Heatmor (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Incinerate Fire Special 03030 100100% 15
011 Lick Ghost Physical 02020 100100% 30
066 Odor Sleuth Normal Status 0000 00——% 40
1111 Bind Normal Physical 01515 08585% 20
1616 Fire Spin Fire Special 03535 08585% 15
2121 Fury Swipes Normal Physical 01818 08080% 15
2626 Snatch Dark Status 0000 00——% 10
3131 Flame Burst Fire Special 07070 100100% 15
3636 Bug Bite Bug Physical 06060 100100% 20
4141 Slash Normal Physical 07070 100100% 20
4646 Amnesia Psychic Status 0000 00——% 20
5151 Flamethrower Fire Special 09595 100100% 15
5656 Stockpile Normal Status 0000 00——% 20
5656 Spit Up Normal Special 0000 100100% 10
5656 Swallow Normal Status 0000 00——% 10
6161 Inferno Fire Special 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Heatmor
  • Italic indicates a move that gets STAB only when used by an evolution of Heatmor
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM01 Hone Claws Dark Status 0000 00—}}—% 15
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM22 SolarBeam Grass Special 120120 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM28 Dig Ground Physical 08080 100}}100% 10
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM35 Flamethrower Fire Special 09595 100}}100% 15
  TM38 Fire Blast Fire Special 120120 085}}85% 5
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM46 Thief Dark Physical 04040 100}}100% 10
  TM48 Round Normal Special 06060 100}}100% 15
  TM52 Focus Blast Fighting Special 120120 070}}70% 5
  TM56 Fling Dark Physical 0000 100}}100% 10
  TM59 Incinerate Fire Special 03030 100}}100% 15
  TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Heatmor
  • Italic indicates a move that gets STAB only when used by an evolution of Heatmor

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Body Slam Normal Physical 85 100% 15
Curse Ghost Status —% 10
Faint Attack Dark Physical 60 —% 20
Heat Wave Fire Special 100 90% 10
Night Slash Dark Physical 70 100% 15
Pursuit Dark Physical 40 100% 20
Sleep Talk Normal Status —% 10
Sucker Punch Dark Physical 80 100% 5
Tickle Normal Status 100% 20
Wrap Normal Physical 15 90% 20
  • Moves marked with an asterisk (*) must be chain bred onto Heatmor in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Heatmor in that game.
  • Bold indicates a move that gets STAB when used by Heatmor
  • Italic indicates a move that gets STAB only when used by an evolution of Heatmor

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bind Normal Physical 15 85% 20
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Gastro Acid Poison Status 100% 10
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Heatmor can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Heatmor cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Heatmor
  • Italic indicates a move that gets STAB only when used by an evolution of Heatmor

Dream World moves

Generation V
Other generations:
VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Rugged Mountain Heat Wave Fire Special 100 90% 10
Rugged Mountain Giga Drain Grass Special 75 100% 10
  • A superscript level indicates that Heatmor can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Heatmor
  • Italic indicates a move that gets STAB only when used by an evolution of Heatmor