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Durant (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Durant
By
leveling up
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Guillotine
Normal
Physical
0000
—
030
30%
5
Cool
2
♥♥
1
♥
01
1
Iron Defense
Steel
Status
0000
—
00—
—%
15
Tough
1
♥
0
01
1
Metal Sound
Steel
Status
0000
—
085
85%
40
Clever
1
♥
3
♥♥♥
01
1
Vice Grip
Normal
Physical
055
55
100
100%
30
Tough
4
♥♥♥♥
0
01
1
Sand Attack
Ground
Status
0000
—
100
100%
15
Cute
3
♥♥♥
0
06
6
Fury Cutter
Bug
Physical
040
40
095
95%
20
Cool
3
♥♥♥
0
11
11
Bite
Dark
Physical
060
60
100
100%
25
Tough
2
♥♥
3
♥♥♥
16
16
Agility
Psychic
Status
0000
—
00—
—%
30
Cool
3
♥♥♥
0
21
21
Metal Claw
Steel
Physical
050
50
095
95%
35
Cool
4
♥♥♥♥
0
26
26
Bug Bite
Bug
Physical
060
60
100
100%
20
Cute
3
♥♥♥
0
31
31
Crunch
Dark
Physical
080
80
100
100%
15
Tough
1
♥
4
♥♥♥♥
36
36
Iron Head
Steel
Physical
080
80
100
100%
15
Tough
4
♥♥♥♥
0
41
41
Dig
Ground
Physical
080
80
100
100%
10
Tough
2
♥♥
0
46
46
Entrainment
Normal
Status
0000
—
100
100%
15
Cute
2
♥♥
1
♥
51
51
X-Scissor
Bug
Physical
080
80
100
100%
15
Cool
2
♥♥
1
♥
56
56
Iron Defense
Steel
Status
0000
—
00—
—%
15
Tough
1
♥
0
61
61
Guillotine
Normal
Physical
0000
—
030
30%
5
Cool
2
♥♥
1
♥
66
66
Metal Sound
Steel
Status
0000
—
085
85%
40
Clever
1
♥
3
♥♥♥
Bold
indicates a move that gets
STAB
when used by Durant
Italic
indicates a move that gets STAB only when used by an evolution of Durant
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM01
TM01
Hone Claws
Dark
Status
0000
—
00—}}
—%
15
Cute
1
♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM37
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
Tough
2
♥♥
1
♥
TM39
TM39
Rock Tomb
Rock
Physical
060
60
095}}
95%
15
Clever
3
♥♥♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM65
TM65
Shadow Claw
Ghost
Physical
070
70
100}}
100%
15
Cool
4
♥♥♥♥
0
TM67
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
Cool
3
♥♥♥
0
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
Tough
4
♥♥♥♥
4
♥♥♥♥
TM69
TM69
Rock Polish
Rock
Status
0000
—
00—}}
—%
20
Tough
3
♥♥♥
0
TM71
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
Tough
3
♥♥♥
0
TM73
TM73
Thunder Wave
Electric
Status
0000
—
100}}
100%
20
Cool
1
♥
3
♥♥♥
TM76
TM76
Struggle Bug
Bug
Special
050
50
100}}
100%
20
Cute
2
♥♥
0
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
Tough
2
♥♥
2
♥♥
TM81
TM81
X-Scissor
Bug
Physical
080
80
100}}
100%
15
Cool
2
♥♥
1
♥
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM91
TM91
Flash Cannon
Steel
Special
080
80
100}}
100%
10
Beautiful
4
♥♥♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM01
HM01
Cut
Normal
Physical
050
50
095}}
95%
30
Cool
4
♥♥♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Durant
Italic
indicates a move that gets STAB only when used by an evolution of Durant
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Baton Pass
Normal
Status
—
—%
40
Cute
1
♥
0
Endure
Normal
Status
—
—%
10
Tough
3
♥♥♥
0
Feint Attack
Dark
Physical
60
—%
20
Clever
2
♥♥
0
Rock Climb
Normal
Physical
90
85%
20
Tough
3
♥♥♥
0
Screech
Normal
Status
—
85%
40
Clever
3
♥♥♥
0
Thunder Fang
Electric
Physical
65
95%
15
Cool
4
♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Durant in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Durant in that game.
Bold
indicates a move that gets
STAB
when used by Durant
Italic
indicates a move that gets STAB only when used by an evolution of Durant
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Bug Bite
Bug
Physical
60
100%
20
Cute
3
♥♥♥
0
X
Y
OR
AS
Endeavor
Normal
Physical
—
100%
5
Tough
2
♥♥
0
X
Y
OR
AS
Iron Defense
Steel
Status
—
—%
15
Tough
1
♥
0
X
Y
OR
AS
Iron Head
Steel
Physical
80
100%
15
Tough
4
♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
X
Y
OR
AS
Superpower
Fighting
Physical
120
100%
5
Tough
6
♥♥♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Durant can be tutored the move in that game
A colored abbreviation in a white box indicates that Durant cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Durant
Italic
indicates a move that gets STAB only when used by an evolution of Durant
Click on the generation numbers at the top to see Move Tutor moves from other generations