Save: Difference between revisions

2 bytes removed ,  30 August 2010
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[[File:Platinum save.png|frame|Saving in {{v2|Platinum}}]]
[[File:Platinum save.png|frame|Saving in {{v2|Platinum}}]]
'''Saving''' (Japanese: '''レポート''' ''Report'') is a function used in [[Pokémon games]] which allows the player to start from where they saved the next time they turn on their game. Saving is required when using certain features of the game such as going to the [[Global Terminal|Global Trade Station]] and entering a [[Battle Tower]]. After defeating the [[Elite Four]], the game automatically saves. If there is already saved game file, the player must first overwrite the existing save file with the new data. A new game can be started if there is a saved game file, however the new file cannot be saved unless it overwrites the existing file. Saving also plays a role in many [[glitches]] and in obtaining [[glitch Pokémon]].
'''Saving''' (Japanese: '''レポート''' ''Report'') is a function used in [[Pokémon games]] which allows the player to start from where they saved the next time they turn on their game. Saving is required when using certain features of the game such as going to the [[Global Terminal|Global Trade Station]] and entering a [[Battle Tower]]. After defeating the [[Elite Four]], the game automatically saves. If there is already saved game file, the player must first overwrite the existing save file with the new data. A new game can be started if there is a saved game file, however the new file cannot be saved unless it overwrites the existing file. Saving also plays a role in many [[glitches]] and in obtaining [[glitch Pokémon]].
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{{Menu}}
{{Menu}}
{{Project Games notice}}
[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[de:Sichern]]
[[de:Sichern]]
[[ja:レポート]]
[[ja:レポート]]