Carnivine (Pokémon)/Generation VI learnset

← Carnivine Carnivine

By leveling up

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Bind Normal Physical 01515 08585% 20 Tough 3 ♥♥♥ 0  
011 Growth Normal Status 0000 00——% 20 Beautiful 1 0  
077 Bite Dark Physical 06060 100100% 25 Tough 2 ♥♥ 3 ♥♥♥
1111 Vine Whip Grass Physical 04545 100100% 25 Cool 4 ♥♥♥♥ 0  
1717 Sweet Scent Normal Status 0000 100100% 20 Cute 2 ♥♥ 0  
2121 Ingrain Grass Status 0000 00——% 20 Clever 1 0  
2727 Feint Attack Dark Physical 06060 00——% 20 Clever 2 ♥♥ 0  
3131 Leaf Tornado Grass Special 06565 09090% 10 Cool 3 ♥♥♥ 0  
3737 Stockpile Normal Status 0000 00——% 20 Tough 1 0  
3737 Spit Up Normal Special 0000 100100% 10 Tough 1 0  
3737 Swallow Normal Status 0000 00——% 10 Tough 2 ♥♥ 0  
4141 Crunch Dark Physical 08080 100100% 15 Tough 1 4 ♥♥♥♥
4747 Wring Out Normal Special 0000 100100% 5 Tough 2 ♥♥ 1
5050 Power Whip Grass Physical 120120 08585% 10 Tough 1 0  
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10 Cool 3 ♥♥♥ 0  
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10 Tough 2 ♥♥ 1
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46  TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM66  TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70  TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM83  TM83 Infestation Bug Special 02020 100}}100% 20 Cute 3 ♥♥♥ 0  
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM96  TM96 Nature Power Normal Status 0000 00—}}—% 20 Beautiful 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01  HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
Grass Whistle Grass Status 55% 15 Clever 2 ♥♥ 0  
Leech Seed Grass Status 90% 10 Clever 1 0  
Magical Leaf Grass Special 60 —% 20 Beautiful 2 ♥♥ 0  
Rage Powder Bug Status —% 20 Clever 3 ♥♥♥ 0  
Razor Leaf Grass Physical 55 95% 25 Cool 4 ♥♥♥♥ 0  
Slam Normal Physical 80 75% 20 Tough 4 ♥♥♥♥ 0  
Sleep Powder Grass Status 75% 15 Clever 1 3 ♥♥♥
Stun Spore Grass Status 75% 30 Clever 2 ♥♥ 1
Synthesis Grass Status —% 5 Clever 1 0  
Worry Seed Grass Status 100% 10 Clever 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Carnivine in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Carnivine in that game.
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Bind Normal Physical 15 85% 20 Tough 3 ♥♥♥ 0  
X Y OR AS Bug Bite Bug Physical 60 100% 20 Cute 3 ♥♥♥ 0  
X Y OR AS Gastro Acid Poison Status 100% 10 Tough 3 ♥♥♥ 0  
X Y OR AS Giga Drain Grass Special 75 100% 10 Clever 1 4 ♥♥♥♥
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Seed Bomb Grass Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Synthesis Grass Status —% 5 Clever 1 0  
X Y OR AS Worry Seed Grass Status 100% 10 Clever 2 ♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Carnivine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Carnivine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
IV V Bullet Seed Grass Physical 02525 100}}100% 30 Cool 1 0  
IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Carnivine
  • Italic indicates a move that gets STAB only when used by an evolution of Carnivine
  • Click on the generation numbers at the top to see transfer-only moves for other generations