Exeggcute (Pokémon)/Generation IV learnset

← Exeggcute Exeggcute

By leveling up

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Uproar Normal Special 05050 100}}100% 10 Cute 2 ♥♥
011 Barrage Normal Physical 01515 085}}85% 20 Tough 2 ♥♥
011 Hypnosis Psychic Status 0000 60}}60% 20 Smart 2 ♥♥
077 Reflect Psychic Status 0000 00—}}—% 20 Smart 2 ♥♥
1111 Leech Seed Grass Status 0000 090}}90% 10 Smart 0  
1717 Bullet Seed Grass Physical 01010 100}}100% 30 Cool 2 ♥♥
1919 Stun Spore Grass Status 0000 075}}75% 30 Smart 2 ♥♥
2121 PoisonPowder Poison Status 0000 075}}75% 35 Smart 2 ♥♥
2323 Sleep Powder Grass Status 0000 075}}75% 15 Smart 2 ♥♥
2727 Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
3333 Worry Seed Grass Status 0000 100}}100% 10 Beauty 2 ♥♥
3737 Natural Gift Normal Physical 0000 100}}100% 15 Cool 2 ♥♥
4343 SolarBeam Grass Special 120120 100}}100% 10 Cool 1
4747 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
I - II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM09 Bullet Seed Grass Physical 10 100% 30 Cool 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM19 Giga Drain Grass Special 60 100% 10 Smart 1
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM22 SolarBeam Grass Special 120 100% 10 Cool 1
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
  TM36 Sludge Bomb Poison Special 90 100% 10 Tough 2 ♥♥
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM48 Skill Swap Psychic Status —% 10 Smart 0  
  TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM75 Swords Dance Normal Status —% 30 Beauty 0  
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
  TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
Curse ??? Status —% 10 Tough 0  
Ingrain Grass Status —% 20 Smart 0  
Leaf Storm Grass Special 140 90% 5 Cute 2 ♥♥
Lucky Chant Normal Status —% 30 Cute 2 ♥♥
Moonlight Normal Status —% 5 Beauty 0  
Nature Power Normal Status —% 20 Beauty 2 ♥♥
Power Swap*HGSS Psychic Status —% 10 Beauty 0  
Psych Up* Normal Status —% 10 Smart 0  
Reflect Psychic Status —% 20 Smart 2 ♥♥
Synthesis Grass Status —% 5 Smart 0  
  • Moves marked with an asterisk (*) must be chain bred onto Exeggcute in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Exeggcute in that game.
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Seed Bomb Grass Physical 80 100% 15 Smart 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Synthesis Grass Status —% 5 Smart 0  
D P Pt HG SS Uproar Normal Special 50 100% 10 Cute 2 ♥♥
D P Pt HG SS Worry Seed Grass Status 100% 10 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Exeggcute can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Exeggcute cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation IV
Other generations:
I - II - V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
III Nightmare Ghost Status 0000 100}}100% 15 Smart 2 ♥♥
III Selfdestruct Normal Physical 200200 100}}100% 5 Beauty 0  
III Sweet Scent Normal Status 0000 100}}100% 20 Cute 2 ♥♥
III Wish Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see transfer-only moves for other generations