Open main menu
Home
Random
Log in
Settings
About Bulbapedia
Disclaimers
Bulbapedia
Search
Please remember to follow the
manual of style
and
code of conduct
at all times.
Check the
Bulbagarden home page
for up-to-date Pokémon news and discuss it on the
forums
or in the
Bulbagarden Discord server
.
Heracross (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Heracross
By
leveling up
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
XY
ORAS
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
001
1
001
1
Arm Thrust
Fighting
Physical
015
15
100}}
100%
20
Tough
1
♥
0
001
1
001
1
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
Cool
1
♥
0
001
1
001
1
Night Slash
Dark
Physical
070
70
100}}
100%
15
Cool
3
♥♥♥
0
001
1
001
1
Tackle
Normal
Physical
050
50
100}}
100%
35
Tough
4
♥♥♥♥
0
001
1
001
1
Leer
Normal
Status
0000
—
100}}
100%
30
Cool
2
♥♥
1
♥
001
1
001
1
Horn Attack
Normal
Physical
065
65
100}}
100%
25
Cool
4
♥♥♥♥
0
001
1
001
1
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
037
37
007
7
Feint
Normal
Physical
030
30
100}}
100%
10
Clever
3
♥♥♥
0
010
10
010
10
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
016
16
016
16
Chip Away
Normal
Physical
070
70
100}}
100%
20
Tough
2
♥♥
0
019
19
019
19
Counter
Fighting
Physical
0000
—
100}}
100%
20
Tough
2
♥♥
0
007
7
025
25
Fury Attack
Normal
Physical
015
15
085}}
85%
20
Cool
1
♥
0
025
25
028
28
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
031
31
031
31
Pin Missile
Bug
Physical
025
25
095}}
95%
20
Cool
1
♥
0
028
28
034
34
Take Down
Normal
Physical
090
90
085}}
85%
20
Tough
6
♥♥♥♥♥♥
0
046
46
037
37
Megahorn
Bug
Physical
120
120
085}}
85%
10
Cool
3
♥♥♥
0
034
34
043
43
Close Combat
Fighting
Physical
120
120
100}}
100%
5
Tough
6
♥♥♥♥♥♥
0
043
43
046
46
Reversal
Fighting
Physical
0000
—
100}}
100%
15
Cool
1
♥
0
Bold
indicates a move that gets
STAB
when used by Heracross
Italic
indicates a move that gets STAB only when used by an evolution of Heracross
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM08
TM08
Bulk Up
Fighting
Status
0000
—
00—}}
—%
20
Cool
1
♥
0
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
Beautiful
2
♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
Cool
4
♥♥♥♥
4
♥♥♥♥
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM23
TM23
Smack Down
Rock
Physical
050
50
100}}
100%
15
Tough
2
♥♥
1
♥
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
Tough
2
♥♥
1
♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
Cool
4
♥♥♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
Tough
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
Cool
4
♥♥♥♥
0
TM54
TM54
False Swipe
Normal
Physical
040
40
100}}
100%
40
Cool
4
♥♥♥♥
0
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
Cute
3
♥♥♥
0
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
Cool
4
♥♥♥♥
0
TM67
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
Cool
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
Tough
3
♥♥♥
0
TM75
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
20
Beautiful
1
♥
0
TM76
TM76
Struggle Bug
Bug
Special
050
50
100}}
100%
20
Cute
2
♥♥
0
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
Tough
2
♥♥
2
♥♥
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Heracross
Italic
indicates a move that gets STAB only when used by an evolution of Heracross
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Bide
Normal
Physical
—
—%
10
Tough
3
♥♥♥
0
Double-Edge
Normal
Physical
120
100%
15
Tough
6
♥♥♥♥♥♥
0
Flail
Normal
Physical
—
100%
15
Cute
1
♥
0
Focus Punch
‡
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
Harden
Normal
Status
—
—%
30
Tough
2
♥♥
0
Megahorn
Bug
Physical
120
85%
10
Cool
3
♥♥♥
0
Pursuit
Dark
Physical
40
100%
20
Clever
2
♥♥
1
♥
Revenge
Fighting
Physical
60
100%
10
Tough
2
♥♥
0
Rock Blast
Rock
Physical
25
90%
10
Tough
1
♥
0
Seismic Toss
Fighting
Physical
—
100%
20
Tough
3
♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Heracross in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Heracross in that game.
Bold
indicates a move that gets
STAB
when used by Heracross
Italic
indicates a move that gets STAB only when used by an evolution of Heracross
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Bug Bite
Bug
Physical
60
100%
20
Cute
3
♥♥♥
0
X
Y
OR
AS
Focus Punch
Fighting
Physical
150
100%
20
Tough
2
♥♥
0
X
Y
OR
AS
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
X
Y
OR
AS
Iron Defense
Steel
Status
—
—%
15
Tough
1
♥
0
X
Y
OR
AS
Knock Off
Dark
Physical
65
100%
20
Clever
2
♥♥
3
♥♥♥
X
Y
OR
AS
Low Kick
Fighting
Physical
—
100%
20
Tough
1
♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Heracross can be tutored the move in that game
A colored abbreviation in a white box indicates that Heracross cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Heracross
Italic
indicates a move that gets STAB only when used by an evolution of Heracross
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Body Slam
Normal
Physical
085
85
100}}
100%
15
Tough
1
♥
4
♥♥♥♥
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Fury Cutter
Bug
Physical
040
40
095}}
95%
20
Cool
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Vacuum Wave
Fighting
Special
040
40
100}}
100%
30
Cool
3
♥♥♥
0
III
IV
V
Work Up
Normal
Status
0000
—
00—}}
—%
30
Tough
3
♥♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Heracross
Italic
indicates a move that gets STAB only when used by an evolution of Heracross
Click on the generation numbers at the top to see transfer-only moves for other generations