Goldeen (Pokémon)/Generation I learnset

← Goldeen Goldeen

By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Peck Flying 03535 100}}100% 35
011 Tail Whip Normal 0000 100}}100% 30
1919 Supersonic Normal 0000 055}}55% 20
2424 Horn Attack Normal 06565 100}}100% 25
3030 Fury Attack Normal 01515 085}}85% 20
3737 Waterfall Water 08080 100}}100% 15
4545 Horn Drill Normal 0000 030}}30% 5
5454 Agility Psychic 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM06 Toxic Poison 85% 10
  TM07 Horn Drill Normal 30% 5
  TM09 Take Down Normal 90 85% 20
  TM10 Double-Edge Normal 100 100% 15
  TM11 BubbleBeam Water 65 100% 20
  TM12 Water Gun Water 40 100% 25
  TM13 Ice Beam Ice 95 100% 10
  TM14 Blizzard Ice 120 90% 5
  TM20 Rage Normal 20 100% 20
  TM31 Mimic Normal 100% 10
  TM32 Double Team Normal —% 15
  TM34 Bide Normal —% 10
  TM39 Swift Normal 60 —% 20
  TM40 Skull Bash Normal 100 100% 15
  TM44 Rest Psychic —% 10
  TM50 Substitute Normal —% 10
  HM03 Surf Water 95 100% 15
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see TM moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Haze Ice 0000 00—}}—% 30
II Hydro Pump Water 120120 080}}80% 5
II Psybeam Psychic 06565 100}}100% 20
II Swords Dance Normal 0000 00—}}—% 30
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see transfer-only moves for other generations