77,624
edits
m (moved Graphical glitches to Glitch dimension: the rest of these glitches have been merged into their respective lists of glitches) |
(there) |
||
Line 1: | Line 1: | ||
The '''glitch dimension''' (as it is often referred to by fans) is a [[glitch]] in {{v|Gold and Silver|s}}. Unlike some other glitches, this glitch is merely for altering the visuals of the game, and will not negatively affect or erase the saved file once it is executed. | The '''glitch dimension''' (as it is often referred to by fans) is a [[glitch]] in {{v|Gold and Silver|s}}. Unlike some other glitches, this glitch is merely for altering the visuals of the game, and will not negatively affect or erase the saved file once it is executed. | ||
==Results== | |||
Several different things can happen upon activating this glitch, one being that the [[game freeze]]s upon activating it. The other is that the screen turns white with a small purple rectangle in the top right-hand corner and the game restarts with different colors. When activated, it alters the colors of everything from the area the {{player}} walks around in to the wild and {{pkmn|Trainer}} battles. Also, it slows the processing speed when trying to view the player's [[party]] Pokémon when not in battle. Pitch black places like [[Dark Cave]] will be illuminated without the use of the move {{m|Flash}}. The '''<sup>P</sup><sub>o</sub><sup>k</sup><sub>é</sub>''' in [[Pokégear]] changes to ビ◀ when the player enters their Pokémon selection. Interestingly, the {{p|Ho-Oh}} on the title screen of Gold Version changes from a silhouette to a fully colored Pokémon. | Several different things can happen upon activating this glitch, one being that the [[game freeze]]s upon activating it. The other is that the screen turns white with a small purple rectangle in the top right-hand corner and the game restarts with different colors. When activated, it alters the colors of everything from the area the {{player}} walks around in to the wild and {{pkmn|Trainer}} battles. Also, it slows the processing speed when trying to view the player's [[party]] Pokémon when not in battle. Pitch black places like [[Dark Cave]] will be illuminated without the use of the move {{m|Flash}}. The '''<sup>P</sup><sub>o</sub><sup>k</sup><sub>é</sub>''' in [[Pokégear]] changes to ビ◀ when the player enters their Pokémon selection. Interestingly, the {{p|Ho-Oh}} on the title screen of Gold Version changes from a silhouette to a fully colored Pokémon. | ||
{{Youtubevid|P-aK0sOXGdc|Zachtheglitchbuster|Gold}} | {{Youtubevid|P-aK0sOXGdc|Zachtheglitchbuster|Gold}} | ||
==Performing the glitch== | |||
===Coin Case method=== | |||
{{main|Coin Case glitches}} | {{main|Coin Case glitches}} | ||
Either talking to the {{p|Machop}} in [[Vermilion City]], the {{p|Machoke}} in the [[Goldenrod Department Store]] or viewing the [[Pokédex]] entry of Machop, Machoke or {{p|Machamp}} then use the [[Coin Case]] will cause the game to enter the glitch dimension. | Either talking to the {{p|Machop}} in [[Vermilion City]], the {{p|Machoke}} in the [[Goldenrod Department Store]] or viewing the [[Pokédex]] entry of Machop, Machoke or {{p|Machamp}} then use the [[Coin Case]] will cause the game to enter the glitch dimension. | ||
===Ditto method=== | |||
Trading a Pokémon with the glitch move {{m|--}} onto a [[Pokémon Gold and Silver Versions|Gold, Silver]] or {{v2|Crystal}}, then using -- in battle will cause the game to enter the glitch dimension. | Trading a Pokémon with the glitch move {{m|--}} onto a [[Pokémon Gold and Silver Versions|Gold, Silver]] or {{v2|Crystal}}, then using -- in battle will cause the game to enter the glitch dimension. | ||
==Explanation== | |||
The glitch causes the game to reset unexpectedly. When this happens it repeats the process used at startup to determine what type of [[Game Boy]] it is running on. This process relies on the fact that different models leave different information in memory at startup. Since the game was already running, that information is no longer present, so the process fails and believes it is running on a [[Game Boy|classic Game Boy]]. | The glitch causes the game to reset unexpectedly. When this happens it repeats the process used at startup to determine what type of [[Game Boy]] it is running on. This process relies on the fact that different models leave different information in memory at startup. Since the game was already running, that information is no longer present, so the process fails and believes it is running on a [[Game Boy|classic Game Boy]]. | ||
This can be confirmed by talking to the girl in the [[Goldenrod Department Store]] who enables [[Mystery Gift#Generation II|Mystery Gift]]; she will explain that it requires a [[Game Boy Color]]. | This can be confirmed by talking to the girl in the [[Goldenrod Department Store]] who enables [[Mystery Gift#Generation II|Mystery Gift]]; she will explain that it requires a [[Game Boy Color]]. | ||
==External links== | |||
* [http://www.trsrockin.com/glitchdimension.html TR's Rockin's Glitch Dimension page] | * [http://www.trsrockin.com/glitchdimension.html TR's Rockin's Glitch Dimension page] | ||
* [http://www.marriland.com/phpbb/viewtopic.php?f=3&t=387479 Marriland: The glitch dimension (Gen. 2) Topic] | * [http://www.marriland.com/phpbb/viewtopic.php?f=3&t=387479 Marriland: The glitch dimension (Gen. 2) Topic] | ||
* [http://glitchcity.info/docs/regions/glitchdimension Glitch City Laboratories' page on the Glitch dimension] | * [http://glitchcity.info/docs/regions/glitchdimension Glitch City Laboratories' page on the Glitch dimension] | ||
{{Glitches}}<br> | |||
{{Glitches}} | |||
{{Project GlitchDex notice}} | {{Project GlitchDex notice}} | ||