Dragonite (Pokémon)/Generation VI learnset

← Dragonite Dragonite

By leveling up

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Hurricane Flying Special 110110 07070% 10 Tough 2 ♥♥ 1
011 Fire Punch Fire Physical 07575 100100% 15 Tough 4 ♥♥♥♥ 0  
011 Thunder Punch Electric Physical 07575 100100% 15 Cool 4 ♥♥♥♥ 0  
011 Roost Flying Status 0000 00——% 10 Clever 4 ♥♥♥♥ 0  
011 Wrap Normal Physical 01515 09090% 20 Tough 3 ♥♥♥ 0  
011 Leer Normal Status 0000 100100% 30 Cool 2 ♥♥ 1
011 Thunder Wave Electric Status 0000 100100% 20 Cool 1 3 ♥♥♥
011 Twister Dragon Special 04040 100100% 20 Cool 4 ♥♥♥♥ 0  
055 Thunder Wave Electric Status 0000 100100% 20 Cool 1 3 ♥♥♥
1111 Twister Dragon Special 04040 100100% 20 Cool 4 ♥♥♥♥ 0  
1515 Dragon Rage Dragon Special 0000 100100% 10 Cool 3 ♥♥♥ 0  
2121 Slam Normal Physical 08080 07575% 20 Tough 4 ♥♥♥♥ 0  
2525 Agility Psychic Status 0000 00——% 30 Cool 3 ♥♥♥ 0  
3333 Dragon Tail Dragon Physical 06060 09090% 10 Tough 3 ♥♥♥ 0  
3939 Aqua Tail Water Physical 09090 09090% 10 Beautiful 4 ♥♥♥♥ 0  
4747 Dragon Rush Dragon Physical 100100 07575% 10 Tough 3 ♥♥♥ 0  
5353 Safeguard Normal Status 0000 00——% 25 Beautiful 2 ♥♥ 0  
5555 Wing Attack Flying Physical 06060 100100% 35 Cool 4 ♥♥♥♥ 0  
6161 Dragon Dance Dragon Status 0000 00——% 20 Cool 1 0  
6767 Outrage Dragon Physical 120120 100100% 10 Cool 6 ♥♥♥♥♥♥ 0  
7575 Hyper Beam Normal Special 150150 09090% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
8181 Hurricane Flying Special 110110 07070% 10 Tough 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Dragonite
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonite
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01  TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM02  TM02 Dragon Claw Dragon Physical 08080 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM05  TM05 Roar Normal Status 0000 00—}}—% 20 Cool 3 ♥♥♥ 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM07  TM07 Hail Ice Status 0000 00—}}—% 10 Beautiful 2 ♥♥ 1
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM13  TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14  TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16  TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM19  TM19 Roost Flying Status 0000 00—}}—% 10 Clever 4 ♥♥♥♥ 0  
TM20  TM20 Safeguard Normal Status 0000 00—}}—% 25 Beautiful 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM24  TM24 Thunderbolt Electric Special 09090 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM25  TM25 Thunder Electric Special 110110 070}}70% 10 Cool 1 0  
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM35  TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM37  TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM38  TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM40  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM51  TM51 Steel Wing Steel Physical 07070 090}}90% 25 Cool 3 ♥♥♥ 0  
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM58  TM58 Sky Drop Flying Physical 06060 100}}100% 10 Tough 3 ♥♥♥ 0  
TM59  TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5 Tough 3 ♥♥♥ 0  
TM73  TM73 Thunder Wave Electric Status 0000 100}}100% 20 Cool 1 3 ♥♥♥
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM82  TM82 Dragon Tail Dragon Physical 06060 090}}90% 10 Tough 3 ♥♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01  HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM02  HM02 Fly Flying Physical 09090 095}}95% 15 Clever 2 ♥♥ 0  
ZHM03  HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM05  HM05 Waterfall Water Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM07  HM07 DiveORAS Water Physical 08080 100}}100% 10 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Dragonite
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonite
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Aqua Jet Water Physical 40 100% 20 Cool 3 ♥♥♥ 0  
Dragon Breath Dragon Special 60 100% 20 Cool 2 ♥♥ 3 ♥♥♥
Dragon Dance Dragon Status —% 20 Cool 1 0  
Dragon Pulse Dragon Special 85 100% 10 Beautiful 4 ♥♥♥♥ 0  
Dragon Rush Dragon Physical 100 75% 10 Tough 3 ♥♥♥ 0  
Extreme Speed Normal Physical 80 100% 5 Cool 3 ♥♥♥ 0  
Haze Ice Status —% 30 Beautiful 3 ♥♥♥ 0  
Iron Tail* Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
Mist Ice Status —% 30 Beautiful 1 0  
Supersonic Normal Status 55% 20 Clever 3 ♥♥♥ 0  
Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Dragonite in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Dragonite in that game.
  • Bold indicates a move that gets STAB when used by Dragonite
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonite
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
II - III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Aqua Tail Water Physical 90 90% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Bind Normal Physical 15 85% 20 Tough 3 ♥♥♥ 0  
X Y OR AS Draco Meteor Dragon Special 130 90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
X Y OR AS Dragon Pulse Dragon Special 85 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Heat Wave Fire Special 95 90% 10 Beautiful 2 ♥♥ 2 ♥♥
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Outrage Dragon Physical 120 100% 10 Cool 6 ♥♥♥♥♥♥ 0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
X Y OR AS Tailwind Flying Status —% 15 Cool 3 ♥♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Dragonite can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Dragonite cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Dragonite
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonite
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Dragonite
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonite
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
I - II - IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Air Cutter Flying Special 06060 095}}95% 25 Cool 4 ♥♥♥♥ 0  
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Defog Flying Status 0000 00—}}—% 15 Cool 2 ♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Dynamic Punch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥ 1
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Heal Bell Normal Status 0000 00—}}—% 5 Beautiful 1 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Ominous Wind Ghost Special 06060 100}}100% 5 Beautiful 1 0  
III IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
III IV V Whirlpool Water Special 03535 085}}85% 15 Beautiful 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Dragonite
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonite
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation VI
Other generations:
I - II - III - IV - V - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Lance's Dragonite Barrier Psychic Status —% 20 Cool 1 0  
  • A superscript level indicates that Dragonite can learn this move normally in Generation VI
  • Bold indicates a move that gets STAB when used by Dragonite
  • Italic indicates a move that gets STAB only when used by an evolution of Dragonite
  • Click on the generation numbers at the top to see moves from other generations