Trainer House glitches: Difference between revisions

anyone want to fact-check this?
(anyone want to fact-check this?)
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[[File:Glitch policeman.png|thumb|220px|left|This glitch policeman may appear on the second floor of any Pokémon Center, and will give the player a random item]]
[[File:Glitch policeman.png|thumb|220px|left|This glitch policeman may appear on the second floor of any Pokémon Center, and will give the player a random item]]
[[File:Level_205_Moltres.png|thumb|220px|right|A Pokémon over level 100 of the glitch Trainer]]
[[File:Level_205_Moltres.png|thumb|220px|right|A Pokémon over level 100 of the glitch Trainer]]
This glitch overwrites the {{p|Unown}}'s Pokédex data with a random HEX value, causing alterations to the game. If the new value triggers
This glitch overwrites the {{p|Unown}}'s Pokédex data with a random hexadecimal value, causing alterations to the game. If the new value triggers
a glitch {{p|Unown}} then the [[time]] will be reset and the Trainer in the [[Trainer House]] will be displayed without a valid name, but with six Pokémon. This [[glitch Trainer]] can be battled, but the screen may display "Waiting...", as if the player was in a link battle. Once the message "Waiting..." is displayed, the game will freeze. The game will often also freeze at the end of the battle due to an invalid response from the opponent. Battling the Trainer twice (or even once) in one day often either freezes the game or triggers the [[glitch dimension]]. The [[glitch Trainer]] may have Pokémon with glitch [[status ailment]]s and Pokémon over level 100, and is very likely to have Pokémon with impossible movesets and Pokémon with a series of "?" instead of their name. Additionally,the player will find a glitch {{tc|Policeman}} on the second floor of any Pokémon Center. When spoken to, he says "Hello ! You're <player>, right? I have some-thing for you." If the player chooses "YES", the Policeman will say "Here you go!" and the player will receive an item (this item is related to the glitch {{p|Unown}} HEX value). This allows the player to obtain various glitch items, such as the [[Teru-sama]].
a glitch {{p|Unown}} then the [[time]] will be reset and the Trainer in the [[Trainer House]] will be displayed without a valid name, but with six Pokémon. This [[glitch Trainer]] can be battled, but the screen may display "Waiting...", as if the player was in a link battle. Once the message "Waiting..." is displayed, the game will freeze. The game will often also freeze at the end of the battle due to an invalid response from the opponent. Battling the Trainer twice (or even once) in one day often either freezes the game or triggers the [[glitch dimension]]. The [[glitch Trainer]] may have Pokémon with glitch [[status ailment]]s and Pokémon over level 100, and is very likely to have Pokémon with impossible movesets and Pokémon with a series of "?" instead of their name. Additionally,the player will find a glitch {{tc|Policeman}} on the second floor of any Pokémon Center. When spoken to, he says "Hello ! You're <player>, right? I have some-thing for you." If the player chooses "YES", the Policeman will say "Here you go!" and the player will receive an item (this item is related to the glitch {{p|Unown}} hexadecimal value). This allows the player to obtain various glitch items, such as the [[Teru-sama]].
Instead, if the new HEX value triggers a normal {{p|Unown}} the Trainer will be displayed without a name, but only as [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]], and will sent out a Mankey or a Primeape level 0, causing a [[game freeze| game freeze]]. In this case, the glitch  
 
