Appendix:Gold and Silver walkthrough/Section 5: Difference between revisions

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{| align="center" style="background: #{{bug color}};-moz-border-radius: 1em; border: 5px solid #{{bug color light}};"
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! Azalea Gym <br> [[Image:Hive Badge.png|35px|The Hive Badge]] <br><br>
! Azalea Gym <br> [[Image:Hive Badge.png|35px|The Hive Badge]] <br><br>
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{| align="center" class="expandable" style="background: #{{bug color}}; -moz-border-radius: 1em; border: 5px solid #{{bug color light}};"
{| align="center" class="expandable" style="background: #{{bug color}}; {{roundy}}; border: 5px solid #{{bug color light}};"
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! Trainers
! Trainers
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|move3type=Normal}}
|move3type=Normal}}
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Once he leaves, head on into [[Ilex Forest]].
Once he leaves, head on into [[Ilex Forest]].


== Ilex Forest ==
== Ilex Forest ==
[[Image:Ilex Forest.png|thumb|300px|right|Ilex Forest]]


[[Image:Ilex Forest.png|thumb|300px|right|Ilex Forest]]
This large, shadowy forest is a natural maze.  It has become so overgrown in recent years that a handful of new trees have sprouted up, but one has grown in the most inconvenient spot, blocking the path past the Ilex Shrine.  Without {{HM|01|Cut}}, no Trainers can make it through the hardy forest.
This large, shadowy forest is a natural maze.  It has become so overgrown in recent years that a handful of new trees have sprouted up, but one has grown in the most inconvenient spot, blocking the path past the Ilex Shrine.  Without {{HM|01|Cut}}, no Trainers can make it through the hardy forest.


