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==Poké Ball Pokémon== | ==Poké Ball Pokémon== | ||
The following Pokémon appear from [[Poké Ball]]s: | The following Pokémon appear from [[Poké Ball]]s: | ||
<!--Moves sourced from the official Brawl Dojo website; if you disagree, please provide a counter-source: http://www.smashbros.com/en_us/items/mball/mball10.html--> | <!--Moves sourced from the official Brawl Dojo website; if you disagree, please provide a counter-source: http://www.smashbros.com/en_us/items/mball/mball10.html--> | ||
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! Move | ! Move | ||
! Description | ! Description | ||
! Damage | ! Maximum Damage | ||
! Later Appearances | ! Later Appearances | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Pay Day}} | | {{m|Pay Day}} | ||
| Uses {{m|Pay Day}} on opponents. It will turn and face the direction with the closest opponent. | | Uses {{m|Pay Day}} on opponents. It will turn and face the direction with the closest opponent. | ||
| | | 66 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Explosion}} | | {{m|Explosion}} | ||
| Electrode uses {{m|Explosion}}. It can be thrown after some time has passed. It may fail to detonate. | | Electrode uses {{m|Explosion}}. It can be thrown after some time has passed. It may fail to detonate. | ||
| | | 45 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Swift}} | | {{m|Swift}} | ||
| Chases after the nearest opponent, then locks itself into position and uses {{m|Swift}}, shooting a flurry of stars. | | Chases after the nearest opponent, then locks itself into position and uses {{m|Swift}}, shooting a flurry of stars. | ||
| | | 38 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Body Slam}} | | {{m|Body Slam}} | ||
| Jumps up out of view, soon returns much larger and uses {{m|Body Slam}} on the battlefield. | | Jumps up out of view, soon returns much larger and uses {{m|Body Slam}} on the battlefield. | ||
| | | 33 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Fly}} | | {{m|Fly}} | ||
| Uses {{m|Fly}} to lift away from the battlefield while burning all who touch it. | | Uses {{m|Fly}} to lift away from the battlefield while burning all who touch it. | ||
| | | {{tt|40|causes damage before flying away}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Fly}} | | {{m|Fly}} | ||
| Appears using {{m|Fly}} and leaves a CD. If all CDs are collected, Mew will release a Sticker instead. | | Appears using {{m|Fly}} and leaves a CD. If all CDs are collected, Mew will release a Sticker instead. | ||
| | | 0 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Razor Leaf}} | | {{m|Razor Leaf}} | ||
| Unleashes a flurry of {{m|Razor Leaf}} attacks hitting anyone in its path. | | Unleashes a flurry of {{m|Razor Leaf}} attacks hitting anyone in its path. | ||
| | | {{tt|8|per leaf strike}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Metronome}} | | {{m|Metronome}} | ||
| Uses {{m|Metronome}} to randomly perform one of five attacks: {{m|Sleep Powder}}, {{m|Leech Seed}}, {{m|Earthquake}}, {{m|Powder Snow}}, and {{m|SmokeScreen}}. | | Uses {{m|Metronome}} to randomly perform one of five attacks: {{m|Sleep Powder}}, {{m|Leech Seed}}, {{m|Earthquake}}, {{m|Powder Snow}}, and {{m|SmokeScreen}}. | ||
| | | {{tt|0|Sleep Powder, SmokeScreen}}, {{tt|30|Earthquake}}, {{tt|35|Leech Seed}}, {{tt|37|Powder Snow}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Sweet Scent}} | | {{m|Sweet Scent}} | ||
| Uses {{m|Sweet Scent}} to put nearby players to sleep. | | Uses {{m|Sweet Scent}} to put nearby players to sleep. | ||
| | | 0 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Counter}} | | {{m|Counter}} | ||
| Uses {{m|Counter}} to knock away anyone who hits it, including the player that called it. | | Uses {{m|Counter}} to knock away anyone who hits it, including the player that called it. | ||
| | | {{tt|random|depends on reflected attack}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Fire Spin}} | | {{m|Fire Spin}} | ||
| It uses {{m|Fire Spin}}, trapping and severely damaging anyone who lands in it. | | It uses {{m|Fire Spin}}, trapping and severely damaging anyone who lands in it. | ||
| | | 72 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Aurora Beam}} | | {{m|Aurora Beam}} | ||
| Shoots a powerful {{m|Aurora Beam}} directly forward. This move can OHKO an opponent. | | Shoots a powerful {{m|Aurora Beam}} directly forward. This move can OHKO an opponent. | ||
| | | {{tt|35|if not a OHKO}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Aeroblast}} | | {{m|Aeroblast}} | ||
| Flies into the background and uses {{m|Aeroblast}} to shoot foes with a blast of air. | | Flies into the background and uses {{m|Aeroblast}} to shoot foes with a blast of air. | ||
