Fletchinder (Pokémon)/Generation VII learnset

← Fletchinder Fletchinder

By leveling up

Generation VII
Other generations:
VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Ember Fire Special 04040 100100% 25
011 Tackle Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
011 Quick Attack Normal Physical 04040 100100% 30
Evo.Evo. Ember Fire Special 04040 100100% 25
066 Quick Attack Normal Physical 04040 100100% 30
1010 Peck Flying Physical 03535 100100% 35
1313 Agility Psychic Status 0000 00——% 30
1616 Flail Normal Physical 0000 100100% 15
2525 Roost Flying Status 0000 00——% 10
2727 Razor Wind Normal Special 08080 100100% 10
3131 Natural Gift Normal Physical 0000 100100% 15
3838 Flame Charge Fire Physical 05050 100100% 20
4242 Acrobatics Flying Physical 05555 100100% 15
4646 Me First Normal Status 0000 00——% 20
5151 Tailwind Flying Status 0000 00——% 15
5555 Steel Wing Steel Physical 07070 09090% 25
  • Bold indicates a move that gets STAB when used by Fletchinder
  • Italic indicates a move that gets STAB only when used by an evolution of Fletchinder

By TM

Generation VII
Other generations:
VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01  TM01 Work Up Normal Status 0000 00—}}—% 30
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12  TM12 Taunt Dark Status 0000 100}}100% 20
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM19  TM19 Roost Flying Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM43  TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM50  TM50 Overheat Fire Special 130130 090}}90% 5
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25
TM61  TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM62  TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM76  TM76 Fly Flying Physical 09090 095}}95% 15
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM89  TM89 U-turn Bug Physical 07070 100}}100% 20
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Fletchinder
  • Italic indicates a move that gets STAB only when used by an evolution of Fletchinder

By breeding

Generation VII
Other generations:
VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Quick Guard Fighting Status —% 15
Snatch Dark Status —% 10
Tailwind Flying Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Fletchinder in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Fletchinder in that game.
  • Bold indicates a move that gets STAB when used by Fletchinder
  • Italic indicates a move that gets STAB only when used by an evolution of Fletchinder

By tutoring

Generation VII
Other generations:
VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Defog Flying Status —% 15
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Tailwind Flying Status —% 15
  • A black or white abbreviation in a colored box indicates that Fletchinder can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Fletchinder cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Fletchinder
  • Italic indicates a move that gets STAB only when used by an evolution of Fletchinder

By a prior evolution

Generation VII
Other generations:
VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Fletchinder
  • Italic indicates a move that gets STAB only when used by an evolution of Fletchinder

By transfer from another generation

Generation VII
Other generations:
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
VI Incinerate Fire Special 06060 100}}100% 15
VI Secret Power Normal Physical 07070 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Fletchinder
  • Italic indicates a move that gets STAB only when used by an evolution of Fletchinder
  • Click on the generation numbers at the top to see transfer-only moves for other generations