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Shelmet (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Shelmet
By
leveling up
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Leech Life
Bug
Physical
020
20
100
100%
15
Clever
1
♥
0
04
4
Acid
Poison
Special
040
40
100
100%
30
Clever
3
♥♥♥
0
08
8
Bide
Normal
Physical
0000
—
00—
—%
10
Tough
3
♥♥♥
0
13
13
Curse
Ghost
Status
0000
—
00—
—%
10
Tough
3
♥♥♥
0
16
16
Struggle Bug
Bug
Special
050
50
100
100%
20
Cute
2
♥♥
0
20
20
Mega Drain
Grass
Special
040
40
100
100%
15
Clever
2
♥♥
3
♥♥♥
25
25
Yawn
Normal
Status
0000
—
00—
—%
10
Cute
2
♥♥
0
28
28
Protect
Normal
Status
0000
—
00—
—%
10
Cute
2
♥♥
0
32
32
Acid Armor
Poison
Status
0000
—
00—
—%
20
Tough
1
♥
0
37
37
Giga Drain
Grass
Special
075
75
100
100%
10
Clever
1
♥
4
♥♥♥♥
40
40
Body Slam
Normal
Physical
085
85
100
100%
15
Tough
1
♥
4
♥♥♥♥
44
44
Bug Buzz
Bug
Special
090
90
100
100%
10
Beautiful
1
♥
4
♥♥♥♥
49
49
Recover
Normal
Status
0000
—
00—
—%
10
Clever
2
♥♥
0
50
50
Guard Swap
Psychic
Status
0000
—
00—
—%
10
Clever
1
♥
0
56
56
Final Gambit
Fighting
Special
0000
—
100
100%
5
Tough
8
♥♥♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Shelmet
Italic
indicates a move that gets STAB only when used by an evolution of Shelmet
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
Beautiful
2
♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
Tough
2
♥♥
1
♥
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM76
TM76
Struggle Bug
Bug
Special
050
50
100}}
100%
20
Cute
2
♥♥
0
TM83
TM83
Infestation
Bug
Special
020
20
100}}
100%
20
Cute
3
♥♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Shelmet
Italic
indicates a move that gets STAB only when used by an evolution of Shelmet
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Baton Pass
Normal
Status
—
—%
40
Cute
1
♥
0
Double-Edge
Normal
Physical
120
100%
15
Tough
6
♥♥♥♥♥♥
0
Encore
Normal
Status
—
100%
5
Cute
2
♥♥
0
Endure
Normal
Status
—
—%
10
Tough
3
♥♥♥
0
Feint
Normal
Physical
30
100%
10
Clever
3
♥♥♥
0
Guard Split
Psychic
Status
—
—%
10
Clever
1
♥
0
Mind Reader
Normal
Status
—
—%
5
Clever
3
♥♥♥
0
Mud-Slap
Ground
Special
20
100%
10
Cute
3
♥♥♥
0
Pursuit
Dark
Physical
40
100%
20
Clever
2
♥♥
1
♥
Spikes
Ground
Status
—
—%
20
Clever
2
♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Shelmet in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Shelmet in that game.
Bold
indicates a move that gets
STAB
when used by Shelmet
Italic
indicates a move that gets STAB only when used by an evolution of Shelmet
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Bug Bite
Bug
Physical
60
100%
20
Cute
3
♥♥♥
0
X
Y
OR
AS
Gastro Acid
Poison
Status
—
100%
10
Tough
3
♥♥♥
0
X
Y
OR
AS
Giga Drain
Grass
Special
75
100%
10
Clever
1
♥
4
♥♥♥♥
X
Y
OR
AS
Signal Beam
Bug
Special
75
100%
15
Beautiful
3
♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Shelmet can be tutored the move in that game
A colored abbreviation in a white box indicates that Shelmet cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Shelmet
Italic
indicates a move that gets STAB only when used by an evolution of Shelmet
Click on the generation numbers at the top to see Move Tutor moves from other generations