Super Smash Bros. Brawl: Difference between revisions

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==Poké Ball Pokémon==
==Poké Ball Pokémon==
{{incomplete|section|Damage}}
The following Pokémon appear from [[Poké Ball]]s:
The following Pokémon appear from [[Poké Ball]]s:
<!--Moves sourced from the official Brawl Dojo website; if you disagree, please provide a counter-source: http://www.smashbros.com/en_us/items/mball/mball10.html-->
<!--Moves sourced from the official Brawl Dojo website; if you disagree, please provide a counter-source: http://www.smashbros.com/en_us/items/mball/mball10.html-->
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! Move
! Move
! Description
! Description
! Damage
! Maximum Damage
! Later Appearances
! Later Appearances
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Pay Day}}
| {{m|Pay Day}}
| Uses {{m|Pay Day}} on opponents. It will turn and face the direction with the closest opponent.
| Uses {{m|Pay Day}} on opponents. It will turn and face the direction with the closest opponent.
|  
| 66
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Explosion}}
| {{m|Explosion}}
| Electrode uses {{m|Explosion}}. It can be thrown after some time has passed. It may fail to detonate.
| Electrode uses {{m|Explosion}}. It can be thrown after some time has passed. It may fail to detonate.
|  
| 45
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Swift}}
| {{m|Swift}}
| Chases after the nearest opponent, then locks itself into position and uses {{m|Swift}}, shooting a flurry of stars.
| Chases after the nearest opponent, then locks itself into position and uses {{m|Swift}}, shooting a flurry of stars.
|  
| 38
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Body Slam}}
| {{m|Body Slam}}
| Jumps up out of view, soon returns much larger and uses {{m|Body Slam}} on the battlefield.
| Jumps up out of view, soon returns much larger and uses {{m|Body Slam}} on the battlefield.
|  
| 33
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Fly}}
| {{m|Fly}}
| Uses {{m|Fly}} to lift away from the battlefield while burning all who touch it.
| Uses {{m|Fly}} to lift away from the battlefield while burning all who touch it.
|  
| {{tt|40|causes damage before flying away}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Fly}}
| {{m|Fly}}
| Appears using {{m|Fly}} and leaves a CD. If all CDs are collected, Mew will release a Sticker instead.
| Appears using {{m|Fly}} and leaves a CD. If all CDs are collected, Mew will release a Sticker instead.
|  
| 0
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Razor Leaf}}
| {{m|Razor Leaf}}
| Unleashes a flurry of {{m|Razor Leaf}} attacks hitting anyone in its path.
| Unleashes a flurry of {{m|Razor Leaf}} attacks hitting anyone in its path.
|  
| {{tt|8|per leaf strike}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Metronome}}
| {{m|Metronome}}
| Uses {{m|Metronome}} to randomly perform one of five attacks: {{m|Sleep Powder}}, {{m|Leech Seed}}, {{m|Earthquake}}, {{m|Powder Snow}}, and {{m|SmokeScreen}}.
| Uses {{m|Metronome}} to randomly perform one of five attacks: {{m|Sleep Powder}}, {{m|Leech Seed}}, {{m|Earthquake}}, {{m|Powder Snow}}, and {{m|SmokeScreen}}.
|  
| {{tt|0|Sleep Powder, SmokeScreen}}, {{tt|30|Earthquake}}, {{tt|35|Leech Seed}}, {{tt|37|Powder Snow}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Sweet Scent}}
| {{m|Sweet Scent}}
| Uses {{m|Sweet Scent}} to put nearby players to sleep.
| Uses {{m|Sweet Scent}} to put nearby players to sleep.
|  
| 0
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Counter}}
| {{m|Counter}}
| Uses {{m|Counter}} to knock away anyone who hits it, including the player that called it.
| Uses {{m|Counter}} to knock away anyone who hits it, including the player that called it.
|  
| {{tt|random|depends on reflected attack}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Fire Spin}}
| {{m|Fire Spin}}
| It uses {{m|Fire Spin}}, trapping and severely damaging anyone who lands in it.
| It uses {{m|Fire Spin}}, trapping and severely damaging anyone who lands in it.
|  
| 72
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Aurora Beam}}
| {{m|Aurora Beam}}
| Shoots a powerful {{m|Aurora Beam}} directly forward. This move can OHKO an opponent.
| Shoots a powerful {{m|Aurora Beam}} directly forward. This move can OHKO an opponent.
