Light Azumarill (Neo Destiny 13): Difference between revisions

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(New page: {{PokémoncardInfobox | title=Light Azumarill <small>Lv. 37</small> | jname=ヒカリマリルリ | jtrans=Good Marilli | image= | caption=Illus. Yuka Morii | name=[[Azumarill (TCG)#Li...)
 
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|-
!Set
!Set
| [[Neo Destiny (TCG)|Neo Destiny]]
| {{TCG|Neo Destiny}}
|-
|-
!Rarity
!Rarity
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|-
!English Card No.
!English Card No.
| 13/105 (Holo)
| 13/105
|}
|}


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jtrans= |
jtrans= |
damage=10 |
damage=10 |
effect=Flip a coin.  If heads, the Defending Pokémon is now Paralyzed. |
effect=Flip a coin.  If heads, the Defending Pokémon is now {{TCG|Paralyzed}}. |
}}
}}
{{Cardattack |
{{Cardattack |
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jtrans= |
jtrans= |
damage=30 |
damage=30 |
effect=If you have any Benched Pokémon, flip a coin.  If heads, take 2 Energy cards attached to Light Azumarill and attach them to 1 of your Benched Pokémon.  Then return Light Azumarill and all cards attached to it to your hand. |
effect=If you have any Benched Pokémon, flip a coin.  If heads, take 2 Energy cards attached to {{tt|Light Azumarill|this Pokémon}} and attach them to 1 of your Benched Pokémon.  Then return {{tt|Light Azumarill|this Pokémon}} and all cards attached to it to your hand. |
}}
}}


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