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I don't know if this is already mentioned, but I encounter a bug where, after losing one Pokemon in the double battle and then having two knocked out at the same time, it would not let me continue, saying I had to pick a second Pokemon to send when I only had the one left. [[User:Plokool|Plokool]] ([[User talk:Plokool|talk]]) 00:50, 16 November 2012 (UTC) | I don't know if this is already mentioned, but I encounter a bug where, after losing one Pokemon in the double battle and then having two knocked out at the same time, it would not let me continue, saying I had to pick a second Pokemon to send when I only had the one left. [[User:Plokool|Plokool]] ([[User talk:Plokool|talk]]) 00:50, 16 November 2012 (UTC) | ||
:You choose the Pokémon to switch in, then the one to switch out, then the one to fill in the other fainted Pokémon. Not a glitch, just counter-intuitive. And it happens out of the PWT too. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:51, 16 November 2012 (UTC) | :You choose the Pokémon to switch in, then the one to switch out, then the one to fill in the other fainted Pokémon. Not a glitch, just counter-intuitive. And it happens out of the PWT too. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:51, 16 November 2012 (UTC) | ||
== BP based on fainted Pokémon == | |||
I'm assuming the PWT has similar mechanics to the Battle Subway, where unlike previous battling facilities, the player does not automatically lose if both Trainers' last Pokémon faint simultaneously; instead, the Trainer whose Pokémon fell first loses. I have experienced this myself (I was so happy when it did). So wouldn't that potentially allow a 0BP reward if the player won by fainting their Pokémon at the end of every battle? I know this would be very hard to test though. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 11:41, 25 November 2012 (UTC) |