Pignite (Pokémon)/Generation VI learnset

← Pignite Pignite

By leveling up

Generation VI
Other generations:
V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
011 Tail Whip Normal Status 0000 100100% 30 Cute 2 ♥♥ 0  
011 Ember Fire Special 04040 100100% 25 Cute 4 ♥♥♥♥ 0  
011 Odor Sleuth Normal Status 0000 00——% 40 Clever 2 ♥♥ 0  
033 Tail Whip Normal Status 0000 100100% 30 Cute 2 ♥♥ 0  
077 Ember Fire Special 04040 100100% 25 Cute 4 ♥♥♥♥ 0  
099 Odor Sleuth Normal Status 0000 00——% 40 Clever 2 ♥♥ 0  
1313 Defense Curl Normal Status 0000 00——% 40 Cute 2 ♥♥ 0  
1515 Flame Charge Fire Physical 05050 100100% 20 Cool 1 0  
1717 Arm Thrust Fighting Physical 01515 100100% 20 Tough 1 0  
2020 Smog Poison Special 03030 07070% 20 Tough 4 ♥♥♥♥ 0  
2323 Rollout Rock Physical 03030 09090% 20 Cute 3 ♥♥♥ 0  
2828 Take Down Normal Physical 09090 08585% 20 Tough 6 ♥♥♥♥♥♥ 0  
3131 Heat Crash Fire Physical 0000 100100% 10 Tough 3 ♥♥♥ 0  
3636 Assurance Dark Physical 06060 100100% 10 Clever 1 0  
3939 Flamethrower Fire Special 09090 100100% 15 Beautiful 4 ♥♥♥♥ 0  
4444 Head Smash Rock Physical 150150 08080% 5 Tough 6 ♥♥♥♥♥♥ 0  
4747 Roar Normal Status 0000 00——% 20 Cool 3 ♥♥♥ 0  
5252 Flare Blitz Fire Physical 120120 100100% 15 Cool 6 ♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Pignite
  • Italic indicates a move that gets STAB only when used by an evolution of Pignite
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM05  TM05 Roar Normal Status 0000 00—}}—% 20 Cool 3 ♥♥♥ 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM12  TM12 Taunt Dark Status 0000 100}}100% 20 Clever 2 ♥♥ 1
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20 Cool 1 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM47  TM47 Low Sweep Fighting Physical 06565 100}}100% 20 Clever 2 ♥♥ 3 ♥♥♥
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49  TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM50  TM50 Overheat Fire Special 130130 090}}90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM59  TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15 Beautiful 3 ♥♥♥ 0  
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5 Tough 3 ♥♥♥ 0  
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5 Cool 1 0  
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20 Tough 4 ♥♥♥♥ 0  
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM93  TM93 Wild Charge Electric Physical 09090 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Pignite
  • Italic indicates a move that gets STAB only when used by an evolution of Pignite
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Body Slam Normal Physical 85 100% 15 Tough 1 4 ♥♥♥♥
Covet Normal Physical 60 100% 25 Cute 1 0  
Curse Ghost Status —% 10 Tough 3 ♥♥♥ 0  
Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
Heavy Slam Steel Physical 100% 10 Tough 3 ♥♥♥ 0  
Magnitude Ground Physical 100% 30 Tough 1 0  
Sleep Talk Normal Status —% 10 Cute 1 0  
Sucker Punch Dark Physical 80 100% 5 Clever 3 ♥♥♥ 0  
Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
Thrash Normal Physical 120 100% 10 Tough 6 ♥♥♥♥♥♥ 0  
Yawn Normal Status —% 10 Cute 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Pignite in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pignite in that game.
  • Bold indicates a move that gets STAB when used by Pignite
  • Italic indicates a move that gets STAB only when used by an evolution of Pignite
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Covet Normal Physical 60 100% 25 Cute 1 0  
X Y OR AS Endeavor Normal Physical 100% 5 Tough 2 ♥♥ 0  
X Y OR AS Fire Pledge Fire Special 80 100% 10 Beautiful 2 ♥♥ 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Heat Wave Fire Special 95 90% 10 Beautiful 2 ♥♥ 2 ♥♥
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Pignite can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pignite cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pignite
  • Italic indicates a move that gets STAB only when used by an evolution of Pignite
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Pignite
  • Italic indicates a move that gets STAB only when used by an evolution of Pignite
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Pignite
  • Italic indicates a move that gets STAB only when used by an evolution of Pignite
  • Click on the generation numbers at the top to see transfer-only moves for other generations