|  
| {{tt|35|if not a OHKO}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Aeroblast}}
| {{m|Aeroblast}}
| Flies into the background and uses {{m|Aeroblast}} to shoot foes with a blast of air.
| Flies into the background and uses {{m|Aeroblast}} to shoot foes with a blast of air.
|  
| OHKO
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Sacred Fire}}
| {{m|Sacred Fire}}
| Flies into the background and uses {{m|Sacred Fire}} to trap a foe in a vortex of flames.
| Flies into the background and uses {{m|Sacred Fire}} to trap a foe in a vortex of flames.
|  
| 80
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Fire Spin}}
| {{m|Fire Spin}}
| It engulfs nearby battlers with flames it radiates from its body by using {{m|Fire Spin}}.
| It engulfs nearby battlers with flames it radiates from its body by using {{m|Fire Spin}}.
|  
| 40
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Reflect}}
| {{m|Reflect}}
| Uses {{m|Reflect}} to conjure a sphere that will protect the player that summoned it from projectile attacks.
| Uses {{m|Reflect}} to conjure a sphere that will protect the player that summoned it from projectile attacks.
|  
| 0
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Swallow}}
| {{m|Swallow}}
| Uses {{m|Swallow}} to trap nearby players and then spits them out after chewing on them.
| Uses {{m|Swallow}} to trap nearby players and then spits them out after chewing on them.
|  
| 22
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Earthquake}}
| {{m|Earthquake}}
| Uses {{m|Earthquake}} to damage and trap all nearby grounded opponents.
| Uses {{m|Earthquake}} to damage and trap all nearby grounded opponents.
|  
| 104
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| rowspan="2"|{{m|Steel Wing}}
| rowspan="2"|{{m|Steel Wing}}
| rowspan="2"| Fly to opposite ends of the screen then converge in the middle using {{m|Steel Wing}}, attacking anyone in their paths.
| rowspan="2"| Fly to opposite ends of the screen then converge in the middle using {{m|Steel Wing}}, attacking anyone in their paths.
| rowspan="2"|
| rowspan="2"| 50
| rowspan="2"| None
| rowspan="2"| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Hydro Pump}}
| {{m|Hydro Pump}}
| Kyogre uses {{m|Hydro Pump}} to shoot a stream of water at an opponent and pushes them across battlefield.
| Kyogre uses {{m|Hydro Pump}} to shoot a stream of water at an opponent and pushes them across battlefield.
|  
| {{tt|0|can cause OHKO if pushed off stage}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Overheat}}
| {{m|Overheat}}
| Groudon takes up a significant portion of the battlefield, using {{m|Overheat}} to form a fiery aura that harms and knocks away upon contact.
| Groudon takes up a significant portion of the battlefield, using {{m|Overheat}} to form a fiery aura that harms and knocks away upon contact.
|  
| 30
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Hyper Beam}}
| {{m|Hyper Beam}}
| Floats up into the air and unleashes a {{m|Hyper Beam}} at the ground.
| Floats up into the air and unleashes a {{m|Hyper Beam}} at the ground.
|  
| {{tt|38|if not a OHKO}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Surf}}
| {{m|Surf}}
| Slides around using {{m|Surf}} to push anyone caught in the water off the stage.
| Slides around using {{m|Surf}} to push anyone caught in the water off the stage.
|  
| {{tt|random|OHKO max}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Tackle}}
| {{m|Tackle}}
| Wanders around the stage and can be picked up and tossed to cause severe damage with {{m|Tackle}}.
| Wanders around the stage and can be picked up and tossed to cause severe damage with {{m|Tackle}}.
|  
| 30
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{a|Pickup}}
| {{a|Pickup}}
| Slowly walks around looking for items using {{a|Pickup}}, which it then eats.
| Slowly walks around looking for items using {{a|Pickup}}, which it then eats.
|  
| 0
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|False Swipe}}
| {{m|False Swipe}}
| Uses {{m|False Swipe}} to run around the stage slashing wildly. It does minimal damage but causes stunning.
| Uses {{m|False Swipe}} to run around the stage slashing wildly. It does minimal damage but causes stunning.
|  
| {{tt|28|1 per pass}}
| None
| None
|- style="background:#fff"
|- style="background:#fff"
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| {{m|Heart Swap}}
| {{m|Heart Swap}}
| Uses {{m|Heart Swap}} to make the players switch characters for a while.
| Uses {{m|Heart Swap}} to make the players switch characters for a while.
|  
| {{tt|0|caused by actual move}}
| None
| None
|}
|}
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