Talk:Roaming Pokémon: Difference between revisions

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:I ''knew'' something was off with that statement about roaming Pokémon "being able to attack in the same turn that they try to flee". Though the aforementioned log of events from [[User:Chupi|Chupi]] pertains to [[Generation IV]], I don't recall that happening with any of the [[Generation III]] roaming Pokémon that I've encountered/caught, either. In particular, the battles I waged against Entei and Raikou in Pokémon FireRed Version would have been '''much''' more difficult if they were allowed to both attempt to flee and attack in one turn, since (from my experience), they are prone to using the move Roar when they cannot escape. I'm removing the statement from the article for now, but this claim about roamers being able to attempt-to-flee-AND-attack in the same turn could possibly use a bit more testing... [[User:Fenyx4|Fenyx4]] 22:40, 28 October 2011 (UTC)
:I ''knew'' something was off with that statement about roaming Pokémon "being able to attack in the same turn that they try to flee". Though the aforementioned log of events from [[User:Chupi|Chupi]] pertains to [[Generation IV]], I don't recall that happening with any of the [[Generation III]] roaming Pokémon that I've encountered/caught, either. In particular, the battles I waged against Entei and Raikou in Pokémon FireRed Version would have been '''much''' more difficult if they were allowed to both attempt to flee and attack in one turn, since (from my experience), they are prone to using the move Roar when they cannot escape. I'm removing the statement from the article for now, but this claim about roamers being able to attempt-to-flee-AND-attack in the same turn could possibly use a bit more testing... [[User:Fenyx4|Fenyx4]] 22:40, 28 October 2011 (UTC)
::It's interesting that in G4 and onwards a Roaming pokemon can still flee while asleep.  It's probably safe to say that their attempt to flee is performed ''before'' their status check (the sleep/paralysis/frozen messages ''never'' occur when they attempt to flee), but I can confirm for sure that their attempt to flee is a +0 priority action -- any increased-priority move (e.g. {{m|Quick Attack}}) will execute before it, otherwise your Speed needs to be faster than theirs (or have a Quick Claw on hand) to get your move in.
:: All in all, a good capture strategy?  Once they're asleep and low on HP, forget about trapping them and just start lobbing Quick Balls (total 8x catch rate). : ) --''[[User:Stratelier|Stratelier]]'' 04:25, 29 February 2012 (UTC)


== Battles ==
== Battles ==
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