Silcoon (Pokémon)/Generation III learnset

← Silcoon Silcoon

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Harden Normal 0000 00—}}—% 30 Tough 2 ♥♥ 0  
077 Harden Normal 0000 00—}}—% 30 Tough 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Silcoon
  • Italic indicates a move that gets STAB only when used by an evolution of Silcoon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by TM.
  • Bold indicates a move that gets STAB when used by Silcoon
  • Italic indicates a move that gets STAB only when used by an evolution of Silcoon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Silcoon in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Silcoon in that game.
  • Bold indicates a move that gets STAB when used by Silcoon
  • Italic indicates a move that gets STAB only when used by an evolution of Silcoon
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Silcoon can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Silcoon cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Silcoon
  • Italic indicates a move that gets STAB only when used by an evolution of Silcoon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Tackle Normal 35 95% 35 Tough 4 ♥♥♥♥ 0  
  String Shot Bug 95% 40 Smart 2 ♥♥ 3 ♥♥♥
  Poison Sting Poison 15 100% 35 Smart 2 ♥♥ 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Silcoon
  • Italic indicates a move that gets STAB only when used by an evolution of Silcoon
  • Click on the generation numbers at the top to see moves from other generations