the [[Pokédex]].


If [[File:RBGlitchNameDE.png]] is leveled up to level 7, the game will [[game freeze|freeze]].
If [[File:RBGlitchNameDE.png]] is leveled up to level 7, the game will [[game freeze|freeze]].