| | | OHKO | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Sacred Fire}} | | {{m|Sacred Fire}} | ||
| Flies into the background and uses {{m|Sacred Fire}} to trap a foe in a vortex of flames. | | Flies into the background and uses {{m|Sacred Fire}} to trap a foe in a vortex of flames. | ||
| | | 80 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Fire Spin}} | | {{m|Fire Spin}} | ||
| It engulfs nearby battlers with flames it radiates from its body by using {{m|Fire Spin}}. | | It engulfs nearby battlers with flames it radiates from its body by using {{m|Fire Spin}}. | ||
| | | 40 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Reflect}} | | {{m|Reflect}} | ||
| Uses {{m|Reflect}} to conjure a sphere that will protect the player that summoned it from projectile attacks. | | Uses {{m|Reflect}} to conjure a sphere that will protect the player that summoned it from projectile attacks. | ||
| | | 0 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Swallow}} | | {{m|Swallow}} | ||
| Uses {{m|Swallow}} to trap nearby players and then spits them out after chewing on them. | | Uses {{m|Swallow}} to trap nearby players and then spits them out after chewing on them. | ||
| | | 22 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Earthquake}} | | {{m|Earthquake}} | ||
| Uses {{m|Earthquake}} to damage and trap all nearby grounded opponents. | | Uses {{m|Earthquake}} to damage and trap all nearby grounded opponents. | ||
| | | 104 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| rowspan="2"|{{m|Steel Wing}} | | rowspan="2"|{{m|Steel Wing}} | ||
| rowspan="2"| Fly to opposite ends of the screen then converge in the middle using {{m|Steel Wing}}, attacking anyone in their paths. | | rowspan="2"| Fly to opposite ends of the screen then converge in the middle using {{m|Steel Wing}}, attacking anyone in their paths. | ||
| rowspan="2"| | | rowspan="2"| 50 | ||
| rowspan="2"| None | | rowspan="2"| None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Hydro Pump}} | | {{m|Hydro Pump}} | ||
| Kyogre uses {{m|Hydro Pump}} to shoot a stream of water at an opponent and pushes them across battlefield. | | Kyogre uses {{m|Hydro Pump}} to shoot a stream of water at an opponent and pushes them across battlefield. | ||
| | | {{tt|0|can cause OHKO if pushed off stage}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Overheat}} | | {{m|Overheat}} | ||
| Groudon takes up a significant portion of the battlefield, using {{m|Overheat}} to form a fiery aura that harms and knocks away upon contact. | | Groudon takes up a significant portion of the battlefield, using {{m|Overheat}} to form a fiery aura that harms and knocks away upon contact. | ||
| | | 30 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Hyper Beam}} | | {{m|Hyper Beam}} | ||
| Floats up into the air and unleashes a {{m|Hyper Beam}} at the ground. | | Floats up into the air and unleashes a {{m|Hyper Beam}} at the ground. | ||
| | | {{tt|38|if not a OHKO}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Surf}} | | {{m|Surf}} | ||
| Slides around using {{m|Surf}} to push anyone caught in the water off the stage. | | Slides around using {{m|Surf}} to push anyone caught in the water off the stage. | ||
| | | {{tt|random|OHKO max}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Tackle}} | | {{m|Tackle}} | ||
| Wanders around the stage and can be picked up and tossed to cause severe damage with {{m|Tackle}}. | | Wanders around the stage and can be picked up and tossed to cause severe damage with {{m|Tackle}}. | ||
| | | 30 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{a|Pickup}} | | {{a|Pickup}} | ||
| Slowly walks around looking for items using {{a|Pickup}}, which it then eats. | | Slowly walks around looking for items using {{a|Pickup}}, which it then eats. | ||
| | | 0 | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|False Swipe}} | | {{m|False Swipe}} | ||
| Uses {{m|False Swipe}} to run around the stage slashing wildly. It does minimal damage but causes stunning. | | Uses {{m|False Swipe}} to run around the stage slashing wildly. It does minimal damage but causes stunning. | ||
| | | {{tt|28|1 per pass}} | ||
| None | | None | ||
|- style="background:#fff" | |- style="background:#fff" | ||
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| {{m|Heart Swap}} | | {{m|Heart Swap}} | ||
| Uses {{m|Heart Swap}} to make the players switch characters for a while. | | Uses {{m|Heart Swap}} to make the players switch characters for a while. | ||
| | | {{tt|0|caused by actual move}} | ||
| None | | None | ||
|} | |} |
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