Sandshrew (Pokémon)/Generation I learnset

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By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Scratch Normal 04040 100}}100% 35
1010 Sand-Attack Normal 0000 100}}100% 15
1717 Slash Normal 07070 100}}100% 20
2424 Poison Sting Poison 01515 100}}100% 35
3131 Swift Normal 06060 00—}}—% 20
3838 Fury Swipes Normal 01818 080}}80% 15
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM03 Swords Dance Normal —% 30
  TM06 Toxic Poison 85% 10
  TM08 Body Slam Normal 85 100% 15
  TM09 Take Down Normal 90 85% 20
  TM10 Double-Edge Normal 100 100% 15
  TM17 Submission Fighting 80 80% 25
  TM19 Seismic Toss Fighting 100% 20
  TM20 Rage Normal 20 100% 20
  TM26 Earthquake Ground 100 100% 10
  TM27 Fissure Ground 30% 5
  TM28 Dig Ground 100 100% 10
  TM31 Mimic Normal 100% 10
  TM32 Double Team Normal —% 15
  TM34 Bide Normal —% 10
  TM39 Swift Normal 60 —% 20
  TM40 Skull Bash Normal 100 100% 15
  TM44 Rest Psychic —% 10
  TM48 Rock Slide Rock 75 90% 10
  TM50 Substitute Normal —% 10
  HM01 Cut Normal 50 95% 30
  HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see TM moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Counter Fighting 0000 100}}100% 20
II Defense Curl Normal 0000 00—}}—% 40
II Headbutt Normal 07070 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Sandshrew
  • Italic indicates a move that gets STAB only when used by an evolution of Sandshrew
  • Click on the generation numbers at the top to see transfer-only moves for other generations