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Jynx (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Jynx
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Draining Kiss
Fairy
Special
050
50
100
100%
10
Cute
1
♥
0
01
1
Perish Song
Normal
Status
0000
—
00—
—%
5
Beautiful
4
♥♥♥♥
0
01
1
Pound
Normal
Physical
040
40
100
100%
35
Tough
4
♥♥♥♥
0
01
1
Lick
Ghost
Physical
030
30
100
100%
30
Cute
2
♥♥
3
♥♥♥
01
1
Lovely Kiss
Normal
Status
0000
—
075
75%
10
Beautiful
4
♥♥♥♥
0
01
1
Powder Snow
Ice
Special
040
40
100
100%
25
Beautiful
4
♥♥♥♥
0
05
5
Lick
Ghost
Physical
030
30
100
100%
30
Cute
2
♥♥
3
♥♥♥
08
8
Lovely Kiss
Normal
Status
0000
—
075
75%
10
Beautiful
4
♥♥♥♥
0
11
11
Powder Snow
Ice
Special
040
40
100
100%
25
Beautiful
4
♥♥♥♥
0
15
15
Double Slap
Normal
Physical
015
15
085
85%
10
Cute
1
♥
0
18
18
Ice Punch
Ice
Physical
075
75
100
100%
15
Beautiful
4
♥♥♥♥
0
21
21
Heart Stamp
Psychic
Physical
060
60
100
100%
25
Cute
3
♥♥♥
0
25
25
Mean Look
Normal
Status
0000
—
00—
—%
5
Beautiful
2
♥♥
0
28
28
Fake Tears
Dark
Status
0000
—
100
100%
20
Cute
4
♥♥♥♥
0
33
33
Wake-Up Slap
Fighting
Physical
070
70
100
100%
10
Tough
3
♥♥♥
0
39
39
Avalanche
Ice
Physical
060
60
100
100%
10
Beautiful
3
♥♥♥
0
44
44
Body Slam
Normal
Physical
085
85
100
100%
15
Tough
1
♥
4
♥♥♥♥
49
49
Wring Out
Normal
Special
0000
—
100
100%
5
Tough
2
♥♥
1
♥
55
55
Perish Song
Normal
Status
0000
—
00—
—%
5
Beautiful
4
♥♥♥♥
0
60
60
Blizzard
Ice
Special
110
110
070
70%
5
Beautiful
1
♥
3
♥♥♥
Bold
indicates a move that gets
STAB
when used by Jynx
Italic
indicates a move that gets STAB only when used by an evolution of Jynx
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM03
TM03
Psyshock
Psychic
Special
080
80
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM04
TM04
Calm Mind
Psychic
Status
0000
—
00—}}
—%
20
Clever
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
Beautiful
2
♥♥
1
♥
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM12
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
Clever
2
♥♥
1
♥
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
Beautiful
1
♥
4
♥♥♥♥
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
Beautiful
1
♥
3
♥♥♥
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM16
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
Beautiful
2
♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
Clever
4
♥♥♥♥
0
TM30
TM30
Shadow Ball
Ghost
Special
080
80
100}}
100%
15
Clever
4
♥♥♥♥
0
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM33
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
Clever
2
♥♥
0
TM41
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
Tough
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
Tough
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
Beautiful
3
♥♥♥
0
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
Cool
4
♥♥♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
Cute
3
♥♥♥
0
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
Tough
2
♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
Beautiful
3
♥♥♥
0
TM77
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
Clever
2
♥♥
0
TM79
TM79
Frost Breath
Ice
Special
060
60
090}}
90%
10
Beautiful
4
♥♥♥♥
0
TM85
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
Clever
2
♥♥
0
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
Cute
1
♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM92
TM92
Trick Room
Psychic
Status
0000
—
00—}}
—%
5
Clever
3
♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM98
TM98
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
Tough
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Jynx
Italic
indicates a move that gets STAB only when used by an evolution of Jynx
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Captivate
‡
Normal
Status
—
100%
20
Cute
4
♥♥♥♥
0
Fake Out
Normal
Physical
40
100%
10
Cute
2
♥♥
3
♥♥♥
Ice Punch
Ice
Physical
75
100%
15
Beautiful
4
♥♥♥♥
0
Meditate
Psychic
Status
—
—%
40
Beautiful
1
♥
0
Miracle Eye
Psychic
Status
—
—%
40
Clever
2
♥♥
0
Nasty Plot
Dark
Status
—
—%
20
Clever
1
♥
0
Wake-Up Slap
Fighting
Physical
70
100%
10
Tough
3
♥♥♥
0
Wish
*
Normal
Status
—
—%
10
Cute
3
♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Jynx in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Jynx in that game.