{| class="expandable" align="center" style="background: #{{silver color light}}; -moz-border-radius: 1em; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
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{{Catch/header|forest}}
{{Catch/header|forest}}
{{Catch/entry2|010|Caterpie|yes|no|no|Walking|5-6|50%|60%|0%|type1=bug}}
{{Catch/entry2|010|Caterpie|yes|no|no|Walking|5-6|50%|60%|0%|type1=bug}}
{{Catch/entry2|010|Caterpie|no|no|yes|Walking|5|30%|30%|0%|type1=bug}}
{{Catch/entry2|013|Weedle|no|yes|no|Walking|5-6|50%|60%|0%|type1=bug|type2=poison}}
{{Catch/entry2|013|Weedle|no|yes|no|Walking|5-6|50%|60%|0%|type1=bug|type2=poison}}
{{Catch/entry2|013|Weedle|no|no|yes|Walking|5|30%|30%|0%|type1=bug|type2=poison}}
{{Catch/entry2|011|Metapod|yes|no|no|Walking|6|30%|0%|0%|type1=bug}}
{{Catch/entry2|011|Metapod|yes|no|no|Walking|6|30%|0%|0%|type1=bug}}
{{Catch/entry2|011|Metapod|yes|no|no|Walking|5-6|0%|30%|0%|type1=bug}}
{{Catch/entry2|011|Metapod|yes|no|no|Walking|5-6|0%|30%|0%|type1=bug}}
{{Catch/entry2|011|Metapod|no|no|yes|Walking|7|20%|20%|0%|type1=bug}}
{{Catch/entry2|014|Kakuna|no|yes|no|Walking|6|30%|0%|0%|type1=bug|type2=poison}}
{{Catch/entry2|014|Kakuna|no|yes|no|Walking|6|30%|0%|0%|type1=bug|type2=poison}}
{{Catch/entry2|014|Kakuna|no|yes|no|Walking|5-6|0%|30%|0%|type1=bug|type2=poison}}
{{Catch/entry2|014|Kakuna|no|yes|no|Walking|5-6|0%|30%|0%|type1=bug|type2=poison}}
{{Catch/entry2|014|Kakuna|no|no|yes|Walking|7|10%|10%|0%|type1=bug|type2=poison}}
{{Catch/entry2|046|Paras|yes|yes|no|Walking|5-6|15%|0%|15%|type1=bug|type2=grass}}
{{Catch/entry2|046|Paras|yes|yes|no|Walking|5-6|15%|0%|15%|type1=bug|type2=grass}}
{{Catch/entry2|046|Paras|yes|yes|no|Walking|6|0%|5%|0%|type1=bug|type2=grass}}
{{Catch/entry2|046|Paras|yes|yes|no|Walking|6|0%|5%|0%|type1=bug|type2=grass}}
{{Catch/entry2|046|Paras|no|no|yes|Walking|6|all=5%|type1=bug|type2=grass}}
{{Catch/entry2|041|Zubat|yes|yes|no|Walking|5|5%|5%|0%|type1=poison|type2=flying}}
{{Catch/entry2|041|Zubat|yes|yes|no|Walking|5|5%|5%|0%|type1=poison|type2=flying}}
{{Catch/entry2|041|Zubat|yes|yes|no|Walking|5-6|0%|0%|25%|type1=poison|type2=flying}}
{{Catch/entry2|041|Zubat|yes|yes|no|Walking|5-6|0%|0%|25%|type1=poison|type2=flying}}
{{Catch/entry2|016|Pidgey|no|no|yes|Walking|7|5%|5%|0%|type2=flying}}
{{Catch/entry2|043|Oddish|yes|yes|no|Walking|5-6|0%|0%|60%|type1=grass|type2=poison}}
{{Catch/entry2|043|Oddish|yes|yes|no|Walking|5-6|0%|0%|60%|type1=grass|type2=poison}}
{{Catch/entry2|043|Oddish|no|no|yes|Walking|5-7|0%|0%|50%|type1=grass|type2=poison}}
{{Catch/entry2|048|Venonat|no|no|yes|Walking|5|0%|0%|30%|type1=bug|type2=poison}}
{{Catch/entry2|054|Psyduck|no|no|yes|Walking|7|0%|0%|10%|type1=water}}
{{Catch/entry2|163|Hoothoot|no|no|yes|Walking|7|0%|0%|5%|type2=flying}}
{{Catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=65%|type1=bug}}
{{Catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=65%|type1=bug}}
{{Catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=bug}}
{{Catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=bug}}
{{Catch/entry2|010|Caterpie|no|no|yes|Headbutt|10|all={{tt|15%|Special Tree}}|type1=bug}}
{{Catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all=65%|type1=bug|type2=poison}}
{{Catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all=65%|type1=bug|type2=poison}}
{{Catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=bug|type2=poison}}
{{Catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=bug|type2=poison}}
{{Catch/entry2|013|Weedle|no|no|yes|Headbutt|10|all={{tt|15%|Special Tree}}|type1=bug|type2=poison}}
{{Catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=50%|type2=flying}}
{{Catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all={{tt|60%|Special Tree}}|type2=flying}}
{{Catch/entry2|204|Pineco|yes|yes|no|Headbutt|10|all={{tt|30%|Special Tree}}|type1=bug}}
{{Catch/entry2|204|Pineco|yes|yes|no|Headbutt|10|all={{tt|30%|Special Tree}}|type1=bug}}
{{Catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all=30%|type1=bug}}
{{Catch/entry2|011|Metapod|yes|no|no|Headbutt|10|all=15%|type1=bug}}
{{Catch/entry2|011|Metapod|yes|no|no|Headbutt|10|all=15%|type1=bug}}
{{Catch/entry2|011|Metapod|no|no|yes|Headbutt|10|all={{tt|5%|Special Tree}}|type1=bug}}
{{Catch/entry2|014|Kakuna|no|yes|no|Headbutt|10|all=15%|type1=bug|type2=poison}}
{{Catch/entry2|014|Kakuna|no|yes|no|Headbutt|10|all=15%|type1=bug|type2=poison}}
{{Catch/entry2|014|Kakuna|no|no|yes|Headbutt|10|all={{tt|5%|Special Tree}}|type1=bug|type2=poison}}
{{Catch/entry2|102|Exeggcute|yes|yes|no|Headbutt|10|all=15%|type1=grass|type2=psychic}}
{{Catch/entry2|102|Exeggcute|yes|yes|no|Headbutt|10|all=15%|type1=grass|type2=psychic}}
{{Catch/entry2|164|Noctowl|no|no|yes|Headbutt|10|all=10%|type2=flying}}
{{Catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=bug|type2=flying}}
{{Catch/entry2|012|Butterfree|yes|no|yes|Headbutt|10|all=5%|type1=bug|type2=flying}}
{{Catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=bug|type2=poison}}
{{Catch/entry2|015|Beedrill|no|yes|yes|Headbutt|10|all=5%|type1=bug|type2=poison}}
{{catch/div|water|Fish}}
{{Catch/entry2|054|Psyduck|yes|yes|yes|Surf|10-19|all=90%|type1=water}}
{{Catch/entry2|055|Golduck|yes|yes|yes|Surf|15-19|all=10%|type1=water}}
{{Catch/entry2|129|Magikarp|yes|yes|yes|Fish Old|10|all=85%|type1=water}}
{{Catch/entry2|060|Poliwag|yes|yes|yes|Fish Old|10|all=15%|type1=water}}
{{Catch/entry2|060|Poliwag|yes|yes|yes|Fish Good|20|all=65%|type1=water}}
{{Catch/entry2|129|Magikarp|yes|yes|yes|Fish Good|20|all=35%|type1=water}}
{{Catch/entry2|060|Poliwag|yes|yes|yes|Fish Super|40|all=70%|type1=water}}
{{Catch/entry2|129|Magikarp|yes|yes|yes|Fish Super|40|all=20%|type1=water}}
{{Catch/entry2|061|Poliwhirl|yes|yes|yes|Fish Super|40|all=10%|type1=water}}
{{catch/div|forest|Special}}
{{Catch/entry2|251|Celebi|no|no|yes|GS|30|all=One|type1=psychic|type2=grass}}
{{Catch/footer|forest}}
{{Catch/footer|forest}}
|}
|}


