Pokémon HeartGold and SoulSilver Versions: Difference between revisions

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===Gameplay changes===
===Gameplay changes===
* All 493 Pokémon are capable of [[walking Pokémon|following players]] similar to [[Red's Pikachu (game)|Pikachu]] in {{v2|Yellow}}. [[Shiny Pokémon|Shininess]] is also retained. The player can interact with their Pokémon by pressing 'A', and can see how their Pokémon is feeling at the moment. In battle, like Yellow's Pikachu, they are sent out from the side of the screen, rather than from a Poké Ball, unless in certain situations, such as while riding the [[bicycle]], surfing, or going indoors with a large Pokémon.
* All 493 Pokémon are capable of [[walking Pokémon|following players]] similar to [[Red's Pikachu (game)|Pikachu]] in {{v2|Yellow}}. [[Shiny Pokémon|Shininess]] is also retained. The player can interact with their Pokémon by pressing 'A', and can see how their Pokémon is feeling at the moment. In battle, like Yellow's Pikachu, they are sent out from the side of the screen, rather than from a Poké Ball, unless in certain situations, such as while riding the [[bicycle]], surfing, or going indoors with a large Pokémon.
* A series of events now precede encountering the [[version mascot]]s in both versions and the five [[Kimono Girl]]s from [[Ecruteak City#Kimono Dance Theatre|the dance theatre]] in [[Ecruteak City]] now have a significant role in the game. After receiving the [[Master Ball]] from [[Professor Elm]] and before meeting the [[version mascot]], each Kimono Girl tests the player with a battle and once all are defeated, they proceed to summon {{p|Ho-Oh}} (in HeartGold) and {{p|Lugia}} (in SoulSilver) at the [[Bell Tower]] and [[Whirl Islands]], respectively.
* A series of events now precede encountering the [[version mascot]]s in both versions and the five [[Kimono Girl]]s from [[Ecruteak City#Kimono Dance Theatre|the dance theatre]] in [[Ecruteak City]] now have a significant role in the game. After receiving the [[Master Ball]] from [[Professor Elm]] and before meeting the [[version mascot]], each Kimono Girl tests the player with a battle. Once the five are defeated, they proceed to summon {{p|Ho-Oh}} (in HeartGold) and {{p|Lugia}} (in SoulSilver) at the [[Bell Tower]] and [[Whirl Islands]], respectively, where they will perform a dance.
** During the player's adventure, they can meet each Kimono Girl at different points of the game where they will ask the player to do them a small favor. They later reveal that they were infact following the player in an attempt to find a trustworthy trainer.
** During the player's adventure, they can meet each Kimono Girl at different points of the game where they will ask the player to do them a small favor. They later reveal that they were infact following the player in an attempt to find a trustworthy trainer.
** Conversely in [[Generation II]], the Kimono Girls had no major significance in the game and were treated as any other trainer. They were to be battled earlier on in the game at the Ecruteak Dance theatre to earn {{HM|03|Surf}} from a man once all five were defeated. As a result of the alteration in the storyline in HeartGold and SoulSilver, a mischievous [[Team Rocket]] [[Team Rocket grunts|grunt]] inside the theater needs to be battled instead.
** Conversely in [[Generation II]], the Kimono Girls had no major significance in the game and were treated as any other trainer. They were to be battled earlier on in the game at the Ecruteak Dance theatre to earn {{HM|03|Surf}} from a man once all five were defeated. As a result of the alteration in the storyline in HeartGold and SoulSilver, a mischievous [[Team Rocket]] [[Team Rocket grunts|grunt]] inside the theater needs to be battled instead.
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