51,133
edits
mNo edit summary |
mNo edit summary |
||
Line 16: | Line 16: | ||
|- | |- | ||
!Set | !Set | ||
| | | {{TCG|Neo Genesis}} | ||
|- | |- | ||
!Rarity | !Rarity | ||
Line 22: | Line 22: | ||
|- | |- | ||
!English Card No. | !English Card No. | ||
| 22/111 | | 22/111 | ||
|} | |} | ||
Line 36: | Line 36: | ||
jtrans= | | jtrans= | | ||
damage= | | damage= | | ||
effect=Once during your turn (''before your attack''), you may flip a coin. If heads, do 20 damage to your opponent's Active Pokémon. (''Apply Weakness and Resistance.'') Either way, this ends your turn. This power can't be used if Elekid is Asleep, Confused, or Paralyzed. | | effect=Once during your turn (''before your attack''), you may flip a coin. If heads, do 20 damage to your opponent's Active Pokémon. (''Apply Weakness and Resistance.'') Either way, this ends your turn. This power can't be used if {{tt|Elekid|this Pokémon}} is {{TCG|Asleep}}, {{TCG|Confused}}, or {{TCG|Paralyzed}}. | | ||
}} | }} | ||
edits