=== Rescue the wily Farfetch'd ===
=== Rescue the wily Farfetch'd ===
{{to|Azalea}}'s charcoal maker hasn't seen his apprentice since he went into the forest. You'll find him not far from the entrance, it seems that the {{p|Farfetch'd}} that {{m|Cut|cuts}} down the trees for the charcoal maker has wandered off, and got lost in the forest.  It gets spooked easily, so you'll have to loop around behind it to chase it back to the apprentice. Don't forget to pick up the [[Revive]] nearby.  Once it's rescued, the charcoal maker shows up and rewards you with {{HM|01|Cut}}! If you return to the Charcoal Kiln in Azalea, the apprentice will give you a {{DL|Type-enhancing item|Charcoal}} as thanks. <br> Since you already have the {{badge|Hive}} from [[Azalea Gym]], you are free to explore the rest of the forest.   
{{to|Azalea}}'s charcoal maker hasn't seen his apprentice since he went into the forest. You'll find him not far from the entrance, it seems that the {{p|Farfetch'd}} that {{m|Cut|cuts}} down the trees for the charcoal maker has wandered off, and got lost in the forest.  It gets spooked easily, so you'll have to loop around behind it to chase it back to the apprentice. Don't forget to pick up the [[Revive]] nearby.  Once it's rescued, the charcoal maker shows up and rewards you with {{HM|01|Cut}}! If you return to the Charcoal Kiln in Azalea, the apprentice will give you a {{DL|Type-enhancing item|Charcoal}} as thanks. <br> Since you already have the {{badge|Hive}} from [[Azalea Gym]], you are free to explore the rest of the forest.   


