Friend Code: Difference between revisions

No change in size ,  14 May 2011
IIRC, the Union Room thing was removed in BW
mNo edit summary
(IIRC, the Union Room thing was removed in BW)
Line 7: Line 7:
To register another player's Friend Code, both recipient and transmitter must manually type the other's code in their [[Pal Pad]]. This process was created in order to preserve each player's identity and privacy from a person who has the code of the other, but not vice-versa.
To register another player's Friend Code, both recipient and transmitter must manually type the other's code in their [[Pal Pad]]. This process was created in order to preserve each player's identity and privacy from a person who has the code of the other, but not vice-versa.


An alternative way for registering another's Friend Code, in Pokémon games for the Nintendo DS, the two players can register each other after meeting someone in the union room.  
An alternative way for registering another's Friend Code, in Pokémon games for the Nintendo DS, the two players can register each other after meeting someone in the Union Room.  


Prior to the April 2011 update, {{game|Black and White|s}} players who have added each other and have met each other online as well on the same game will automatically become neighbors in the [[Pokémon Dream World]].
Prior to the April 2011 update, {{game|Black and White|s}} players who have added each other and have met each other online as well on the same game will automatically become neighbors in the [[Pokémon Dream World]].
15,816

edits