Bouffalant (Pokémon)/Generation V learnset

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By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Pursuit Dark Physical 04040 100100% 20
011 Leer Normal Status 0000 100100% 30
066 Rage Normal Physical 02020 100100% 20
1111 Fury Attack Normal Physical 01515 08585% 20
1616 Horn Attack Normal Physical 06565 100100% 25
2121 Scary Face Normal Status 0000 100100% 10
2626 Revenge Fighting Physical 06060 100100% 10
3131 Head Charge Normal Physical 120120 100100% 15
3636 Focus Energy Normal Status 0000 00——% 30
4141 Megahorn Bug Physical 120120 08585% 10
4646 Reversal Fighting Physical 0000 100100% 15
5151 Thrash Normal Physical 120120 100100% 10
5656 Swords Dance Normal Status 0000 00——% 30
6161 Giga Impact Normal Physical 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Bouffalant
  • Italic indicates a move that gets STAB only when used by an evolution of Bouffalant
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM11 Sunny Day Fire Status 0000 00—}}—% 5
  TM12 Taunt Dark Status 0000 100}}100% 20
  TM17 Protect Normal Status 0000 00—}}—% 10
  TM18 Rain Dance Water Status 0000 00—}}—% 5
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM26 Earthquake Ground Physical 100100 100}}100% 10
  TM27 Return Normal Physical 0000 100}}100% 20
  TM32 Double Team Normal Status 0000 00—}}—% 15
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 00—}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM66 Payback Dark Physical 05050 100}}100% 10
  TM67 Retaliate Normal Physical 07070 100}}100% 5
  TM68 Giga Impact Normal Physical 150150 090}}90% 5
  TM71 Stone Edge Rock Physical 100100 080}}80% 5
  TM75 Swords Dance Normal Status 0000 00—}}—% 30
  TM78 Bulldoze Ground Physical 06060 100}}100% 20
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM83 Work Up Normal Status 0000 00—}}—% 30
  TM84 Poison Jab Poison Physical 08080 100}}100% 20
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 00—}}—% 10
  TM93 Wild Charge Electric Physical 09090 100}}100% 15
  TM94 Rock Smash Fighting Physical 04040 100}}100% 15
  HM01 Cut Normal Physical 05050 095}}95% 30
  HM03 Surf Water Special 09595 100}}100% 15
  HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Bouffalant
  • Italic indicates a move that gets STAB only when used by an evolution of Bouffalant

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status —% 20
Headbutt Normal Physical 70 100% 15
Iron Head Steel Physical 80 100% 15
Mud Shot Ground Special 55 95% 15
Mud-Slap Ground Special 20 100% 10
Rock Climb Normal Physical 90 85% 20
Skull Bash* Normal Physical 100 100% 15
Stomp Normal Physical 65 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Bouffalant in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bouffalant in that game.
  • Bold indicates a move that gets STAB when used by Bouffalant
  • Italic indicates a move that gets STAB only when used by an evolution of Bouffalant

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Bouffalant can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bouffalant cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bouffalant
  • Italic indicates a move that gets STAB only when used by an evolution of Bouffalant