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== Route 34 ==
== Route 34 ==
[[Image:Route 34.png|thumb|left|Route 34]]


[[Image:Route 34.png|thumb|left|Route 34]]
This short route connects [[Ilex Forest]] and [[Goldenrod City]], but one of the most important areas is located here.  The [[Pokémon Daycare]], like its counterpart on Kanto's Route 5, allows Trainers to leave their Pokémon to be raised by an elderly man.  Any Pokémon left here will gain 1 [[EXP]] for every step you take.  However, the Johto Daycare accepts up to two Pokémon to raise at once.  If both a male and female are left together, you may return to find that the old couple has found an [[Pokémon Egg|egg]].  Keep the egg in your party like you did with Mr. Pokémon's {{p|Togepi}}, and it will hatch a few hours later.  This is the only way to get more members of a certain species (like {{p|Eevee}}) and new "baby" Pokémon (like {{p|Pichu}})!  If you don't have a compatible male-female pair, than track down a {{p|Ditto}} - that shapeshifting blob can mate with almost anything. <br><br> Head north to reach Johto's tech-mecca, [[Goldenrod City]].
This short route connects [[Ilex Forest]] and [[Goldenrod City]], but one of the most important areas is located here.  The [[Pokémon Daycare]], like its counterpart on Kanto's Route 5, allows Trainers to leave their Pokémon to be raised by an elderly man.  Any Pokémon left here will gain 1 [[EXP]] for every step you take.  However, the Johto Daycare accepts up to two Pokémon to raise at once.  If both a male and female are left together, you may return to find that the old couple has found an [[Pokémon Egg|egg]].  Keep the egg in your party like you did with Mr. Pokémon's {{p|Togepi}}, and it will hatch a few hours later.  This is the only way to get more members of a certain species (like {{p|Eevee}}) and new "baby" Pokémon (like {{p|Pichu}})!  If you don't have a compatible male-female pair, than track down a {{p|Ditto}} - that shapeshifting blob can mate with almost anything. <br><br> Head north to reach Johto's tech-mecca, [[Goldenrod City]].


{| class="expandable" align="center" style="background: #{{silver color light}}; -moz-border-radius: 1em; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
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{{Trainerfooter|land|II}}
{{Trainerfooter|land|II}}
|}
|}
{| class="expandable" align="center" style="background: #{{silver color light}}; -moz-border-radius: 1em; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
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{{catch/entry2|096|Drowzee|yes|yes|no|Grass|10-12|all=50%|type1=Psychic}}
{{catch/entry2|096|Drowzee|yes|yes|no|Grass|10-12|all=50%|type1=Psychic}}
{{catch/entry2|019|Rattata|yes|yes|no|Grass|11-13|all=35%|type1=Normal}}
{{catch/entry2|019|Rattata|yes|yes|no|Grass|11-13|all=35%|type1=Normal}}
{{catch/entry2|019|Rattata|no|no|yes|Grass|11|all=30%|type1=Normal}}
{{catch/entry2|063|Abra|yes|yes|no|Grass|10|all=10%|type1=Psychic}}
{{catch/entry2|209|Snubbull|no|no|yes|Grass|10|30%|30%|0%|type1=Normal}}
{{catch/entry2|132|Ditto|yes|yes|no|Grass|10|all=5%|type1=Normal}}
{{catch/entry2|016|Pidgey|no|no|yes|Grass|12|20%|20%|0%|type1=Normal|type2=Flying}}
{{catch/entry2|063|Abra|yes|yes|yes|Grass|10|all=10%|type1=Psychic}}
{{catch/entry2|132|Ditto|yes|yes|yes|Grass|10|all=5%|type1=Normal}}
{{catch/entry2|039|Jigglypuff|no|no|yes|Grass|12|all=5%|type1=Normal}}
{{catch/entry2|096|Drowzee|no|no|yes|Grass|12|0%|0%|30%|type1=Psychic}}
{{catch/entry2|163|Hoothoot|no|no|yes|Grass|12|0%|0%|20%|type1=Normal|type2=Flying}}
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=80%|type1=Normal|type2=Flying}}
{{catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all={{tt|50%|Special Tree}}|type1=Normal|type2=Flying}}
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=65%|type1=Bug}}
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all=65%|type1=Bug}}
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=Bug}}
{{catch/entry2|010|Caterpie|yes|no|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=Bug}}
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{{catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=Bug|type2=Poison}}
{{catch/entry2|013|Weedle|no|yes|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=Bug|type2=Poison}}
{{catch/entry2|204|Pineco|yes|yes|no|Headbutt|10|all={{tt|30%|Special Tree}}|type1=Bug}}
{{catch/entry2|204|Pineco|yes|yes|no|Headbutt|10|all={{tt|30%|Special Tree}}|type1=Bug}}
{{catch/entry2|214|Heracross|no|no|yes|Headbutt|10|all={{tt|30%|Special Tree}}|type1=Bug|type2=Fighting}}
{{catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}
{{catch/entry2|011|Metapod|yes|no|no|Headbutt|10|all=15%|type1=Bug}}
{{catch/entry2|011|Metapod|yes|no|no|Headbutt|10|all=15%|type1=Bug}}
{{catch/entry2|014|Kakuna|no|yes|no|Headbutt|10|all=15%|type1=Bug|type2=Poison}}
{{catch/entry2|014|Kakuna|no|yes|no|Headbutt|10|all=15%|type1=Bug|type2=Poison}}
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{{catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=Bug|type2=Flying}}
{{catch/entry2|012|Butterfree|yes|no|no|Headbutt|10|all=5%|type1=Bug|type2=Flying}}
{{catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=Bug|type2=Poison}}
{{catch/entry2|015|Beedrill|no|yes|no|Headbutt|10|all=5%|type1=Bug|type2=Poison}}
{{Catch/div|water|Fish}}
{{catch/entry2|072|Tentacool|yes|yes|yes|Surf|15-24|all=90%|type1=Water|type2=Poison}}
{{catch/entry2|073|Tentacruel|yes|yes|yes|Surf|20-24|all=10%|type1=Water|type2=Poison}}
{{catch/entry2|129|Magikarp|yes|yes|yes|Fish Old|10|all=85%|type1=Water}}
{{catch/entry2|098|Krabby|yes|yes|yes|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|098|Krabby|yes|yes|yes|Fish Good|20|all=55%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|yes|Fish Good|20|all=35%|type1=Water}}
{{catch/entry2|222|Corsola|yes|yes|yes|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}
{{catch/entry2|120|Staryu|yes|yes|yes|Fish Good|20|0%|0%|10%|type1=Water}}
{{catch/entry2|098|Krabby|yes|yes|yes|Fish Super|40|all=60%|type1=Water}}
{{catch/entry2|222|Corsola|yes|yes|yes|Fish Super|40|30%|30%|0%|type1=Water|type2=Rock}}
{{catch/entry2|120|Staryu|yes|yes|yes|Fish Super|40|0%|0%|30%|type1=Water}}
{{catch/entry2|099|Kingler|yes|yes|yes|Fish Super|40|all=10%|type1=Water}}
{{Catch/footer|land}}
{{Catch/footer|land}}
|}
|}