{{tc|Policeman}} won't appear and the [[time]] will work regularly. It should be noted that sometimes [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] may have other pokemon such as Level 127 [[Pincers]] and Level 0 [[Venonats]]. It should be noted that Not all level 0 Pokemon will freeze the game, the above example will make it faint upon defeat, awarding the player 0 EXP.  
Instead, if the new hexadecimal value triggers a normal {{p|Unown}} the Trainer will be displayed without a name, but only as [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]], and will sent out a Mankey or a Primeape level 0, causing a [[game freeze| game freeze]]. In this case, the glitch  
It should also be noted that Pokemon with the series of "?" in their names may duplicate the pokemon that fainted just before them on occasion.
{{tc|Policeman}} won't appear and the [[time]] will work regularly. Sometimes {{PK}}{{MN}} TRAINER may have other Pokémon such as level 127 {{p|Pincer}} and level 0 {{p|Venonat}}. {{?|5}} may duplicate the Pokémon that fainted just before it occasionally.
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[[File:Trainer House Level 0.png|160px|thumb|left|A [[Five question marks|glitch Pokémon]] with the sprite of the Trainer and a series of "?" instead of its name]]
[[File:Trainer House Level 0.png|160px|thumb|left|A [[Five question marks|glitch Pokémon]] with the sprite of the Trainer and a series of "?" instead of its name]]
[[File:Trainer House glitch party.png|thumb|220px|right|A Trainer affected by the glitch; all of his Pokémon have fainted]]
[[File:Trainer House glitch party.png|thumb|220px|right|A Trainer affected by the glitch; all of his Pokémon have fainted]]
This is a variation of the original glitch and usually occurs if the player sets the [[time]] back just after a trade or a  
This is a variation of the original glitch and usually occurs if the player sets the [[time]] back just after a trade or a [[Mystery Gift]] causing a lack of information to the [[Trainer House]] which has already discarded the previous data. The  Trainer in the [[Trainer House]] is replaced with [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas (the name is an acronym which means "Time, Hour, Minutes And Seconds"). [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas is displayed in the receptionist's dialog as a series of "9" and letters. This [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] is displayed in battle with six Pokémon, which are all fainted, and sends out a level 0 [[?????]] with his same sprite causing an immediate [[game freeze|freeze]]. [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas doesn't corrupt the player's [[mail]]box, and can be fixed by doing a new [[Mystery Gift]] or a trade, which should replace the missing information. [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas is less dangerous than any other kind of [[glitch Trainer]] in the [[Trainer House]] because he is not triggered by corrupted data, but simply by a system error.
[[Mystery Gift]] causing a lack of information to the [[Trainer House]] which has already discarded the previous data. The  Trainer in the [[Trainer House]] is replaced with [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas (the name is an acronym which means "Time, Hour, Minutes And Seconds"). [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas is displayed in the receptionist's dialog as a series of "9" and letters. This [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] is displayed in battle with six Pokémon, which are all fainted, and sends out a level 0 [[?????]] with his same sprite causing an immediate [[game freeze|freeze]]. [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas doesn't corrupt the player's [[mail]]box, and can be fixed by doing a new [[Mystery Gift]] or a trade, which should replace the missing information. [[Pokémon Trainer|{{PK}}{{MN}} TRAINER]] Thomas is less dangerous than any other kind of [[glitch Trainer]] in the [[Trainer House]] because he is not triggered by corrupted data, but simply by a system error.


==Related problems==
==Related problems==
[[File:Glitch mailbox gold and silver.png|thumb|220px|right|A mailbox corrupted by this glitch. The messages may be signed from unused character strings]]
[[File:Glitch mailbox gold and silver.png|thumb|220px|right|A mailbox corrupted by this glitch. The messages may be signed from unused character strings]]
It is rare that the Trainer House data is corrupted without simultaneous corruption of other areas of the save.  
It is rare that the Trainer House data is corrupted without simultaneous corruption of other areas of the save.  
[[File:Green message.PNG|thumb|220px|left|A glitch message in a corrupted mailbox. It's signed by GREEN]]
[[File:Trainer House glitch Green message.png|thumb|220px|left|A glitch message in a corrupted mailbox. It's signed by GREEN]]
Most commonly, the player's [[mail]]box is corrupted. If so, the list is not properly terminated. Some of the messages may be signed from unused character strings, such as {{ga|Blue|GREEN}} (a default character name remnant from the Japanese version), and some may freeze the game or reset it into a glitch dimension if they are read. If the player gives one of these messages to a Pokémon, and the mail appears as a purple version of the {{DL|Mail|Flower Mail}} from the mailbox, the game will transform it into a random item. By reading those messages, there's a small possibility that the [[glitch Trainer]] changes his party.
Most commonly, the player's [[mail]]box is corrupted. If so, the list is not properly terminated. Some of the messages may be signed from unused character strings, such as {{ga|Blue|GREEN}} (a default character name remnant from the Japanese version), and some may freeze the game or reset it into a glitch dimension if they are read. If the player gives one of these messages to a Pokémon, and the mail appears as a purple version of the {{DL|Mail|Flower Mail}} from the mailbox, the game will transform it into a random item. By reading those messages, there's a small possibility that the [[glitch Trainer]] changes his party.