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If used against a {{m|substitute}}, False Swipe is able to break it, and will not leave the decoy with 1 HP. | If used against a {{m|substitute}}, False Swipe is able to break it, and will not leave the decoy with 1 HP. | ||
==Description== | ==Description== | ||
{{incomplete|section| | {{incomplete|section|XD description}} | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|Stad2|A move that adjusts <sc>Attack</sc> so that the foe has one HP left. Can't cause the foe to faint.}} | {{movedescentry|Stad2|A move that adjusts <sc>Attack</sc> so that the foe has one HP left. Can't cause the foe to faint.}} | ||
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{{movedescentry|RSE|An attack that leaves the foe with at least 1 HP.}} | {{movedescentry|RSE|An attack that leaves the foe with at least 1 HP.}} | ||
{{movedescentry|FRLG|A restrained attack that always leaves the foe with at least 1 HP.}} | {{movedescentry|FRLG|A restrained attack that always leaves the foe with at least 1 HP.}} | ||
{{movedescentry|Colo|An attack that leaves the foe with at least 1 HP.}} | |||
{{movedescentry|DPPtHGSS|A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.}} | {{movedescentry|DPPtHGSS|A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.}} | ||
{{movedescentry|BW|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}} | {{movedescentry|BW|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}} |
edits