Appendix:Emerald walkthrough/Section 16: Difference between revisions

(Created page with "{{incomplete|needs=needs information on exactly how to defeat each Trainer}} This section of the walkthrough will help you defeat the Elite Four and Champion. ==Before you cha...")
 
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==Elite Four==
==Elite Four==
===Sidney===
===Sidney===
The first Elite Four member is Sidney, who specializes in the {{t|Dark}} type. {{t|Bug}}- and {{t|Fighting}}-type moves will be supereffective against his Pokémon. Bug-type moves will deal four times the normal damage against his {{p|Cacturne}} and {{p|Shiftry}}, as they are both Dark/{{t|Grass}}-types.
The first Elite Four member is [[Sidney]], who specializes in the {{t|Dark}} type. {{t|Bug}}- and {{t|Fighting}}-type moves will be supereffective against his Pokémon. Bug-type moves will deal four times the normal damage against his {{p|Cacturne}} and {{p|Shiftry}}, as they are both Dark/{{t|Grass}}-types. (Note: {{p|Heracross}} is an excellent Pokémon to fight Sidney with.)
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|move4=Slash|move4type=Normal}}
|move4=Slash|move4type=Normal}}
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Sidney sends out his {{p|Mightyena}} first. It knows {{m|Crunch}}, a strong Dark-type move, {{m|Double-Edge}}, a very powerful {{type2|Normal}} move, {{m|Roar}} to force your Pokémon to switch, and {{m|Sand-Attack}}, which lowers your Pokémon's Accuracy. Mightyena's best stat is Attack, so watch out for Double-Edge! Crunch is a good move that gets [[STAB]], but Mightyena's Special Attack isn't that great, so don't worry about it that much. Sand-Attack and Roar may get annoying. The best thing to do about Mightyena is to just knock it out as quickly as possible with strong Bug or Fighting attacks. Sidney's {{p|Cacturne}} and {{p|Shiftry}} have a 4x weakness to Bug. Cacturne knows {{m|Faint Attack}} and {{m|Needle Arm}} for attacking, and you'll really need to watch out— it has an excellent Special Attack stat. {{m|Leech Seed}} will drain the health of a Pokémon hit by it, harming you and healing your opponent. {{m|Cotton Spore}} will harshly lower your Speed. You really need to watch out for this thing— hit it with strong Bug-, {{t|Fire}}-, {{t|Ice}}-, or {{t|Flying}}-type attacks and don't mess around. Thankfully, it has low Speed. Sidney's other Dark/Grass-type, Shiftry, has slightly lower attacking stats, but it is faster and has more HP. Oddly, it only knows one attacking move— {{m|Extrasensory}}, which is of the Psychic type. Shiftry knows {{m|Double Team}} to boost its evasiveness, {{m|Torment}} to prevent your Pokémon from using the same move twice in a row, and {{m|Swagger}}, which will confuse your Pokémon but also sharply raise their attack. Shiftry shouldn't be too much of a problem; It has the exact same weaknesses as Cacturne, so just get it out of the way. {{p|Crawdaunt}} has a somewhat unusual type combination: {{t|Water}}/Dark. It has a ''massive'' Attack stat (which can't be lowered, thanks to {{a|Hyper Cutter|its Ability}}), so do not mess around. It knows {{m|Strength}}, a {{type2|Normal}} move, and {{m|Surf}}, a strong Water-type attack. (Interestingly, these are both HMs.) Crawdaunt also knows {{m|Swords Dance}} to sharply boost its already deadly Attack stat, and {{m|Facade}}. Facade will double in power from 70 to 140 if you poison, paralyze, or burn Crawdaunt, so don't use moves like {{m|Toxic}}, {{m|Thunder Wave}}, or {{m|Will-o-Wisp}} on it! Crawdaunt is weak to Fighting-, Bug-, Grass-, and {{t|Electric}}-type moves, so use those to get rid of it. Sidney's highest-leveled Pokémon is his {{p|Absol}}, which has ''even higher'' Attack than Crawdaunt! It knows {{m|Rock Slide}}, {{m|Aerial Ace}} (this never misses), and {{m|Slash}} to attack, and also has Swords Dance to boost its already incredibly high Attack. Being a pure Dark-type, Bug and Fighting moves will take it out. Basically, the strategy with Sidney is this: Keep attacking and don't mess around with status moves.


===Phoebe===
===Phoebe===