Hiroshi Yamauchi: Difference between revisions

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Years later, in 1995, the {{wp|Virtual Boy}} was released, but did not sell well. Despite the bust, Hiroshi said at a press conference that he still had faith in it and that the company would continue developing games for it. Primary developer Gunpei Yokoi was heavily criticized for the failure leading to his eventual resignation from Nintendo after 30 years of service.
Years later, in 1995, the {{wp|Virtual Boy}} was released, but did not sell well. Despite the bust, Hiroshi said at a press conference that he still had faith in it and that the company would continue developing games for it. Primary developer Gunpei Yokoi was heavily criticized for the failure leading to his eventual resignation from Nintendo after 30 years of service.


The following year, Nintendo released its new, fully 3D console, the [[Nintendo 64]]. Simultaneously, Super Mario 64 was launched as the first fully 3D platform game. In 1999, Yamauchi and Nintendo announced their intentions to work on a new system, [[GameCube]], with IBM Gekko processor and Matsushita DVD technology Dolphin. Yamauchi touted the Nintendo GameCube as a machine designed exclusively to be a video game console - an approach which he considered different from Microsoft's and Sony's for their respective Xbox and PlayStation 2 consoles.
The following year, Nintendo released its new, fully 3D console, the [[Nintendo 64]]. Simultaneously, Super Mario 64 was launched as the first fully 3D platform game. In 1999, Yamauchi and Nintendo announced their intentions to work on a new system, the [[Nintendo GameCube]], with IBM Gekko processor and Matsushita DVD technology Dolphin. Yamauchi touted the Nintendo GameCube as a machine designed exclusively to be a video game console - an approach which he considered different from Microsoft's and Sony's for their respective Xbox and PlayStation 2 consoles.


On May 31, 2002, Yamauchi stepped down as president of Nintendo and was succeeded by the head of Nintendo's Corporate Planning Division, [[Satoru Iwata]]. Hiroshi Yamauchi subsequently became the chairman of Nintendo's board of directors. He finally left the board in June 29, 2005, due to his age, and because he felt that he was leaving the company in good hands. Yamauchi also refused to accept his retirement pension, which was reported to be around $9 million to $14 million, feeling that Nintendo could put it to better use. He still retains a 10% share in Nintendo as of 2008.
On May 31, 2002, Yamauchi stepped down as president of Nintendo and was succeeded by the head of Nintendo's Corporate Planning Division, [[Satoru Iwata]]. Hiroshi Yamauchi subsequently became the chairman of Nintendo's board of directors. He finally left the board in June 29, 2005, due to his age, and because he felt that he was leaving the company in good hands. Yamauchi also refused to accept his retirement pension, which was reported to be around $9 million to $14 million, feeling that Nintendo could put it to better use. He still retains a 10% share in Nintendo as of 2008.