Victory Road (Black 2 and White 2): Difference between revisions

→‎Geography: Some typographical errors amended.
(→‎Geography: Some typographical errors amended.)
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The new Victory Road is built on the same mountain as the [[Victory Road (Black and White)|original Victory Road]] was, due to both paths leading to the [[Pokémon League (Unova)|same location]]. While both Victory Roads have extended series of tunnels within the mountain, the new Victory Road is built on a more diverse and straightforward landscape; the old Victory Road's exterior was made up of plateaus and slides down the mountainside.
The new Victory Road is built on the same mountain as the [[Victory Road (Black and White)|original Victory Road]] was, due to both paths leading to the [[Pokémon League (Unova)|same location]]. While both Victory Roads have extended series of tunnels within the mountain, the new Victory Road is built on a more diverse and straightforward landscape; the old Victory Road's exterior was made up of plateaus and slides down the mountainside.


The very beginning of the area the games classify as "Victory Road" actually begins at the new Badge Check Gates accessed from a flight of stairs on Route 23; these are much simpler than the original ones on [[Unova Route 10|Route 10]] were. This time, there is just a long black-and-white hallway stretching from east to west, with eight pairs of pillars representing and in the shape of each of the [[Badge#Black.C2.A02_and_White.C2.A02|current eight Badges of Unova]]. These pillars act as scanners, and will light up if the passing Trainer is shown to possess the relevant Badge. There is no variable scoring here, unlike in the original Badge Check Gates; the full orchestral scoring of Victory Road is played at the start. At the end of the gates, if all eight Badges have been successfully scanned, a huge set of stone gates supported by several pillars on either side will glow blue and orange - possibly representing the [[Fire (type)|secondary]] [[Electric )(type)|types]] and colors of the two original mascots, respectively [[Reshiram (Pokémon)|Reshiram]] and [[Zekrom (Pokémon)|Zekrom]] - then one by one sink to the ground, enabling access beyond.
The very beginning of the area the games classify as "Victory Road" actually begins at the new Badge Check Gates accessed from a flight of stairs on Route 23; these are much simpler than the original ones on [[Unova Route 10|Route 10]] were. This time, there is just a long black-and-white hallway stretching from east to west, with eight pairs of pillars representing and in the shape of each of the [[Badge#Black.C2.A02_and_White.C2.A02|current eight Badges of Unova]]. These pillars act as scanners, and will light up if the passing Trainer is shown to possess the relevant Badge. There is no variable scoring here, unlike in the original Badge Check Gates; the full orchestral scoring of Victory Road is played at the start. At the end of the gates, if all eight Badges have been successfully scanned, a huge set of stone gates supported by several pillars on either side will glow blue and orange - possibly representing the [[Fire (type)|secondary]] [[Electric (type)|types]] and colors of the two original mascots, respectively [[Reshiram (Pokémon)|Reshiram]] and [[Zekrom (Pokémon)|Zekrom]] - then one by one sink to the ground, enabling access beyond.


The player then comes across a field strewn with ruins, similar to the ruins on [[Spear Pillar]] on top of [[Mt. Coronet]] in [[Sinnoh]]. There is a small maze to the east, where there are a few items (including a hidden [[Vitamin#Iron|Iron]]) can be found. The [[Pokémon Center]] is in a small stone building with a Poké Ball sign; to the east, a narrow path behind some trees leads to a cul-de-sac where [[TM01]] ([[Hone Claws (move)|Hone Claws]] can be found. The entrance to Victory Road proper is through a wide flight of stairs going down, just west of the Pokémon Center. Above it can be seen the wall of what seems to be a castle-like building.
The player then comes across a field strewn with ruins, similar to the ruins on [[Spear Pillar]] on top of [[Mt. Coronet]] in [[Sinnoh]]. There is a small maze to the east, where there are a few items (including a hidden [[Vitamin#Iron|Iron]]) can be found. The [[Pokémon Center]] is in a small stone building with a Poké Ball sign; to the east, a narrow path behind some trees leads to a cul-de-sac where [[TM01]] ([[Hone Claws (move)|Hone Claws]]) can be found. The entrance to Victory Road proper is through a wide flight of stairs going down, just west of the Pokémon Center. Above it can be seen the wall of what seems to be a castle-like building.


Furthermore, the first place that the player finds him- or herself in upon entering are what appear to be the ruins of [[N's Castle]], which are built over an underground river with many twists and turns. Due to cracks on the floors that cannot be crossed, several [{Strength (move)|Strength]] boulders block the way and need to be pushed into their respective holes. The general path goes north, west, then north again, which leads to another large staircase out.
Furthermore, the first place that the player finds him- or herself in upon entering are what appear to be the ruins of [[N's Castle]], which are built over an underground river with many twists and turns. Due to cracks on the floors that cannot be crossed, several [[Strength (move)|Strength]] boulders block the way and need to be pushed into their respective holes. The general path goes north, west, then north again, which leads to another large staircase out.


The layout changes depending on what game the player is using. In Black 2, this staircase leads to the base of a large canyon with several other sub-areas that cannot be accessed at this point. There are two paths to the next area from here: the first is a short bridge, while the second is a detour through some [[tall grass]], culminating in a cave entrance. In White 2, however, the staircase leads to a grove with two [[Cut (move)|Cut]] trees that do not have to be cut down to proceed. Both instances are the first time a Victory Road has tall grass where [[wild Pokémon]] can be caught. The way out from this grove leads to the other side of the canyon, with a similar layout of a bridge and detour to the next area. In both games, the canyon bridge that is not first encountered by the player will be broken and cannot be crossed.
The layout changes depending on what game the player is using. In Black 2, this staircase leads to the base of a large canyon with several other sub-areas that cannot be accessed at this point. There are two paths to the next area from here: the first is a short bridge, while the second is a detour through some [[tall grass]], culminating in a cave entrance. In White 2, however, the staircase leads to a grove with two [[Cut (move)|Cut]] trees that do not have to be cut down to proceed. Both instances are the first time a Victory Road has tall grass where [[wild Pokémon]] can be caught. The way out from this grove leads to the other side of the canyon, with a similar layout of a bridge and detour to the next area. In both games, the canyon bridge that is not first encountered by the player will be broken and cannot be crossed.
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