Bad Egg: Difference between revisions

391 bytes added ,  13 November 2013
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====Generation V Action Replay code====
====Generation V Action Replay code====
In [[Generation V]], if a wild Pokémon modifier code is used to encounter a Pokémon with a [[National Pokédex]] number greater than 649, a Bad Egg may appear as a result. The Egg will flee from battle. Catching the Egg will result in the message for a successfully caught Pokémon, but the data of the Egg will be deleted after the battle. The Egg does not have a [[Pokédex]] entry or any status information. The player's Pokémon will not earn any experience after the battle. Due to the removal of [[Seal]]s as a game mechanic, Generation V Bad Eggs cannot have Seals.
In [[Generation V]], if a wild Pokémon modifier code is used to encounter a Pokémon with a [[National Pokédex]] number greater than 649, a Bad Egg may appear as a result. The Egg will flee from battle. Catching the Egg will result in the message for a successfully caught Pokémon, but the data of the Egg will be deleted after the battle. The Egg does not have a [[Pokédex]] entry or any status information. The player's Pokémon will not earn any experience after the battle. Due to the removal of [[Seal]]s as a game mechanic, Generation V Bad Eggs cannot have Seals.
===Generation VI===
====Wonder Trade====
In [[Generation VI]], rare occurrences have been reported of pokémon data becoming corrupted through [[Wonder Trade]] and appearing as a bad egg in the player's storage. Unlike previous generations, this incarnation is a legitimate threat; if the box it is in is left unattended, all other pokémon in that box are in danger of corruption as well.


==References==
==References==