Talk:Curse (move): Difference between revisions

→‎Normal Type: new section
No edit summary
(→‎Normal Type: new section)
Line 13: Line 13:
:Most likely, because a Pokémon with Wonder Guard can still get hurt by a burn or poison. It would most likely faint, because unlike Substitute, a Pokémon can faint using the move Curse. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:58, 3 April 2010 (UTC)
:Most likely, because a Pokémon with Wonder Guard can still get hurt by a burn or poison. It would most likely faint, because unlike Substitute, a Pokémon can faint using the move Curse. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:58, 3 April 2010 (UTC)
::To answer your second question, IIRC if the game attempts to manage a 'fractional' value for the amount of damage taken it is always rounded up. Shedinja would in theory lose 0.25 HP, but this would be rounded up to 1 HP. If a level 2 Pidgey uses Tackle on a level 100 Steelix it would lose 1 HP not a very small fractional amount of HP because the game can only work with whole integers - 0 damage (never normally used for attacks that hit) to 65535 damage which I think might have been changed to 6 bytes (16777215-1) in later games . Hope that helps. =] --[[User:Chickasaurus|Chickasaurus]] 14:19, 3 April 2010 (UTC)
::To answer your second question, IIRC if the game attempts to manage a 'fractional' value for the amount of damage taken it is always rounded up. Shedinja would in theory lose 0.25 HP, but this would be rounded up to 1 HP. If a level 2 Pidgey uses Tackle on a level 100 Steelix it would lose 1 HP not a very small fractional amount of HP because the game can only work with whole integers - 0 damage (never normally used for attacks that hit) to 65535 damage which I think might have been changed to 6 bytes (16777215-1) in later games . Hope that helps. =] --[[User:Chickasaurus|Chickasaurus]] 14:19, 3 April 2010 (UTC)
== Normal Type ==
Does Curse in its new Ghost form affect normal type pokemon? I know it says the effect is the same but I think it should be clearer; ghost moves dont usually hit normal after all. [[User:PowerPlantRaichu|PowerPlantRaichu]] 09:05, 26 December 2011 (UTC)