Bold
indicates a move that gets
STAB
when used by Jynx
Italic
indicates a move that gets STAB only when used by an evolution of Jynx
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Covet
Normal
Physical
60
100%
25
Cute
1
♥
0
X
Y
OR
AS
Drain Punch
Fighting
Physical
75
100%
10
Tough
1
♥
0
X
Y
OR
AS
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
X
Y
OR
AS
Heal Bell
Normal
Status
—
—%
5
Beautiful
1
♥
0
X
Y
OR
AS
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
X
Y
OR
AS
Hyper Voice
Normal
Special
90
100%
10
Cool
2
♥♥
2
♥♥
X
Y
OR
AS
Ice Punch
Ice
Physical
75
100%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Icy Wind
Ice
Special
55
95%
15
Beautiful
4
♥♥♥♥
0
X
Y
OR
AS
Magic Coat
Psychic
Status
—
—%
15
Beautiful
2
♥♥
0
X
Y
OR
AS
Magic Room
Psychic
Status
—
—%
10
Clever
3
♥♥♥
0
X
Y
OR
AS
Recycle
Normal
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Role Play
Psychic
Status
—
—%
10
Cute
1
♥
0
X
Y
OR
AS
Signal Beam
Bug
Special
75
100%
15
Beautiful
3
♥♥♥
0
X
Y
OR
AS
Skill Swap
Psychic
Status
—
—%
10
Clever
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Trick
Psychic
Status
—
100%
10
Clever
2
♥♥
1
♥
X
Y
OR
AS
Water Pulse
Water
Special
60
100%
20
Beautiful
3
♥♥♥
0
X
Y
OR
AS
Zen Headbutt
Psychic
Physical
80
90%
15
Clever
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Jynx can be tutored the move in that game
A colored abbreviation in a white box indicates that Jynx cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Jynx
Italic
indicates a move that gets STAB only when used by an evolution of Jynx
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Sweet Kiss
Fairy
Status
—
75%
10
Cute
2
♥♥
0
Confusion
Psychic
Special
50
100%
25
Clever
4
♥♥♥♥
0
Sing
Normal
Status
—
55%
15
Cute
2
♥♥
0
Lucky Chant
Normal
Status
—
—%
30
Cute
1
♥
0
Copycat
Normal
Status
—
—%
20
Cute
1
♥
0
*
Uproar
OR
AS
Normal
Special
90
100%
10
Cute
2
♥♥
1
♥
Bold
indicates a move that gets
STAB
when used by Jynx
Italic
indicates a move that gets STAB only when used by an evolution of Jynx
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Counter
Fighting
Physical
0000
—
100}}
100%
20
Tough
2
♥♥
0
III
IV
V
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
III
IV
V
Dynamic Punch
Fighting
Physical
100
100
050}}
50%
5
Cool
2
♥♥
1
♥
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Mega Kick
Normal
Physical
120
120
075}}
75%
5
Cool
1
♥
0
III
IV
V
Mega Punch
Normal
Physical
080
80
085}}
85%
20
Tough
3
♥♥♥
0
III
IV
V
Metronome
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Nightmare
Ghost
Status
0000
—
100}}
100%
15
Clever
1
♥
3
♥♥♥
III
IV
V
Seismic Toss
Fighting
Physical
0000
—
100}}
100%
20
Tough
3
♥♥♥
0
III
IV
V
Telekinesis
Psychic
Status
0000
—
00—}}
—%
15
Clever
2
♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Jynx
Italic
indicates a move that gets STAB only when used by an evolution of Jynx
Click on the generation numbers at the top to see transfer-only moves for other generations