Heal Order (move)

Heal Order
かいふくしれい Recovery Order
Heal Order VII.png
[[File:|300px|center]]
Type  Bug
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Heal Order (Japanese: かいふくしれい Recovery Order) is a non-damaging Bug-type move introduced in Generation IV. It is one of the signature moves of Vespiquen.

Effect

Generation IV

Heal Order restores up to 50% of the user's maximum HP, rounded down.

Generation V to VII

Heal Order now restores 50% of the user's maximum HP, rounded up.

If powered up by a Buginium Z into Z-Heal Order, all of the user's lowered stats are reset.

Generation VIII onwards

Heal Order cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
The user calls out its underlings to heal it. The user regains up to half of its max HP.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0416    
 
Bug Bug 25 25BW
29B2W2
29 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Explorers series, Heal Order restores 25% of the user's max HP. In the Adventure Squad series, the move always restores 40 HP regardless of user's max HP. In Super Mystery Dungeon, the move restores 40% of user's max HP.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 12 - —% - User User -
BSL - - 12 - —% - User User -
SMD - - 13 30 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:


Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Heal Order could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Heal Order could be seen as a move used by Boss Vespiquen.

  Heal Order
Charge time 1.9 seconds
Range type Circular (self)
Target Self
Additional effect Restores HP

Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Heal Order Status 1 1 —% Self Heals Restores the user's HP by approximately 50% of its maximum HP. Aaron & Vespiquen

Description

Games Description
MDTDS Restores the user's HP.
BSL じぶんの HPをかいふくする
MDGtI  UNUSED
SMD It restores your HP.


In the manga

Pokémon Adventures

In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation VIII and IX, Heal Order is the only one of Vespiquen's signature moves that cannot be used in a battle.

In other languages

Language Title
Chinese Cantonese 回復指令 Wùihfuhk Jílihng
Mandarin 回復指令 / 回复指令 Huífù Zhǐlìng
  French Appel Soins
  German Heilbefehl
  Greek Προσταγή Ίασης
  Italian Comandocura
  Korean 회복지령 Hoebok Jiryeong
  Spanish Auxilio
  Vietnamese Lệnh Phục Hồi


Variations of the move Recover
  RecoverSoft-BoiledMilk DrinkSlack OffHeal OrderRoost


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.