=== Later... ===
=== Later... ===
 
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{silver color light}}; -moz-border-radius: 1em; border: 5px solid #{{gold color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
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{{Trainerfooter|land|II}}
{{Trainerfooter|land|II}}
|}
|}


Return to Route 34 once you can {{m|surf}}.  Swim south from the Daycare to find a small path leading into the trees.  A trio of Cooltrainers challenges you, and defeating all three gets you a {{DL|Type-enhancing held item|Soft Sand}}, which strengthens {{t|Ground}}-type moves.
Return to Route 34 once you can {{m|surf}}.  Swim south from the Daycare to find a small path leading into the trees.  A trio of Cooltrainers challenges you, and defeating all three gets you a {{DL|Type-enhancing held item|Soft Sand}}, which strengthens {{t|Ground}}-type moves.
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{{WalkthroughPrevNext|game=Gold|game2=Silver|gamename=Gold and Silver|prev=yes|next=yes|prevsection=4|nextsection=6|prevname=Route 32, Union Cave, Route 33, Azalea Town|nextname=Goldenrod City}}
{{WalkthroughPrevNext
|game=Gold
|game2=Silver
|gamename=Gold and Silver
|prev=yes
|prevsection=4
|prevname=Route 32, Union Cave, Route 33, Azalea Town
|next=yes
|nextsection=6
|nextname=Goldenrod City
}}
 
<br>
<br>
{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
[[Category:Gold and Silver walkthrough]]
[[Category:Gold and Silver walkthrough]]
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