Talk:Curse (move): Difference between revisions

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Will Curse (when performed by a Ghost-type) inflict damage to a Pokémon with [[Wonder Guard (ability)|Wonder Guard]]? If yes, what happens to a Shedinja, since it has only 1 HP? Will the damage be rounded up or down?--[[User:Afrael|Afrael]] 13:42, 3 April 2010 (UTC)
Will Curse (when performed by a Ghost-type) inflict damage to a Pokémon with [[Wonder Guard (ability)|Wonder Guard]]? If yes, what happens to a Shedinja, since it has only 1 HP? Will the damage be rounded up or down?--[[User:Afrael|Afrael]] 13:42, 3 April 2010 (UTC)
:Most likely, because a Pokémon with Wonder Guard can still get hurt by a burn or poison. It would most likely faint, because unlike Substitute, a Pokémon can faint using the move Curse. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:58, 3 April 2010 (UTC)
:Most likely, because a Pokémon with Wonder Guard can still get hurt by a burn or poison. It would most likely faint, because unlike Substitute, a Pokémon can faint using the move Curse. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:58, 3 April 2010 (UTC)
::To answer your second question, IIRC if the game attempts to manage a 'fractional' value for the amount of damage taken it is always rounded up. Shedinja would in theory lose 0.25 HP, but this would be rounded up to 1 HP. If a level 2 Pidgey uses Tackle on a level 100 Steelix it would lose 1 HP not a very smal fractional amount of HP because the game can only work with whole integers - 0 damage (never normally used for attacks that hit) to 65535 damage which I think might have been changed to 6 bytes (16777215) in later games . Hope that helps. =] --[[User:Chickasaurus|Chickasaurus]] 14:19, 3 April 2010 (UTC)
::To answer your second question, IIRC if the game attempts to manage a 'fractional' value for the amount of damage taken it is always rounded up. Shedinja would in theory lose 0.25 HP, but this would be rounded up to 1 HP. If a level 2 Pidgey uses Tackle on a level 100 Steelix it would lose 1 HP not a very small fractional amount of HP because the game can only work with whole integers - 0 damage (never normally used for attacks that hit) to 65535 damage which I think might have been changed to 6 bytes (16777215) in later games . Hope that helps. =] --[[User:Chickasaurus|Chickasaurus]] 14:19, 3 April 2010 (UTC)
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